NotBrianZach/modalComposableProgrammableFuzzySearchingVectorGraphicEditing
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WIP steps to compile this: 1. install cmake, this is for inkscape 2. run cmake in inkscape/inkscape-launchpad, 2.5 when it fails, read cmake readme, install dependencies, fix it. 3. successfully compile emacs lisp foreign function interface 4. Uhm stuff, idk? probably start off by trying to match up files from evil that look like they'll be useful or have analagous roles to "matching" functions/files in inkscape, assemble a loose directory structure Design: come up with modes, document which other modes they should be composable with: cartesian navigation mode hjkl = west, north, south, east ability to set default unit in terms of pixels or of elements of the vector drawing composes with: numeric prefixes polar navigation mode = hjkl = clockwise rotation, ability to set default unit in terms of pixels, degrees, radians, or of elements of the vector drawing composes with: numeric prefixes visual selection mode command mode = ex mode in vi, used to issue commands composable with: nothing, or is it? visual selection mode = pre-requisite: navigation mode to allow for selecting objects composes with: geometric modes: leverage geometric knowledge to allow for more powerful visual editing triangle mode: inherits from polygon mode square mode: inherits from polygon mode more powerful square specific keybindings composes with: navigation mode to allow you to move the square around or modify specific parts of the square e.g. a corner polygon mode: allows you to make modification to polygon based on the median point bezier curve mode: polynomial mode?:
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