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First Year college assignment. A Windows game built using the WinBGIM library coded in the C language. Code::Blocks was the IDE used to code and compile. Compiled under Windows 8.1 64 bits.

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carlosneves0/pinky-dinky-doo-revenge

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Pinky Dinky Doo Revenge

PDDR-game

Description

First Year college assignment. A Windows game built using the WinBGIM library coded in the C language. Code::Blocks was the IDE used to code and compile. Compiled under Windows 8.1 64 bits.

The Game

The game is a bomberman gameplay slash pacman graphics rip off. It's basically bomberman with some pacman textures. You play as Pinky Dinky Doo, the pink ghost in pacman, and you are back to take revenge on that yellow sucker that ate you too many times; exploding him into oblivion.

Be aware of bugs

Sometimes, the audio library crashes the game.

You can avoid this by disabling the audio in the code or by using Pink Dink Doo Revenge (no_audio).exe.

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License

This project is licensed under the MIT License. See the LICENSE file for more information.

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First Year college assignment. A Windows game built using the WinBGIM library coded in the C language. Code::Blocks was the IDE used to code and compile. Compiled under Windows 8.1 64 bits.

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