Stonesense is a third party visualizer that lets you view your Dwarf Fortress world in a classic isometric perspective.
All versions of Stonesense since DF2010 must be compiled with the appropriate DFHack version. Stonesense is thus usually distributed with DFHack, and will not work with any other version.
To run Stonesense in a separate window, use the DFHack command stonesense
, alias ssense
.
You can try the in-game overlay with stonesense overlay
; be aware it's incomplete and not yet suitable for use as your only interface.
Configuration options can be pre-set and are documented in the init.txt
file. Many can be toggled by the controls listed in keybinds.txt
.
Mouse
Mouse controls are hard-coded and cannot be changed.
Left click: Move debug cursor (if available)
Right click: Recenter screen
Scrollwheel: Move up and down
Ctrl-Scroll: Increase/decrease Z depth shown
Keyboard
Check keybinds.txt
for the configured key bindings and descriptions, including zooming , changing the dimensions of the rendered area, toggling various views, fog, and rotation.
Follow mode
Follow mode makes the Stonesense view follow the location of the DF window. The offset can be adjusted by holding Ctrl
while using the keyboard window movement keys. When you turn on cursor follow mode, the Stonesense debug cursor will follow the DF cursor when the latter exists.
See the issue tracker on GitHub for recent bugs and issues.
- If Stonesense gives an error saying that it can't load
creatures/large_256/*.png
, your video card cannot handle the high detail sprites used. Either opencreatures/init.txt
and remove the line containing that folder, or use these smaller sprites.