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Very simple marching cubes/naive surface nets example.

Depends on GLUT, GL, GLU and a C++11 compiler.

Run ./compile.bash, enjoy!

- LMB and drag mouse to rotate the camera, WASD to move the camera.
- RMB to open a menu with various options:
  - Marching Cubes (flat shading)
  - Marching Cubes (smooth shading)
  - Naive Surface Nets (smooth shading)
  - Toggle Wireframe


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A very simple marching cubes example.

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  • C++ 88.0%
  • C 11.9%
  • Shell 0.1%