Quake3Arena bsp file to collada converter.
- Dump lightmaps as png files.
- add lightmaps to dae
- add options for tessilation, flip texcoord, face wind order
- Load in BSP file
- Extract visual mesh data into usable format.
- Integrate COLLADAStreamWriter
- Output library_geometries
- Output visual_scene nodes
- Output library_materials and library_effects
- Tessilate patches & output as triangles.