Fireworks in OpenGL (university assignment)
There's currently two kinds of particles:
- Spark particles, which briefly flash and fade out, and
- Spawners, which launch into the air and explode, causing sparks to appear a couple of times.
A number of spawners are launched automatically, but the following controls can be used to manually launch spawners or clear the screen.
- Space launches a single spawner;
- Enter launches multiple spawners at the same time;
- F5 and R removes all particles, clearing the screen.