alriddoch/apogee
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This is apogee, an experimental codebase to trying and testing 3D client ideas for worldforge. It currently consists of a single codebase which builds two executables, apogee and perigee. apogee renders its view in the isometric projection, and perigee render in the perspective projection. In order to build apogee and perigee you will need cal3d 0.6 installed with headers on the include path in a directory called cal3d, and libraries on the link path. You will also need the demeter terrain engine from http://www.terrainengine.com/ installed, with the headers on the include path, and the non OSG version of the library on the link path. In order to run apogee and perigee, you will need some test media in place. The working directory must contain the following: media - a link to the worldforge media repository. apogee expects this directory to contain a link to the worldforge media-2d repository, as used in Acorn. media-3d - a link to the worldforge media-3d repository maps - a link to the maps directory provided with demeter terrain engine version 3 or later data - a link to the data directory in the cal3d cally demo package The files in this data directory expect the cal3d data package to be in ../cal3d_data
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