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#Monk-C-Demo-for-iOS

this is an 3D model renderer written use Monk-C it works on all the 64bit arm cpus (>= iPhone5s)

under the hood it use OpenGL ES I am working on build a 3D engine use my Monk-C

Code Structure:

  • MCLib : here is the monk-c runtime.

  • MCSource : all the code written in monk-c

    • UI : not used right now

    • Lemontea : the standard library of monk-c

    • Engine : the 3D engine.

    • Game : the example scene.

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project template for use libmonkc.a static library in iOS project

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  • C 79.9%
  • Assembly 10.0%
  • Objective-C 7.8%
  • C++ 1.3%
  • GLSL 1.0%