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Overview

This is a simple C++ and OpenGL ES 2.0 cross-platform game (currently only iOS) with strong algorythm of polygon's collision detection (see Collider). It uses native platform tools for UI, all game logic code is written in C++11.

Demo

Demo

How to build

This project depends on iOS system frameworks only, so you can build it from Xcode and play in your phone with one step.

Have fun to add new features!

Plans:

  • Extra life, super bomb
  • Table of score
  • Android support
  • Cross-platform tests

Graphic

All game graphic is prepared by Valentina Gaenko. Thank you!

Sounds

All sounds are from http://www.freesound.org/ Thank you, guys!

Also thank you NeHe(http://nehe.gamedev.net/) for great OpenGL tutorial base.

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Simple C++ and OpenGL ES 2.0 cross-platform mobile game (iOS, Android (soon))

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