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Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"
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joohaeng/pbrt-v1
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This is my brach of PBRT v1. This project is managed by Git. Plan to add multi-layered materials model.
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Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"
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- C++ 89.3%
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