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Axe and Pick

A delightful saved-game hacker for Timber and Stone.

Screenshot

How To Run

  1. Unpack anywhere you want. Run the executable.
  2. If it doesn't run in Windows, install the Microsoft Visual C++ 2010 Redistributable Package.

How to Use

  1. When the program first runs, it'll as you for the location of the saves.sav file.
  2. Everything else should make sense. Click the save icon to save.
  3. When you save, you have to reload the game in Timber and Stone.

How to Build

See the how_to_build.markdown document for details.

Change Log

Version 1.8 (for T&S v1.3)

Added new Goblins (Marauder, Archer, Mounted)
Added new Spiders (the larger one and the Matriarch)
Added new Skeletons (Bloodthirsty and Mace-equipped)
Added new Wolves (type 1 and 2, yet unnamed)
Added Seedlings, Flaming arrows, Copper Spear, Iron Voulge, Bronze Glaive, Steel Halberd
Doubled resource cap at 60k
Added female units randomly (40% chance), and added female name file
When adding human units, experience level is set to an "expert level" based on profession (finally!)
New human experience levels were bumped up slightly
Bad guys spawn as a leader 5% of the time
Added random rotation for new bad guys (aids initial behavior when playing)
Bad guys spawn with 100% health (instead of being wounded, earlier)

Version 1.7 (for T&S v1.2)

Fixed Adventurer and updated some fields.

Version 1.6 (for T&S v1.1)

Fixed patrol settings for new unit save format.

Version 1.5 (for T&S v1.1)

Fixed obscure crash.
Updated icon for OSX and file details for Windows

Version 1.4 (for T&S v1.1)

Updated for Timber and Stone v1.1
Changed names.csv to names.txt for clarity

Version 1.3 (for T&S v1.0)

Added coffee. Also, new units are automatically fed coffee to improve performance.

Version 1.2 (for T&S v1.0)

Fixed animals dying for no good reason.

Version 1.1 (for T&S v1.0)

Updated for T&S v1.0 release.

Version 1.0 | April 2, 2013

Updated for Timber and Stone v0.9

Version 1.0 | April 2, 2013

Updated for Timber and Stone v0.9
Added support for adding and removing all unit types.
Added error handling to prevent accidental save corruption for older versions.
New icon, tweaked visuals

Version 0.5 | March 8, 2013

Updated for Timber and Stone v0.5
Added Animal Hide and Spider Silk
Fixed Hoes.

Version 0.4 | February 24, 2013

Added a heartbeat animation to the save button
Nevermind! I changed it to a fading green save icon.

Version 0.3 | February 24, 2013

Tested with Beta 0.3
Added fishing poles.
The search string is: <name> <type> <quantity>
Added regular expressions to search, eg. typing: steel.*armor will give you all steel armor.

Version 0.2 | February 23, 2013

Fixed some distribution problems.
Fixed god-awful bug that happened because I "wanted to make it pretty". That'll show me.

I got it to work on Windows 7, 32 and 64 bit. There is ONE dependancy that you need to have installed: it's called the "Microsoft Visual C++ 2010 Redistributable Package".

This does NOT run on Windows XP. I have absoutly no idea why, but I'll get it eventually.

Version 0.1 | February 17, 2013

Works with Beta 0.2 and under (I think)
First Version! Everything is new!

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Editor for saved games of Timber and Stone

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