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UE Dynamic Shooter Template.

alt tag

Unreal Engine Forum Page:

https://forums.unrealengine.com/showthread.php?96804-Rade-Dynamic-Shooter-Template

Donate to support me :

(https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=RHRNT38ESZPZL)

Youtube Link :

IMAGE ALT TEXT HERE

This template was made for three types of users:

  • Artist. Who want to import and use their assets without the need to configure or code at all.

  • Blueprint developers. Who don't want to structure everything. They can configure and extend the already existing framework and implement the unique features of their projects.

  • C++ developers. Who want to prototype or create projects without the need to start from zero.

Features:

First and Third Person Camera System

Character System

Internally managed events system of: Pickup, Death, Revive and many more

Animation System

4 Animation Archetypes – Bare Hand, Hand-Gun, Semi-Auto, Rifle. 41 custom arms animation

Item, Inventory System

Pickup System

Weapon System

  • Rifle Weapon
  • Shotgun Weapon
  • Launcher Weapon
  • Constructor Weapon

HUD System

Internal Events that includes fast access, control or modification to data about player, inventory, weapon and many more

Dynamic Replication of Systems.

All the systems were designed to work in single player and mutiplayer mode with dynamic replication.

Input: WASD - Movement Left Mouse Button - Fire - Main Fire of Weapon Right Mouse Button - AltFire - Alternative Fire of weapon Q - Melee Action - Melee Attack with Weapon E - Action - Pickup Item, Use Item, Equip Weapon. R - Reload - Reload Weapon F - Faction - Drop Item Spacebar - Jump/DoubleJump

Copyright 2015-2016 Vagen Ayrapetyan.


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Rade Dynamic Shooter Template (Unreal Engine)

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