Skip to content

DirkLaserblast/Goldenrod_Engine

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

# Casey Scheide cscheide@ucsc.edu
# Taran Lu tjlu@ucsc.edu 
# GOLDENROD ENGINE

Description:    OpenGL minigolf game. Application reads in a a text file describing
                a tile layout and renders tiles of each level. Player controls game with GULI
		user interface, and progress through 18 holes. The game has sound effects
		handled through irrKlang.   
            
Controls:       All controls are labelled on GUI
		Note: the "New Player" button gives a prompt for name entry on the command line
                
            
Comments:       Some code was taken/modified from the example
                program used in CS160.                                        

                Build with Visual Studio 2010.
            
                Should be free of external dependencies.
                
                The .exe is located in: Goldenrod_Engine/Debug.

Download:	dropbox: https://dl.dropboxusercontent.com/u/25655016/Goldenrod_Engine.zip
		github: https://github.com/DirkLaserblast/Goldenrod_Engine

About

A game engine and a MiniGolf game (project for CMPS164)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published