##Description
A twist on the Connect Four game.
Made with C++, SDL, and OpenGL.
##Features
- Can have between 2 and 4 players
- Can have the connect count between 3 and 5
- Up to 10 rows
- Up to 15 Columns
- Can have time limit on player move
- The underlined letters on the buttons are hot keys you can use instead of clicking the buttons
- Keeps up with the players scores.
- If you have a time limit set and the play does not go within the time allowed a 2 second timing window opens where no one can click until the timer resets.
- Fades the alpha channel of all checkers in the winning positions over time from 255 to 0 and back.
- Shows a faded checker where the current players checker will land
In the menu you can
- Select player amount
- Select time limit
- Select connect count
- Select row count
- Select column count
In the game you can either
- Play Again which will drop the checkers and go to the next player.
- Reset which will drop the checkers and let the first player go and reset all scores to zero.
- Go back to the menu
##To do
- ◻ Sound
- ◻ Artificial Intelligence
- ◻ Allow the user to type in the number of the column they would like to drop in
- ☑ Show a faded checker where it will land in the column the user has their mouse over
- ◻ Rework some of the classes