This plug-in introduces a custom map object that allows you define spawn zones for players to spawn at after a flag capture, initial spawn, or an explicit call to bz_setPlayerSpawnAtBase
; these spawn zones work exactly like a base with regards to respawning after a flag capture.
This is especially useful for maps with custom bases and require custom spawn locations without forcing the players to always spawn there with a normal zone.
The BASESPAWNZONE
map object uses the bz_CustomZoneObject, which provides the following syntax.
basespawnzone
position 0 100 0
size 4 4 0.1
color 1
end
color
- This option specifies the team color which should spawn at this location; the team colors are the same numbers as a base object. Only one color should be defined, if multiple are defined, the last definition will be the one used. Define multiple objects at the same location if multiple teams need to spawn here.
MIT