We are creating a card game framework. This framework will allow people to create card games and play with them. We will go ahead and implement a game of Euchre.
Hannah Tuell
- BS Computer Science, Software Engineering
- BA Studio Art, Drawing
- hannah.tuell@colorado.edu
Patrick E. Vargas
- BS Computer Science, Software Engineering
- Atmospheric and Oceanic Science Minor
- Technology, Arts and Media Minor
- (720) 515 - 6402
- www.vargascorpus.com
- patrick@vargascorpus.com
Justin Woodward
make
make clean
./cardgame
Makefile
Builds the executablemain.cpp
Starts the Programclassic-playing-cards.png
[from jfitz][from http://www.jfitz.com/cards/classic-playing-cards.png]bicycle-backs.jpg
[from Playing Cards Wiki][http://playingcards.wdfiles.com/local--files/bicycle%3Arider-back/Bicycle%20Rider%20Backs.jpg]README.md
This file.bicycle.a
This file is an archive of the card game framework.card.cpp
The basic card class. Stores things like suit, value and rank.deck.cpp
Holds a collection of cards.player.cpp
This is the player UI and opponent AI constituents of the game.game.cpp
This is the generic class for how the games are played.euchre.cpp
This is an instantiated game class which implements the game, Euchre, the card game of Indiana.
CSCIx229.a
Archive library of OpenGL graphical helper functions, provided by Prof. Schreüder.print.c
Printfatal.c
Fatalloadtexbmp.c
LoadTexBMPproject.c
Projecterrcheck.c
ErrCheckobject.c
LoadOBJ
visuals.h
Library interface for drawing a card game