This is a simple C++ and OpenGL ES 2.0 cross-platform game (currently only iOS) with strong algorythm of polygon's collision detection (see Collider). It uses native platform tools for UI, all game logic code is written in C++11.
This project depends on iOS system frameworks only, so you can build it from Xcode and play in your phone with one step.
Have fun to add new features!
Plans:
- Extra life, super bomb
- Table of score
- Android support
- Cross-platform tests
All game graphic is prepared by Valentina Gaenko. Thank you!
All sounds are from http://www.freesound.org/ Thank you, guys!
Also thank you NeHe(http://nehe.gamedev.net/) for great OpenGL tutorial base.