A c++ 3D Bomberman game runing on linux, with a custom library based on OpenGL and the SFML library for the menu. The player could play against several intelligent artificial bots. The rules were inspired by the real Bomberman game.
The general goal is to complete the game by strategically placing bombs in order to kill enemies and destroy obstacles.
Clément Trestard, Thomas Wilgenbus, Alexis Brissard, Jimmy Delas