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Description:

To Win you have to score at least 6000 points else you lose
Whenever an enemy hits the Player , the player health will decrease and if hit by 5th enemy 
the game will end.

If you score above 6000 you can continue to play even if you won till your health allows.
If you destroy one enemy score will increase by 100.
The points that the player accumulates before his health goes down is his final score.

Guide to play game:

Press A to move left
Press D to move right
Press W to move up
Press S to move down
Press C and Z to flip direction of Shooting
Press X to flip  vertically and shoot vertically
Press SPACE to shoot
Press F1 to toggle HUD
Press F4 to Generate Frames
Press R to restart game
Press G to toggle GodMode
press k to reset Health bar


SmartSprites would be shown with 0 and 1 mode.
Once the normal sprites are exploded then they will re emerge as smart sprite

Object pooling is done for bullet shooting
All the required specs are implemented.

Videos is in the movie folder inside tracker
 Sprites for my project :
 
player Sprite    : http://millionthvector.blogspot.com/p/free-sprites.html
ufo sprite       : http://millionthvector.blogspot.com/p/free-sprites.html
background Sprite: http://gamedevelopment.tutsplus.com/
fireball Sprite  : http://cdn1.bigcommerce.com/n-ww20x/1n77e/products/1115/images/
Audio Sources: http://soundbible.com/royalty-free-sounds-1.html
               http://www.orangefreesounds.com

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