jamesl/cg1_pipeline2d
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Building: on OSX: make -f Makefile.osx on Linux: make Running: ./main ./test (wait patiently, it's not that fast) Notes: For some reason, my star looks a little different than the one in the test program. I never could figure out why. The program "test" runs through some different scenes involving houses with different transformations. It accomplishes this with the matrix stack. The only difference I noticed on OS X vs. Linux is that on Linux you could watch as it drew to the screen, but on OS X you don't see anything until it has completed. It's really slow, so it takes a while to do anything. The window does not show up until the first screen has completed doing anything.
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