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Motor -- graphics engine

Introduction

Motor is a project by two undergrad students at the University of Utrecht.

Object tree

root.cpp: Entry point, contains many root class such as listener.

Input: Objects can add themselves as a listener to a keyevent/mouseevent using something along the lines of a responder chain.

World: Maintains scenes which on their turn have a list of entities (objects, lights, ...), and hold information on the atmosphere etc.

Renderer: Holds a reference to the object-list contained in the world object, and renders the current scene to the proper viewport.

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Experimental graphics engine

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