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SAUCER SHOOT
Mark Claypool (WPI)

Version of Saucer Shoot game from Dragonfly tutorial that works with
the Dragonfly core (no optional elements implemented).

Tutorial available online:

 http://dragonfly.wpi.edu/tutorial/index.html

And in book:

 Mark Claypool. Dragonfly - Program a Game Engine from Scratch,
 Interactive Media and Game Development, Worcester Polytechnic
 Institute, 2014. Online at: http://dragonfly.wpi.edu/book/

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To build:

0) Setup your development environment for Windows, Linux or MacOS.
See http://dragonfly.wpi.edu/ for details.

1) Build, as appropriate for your platform (e.g., "make" on Linux,
F7 on Windows from Visual Studio).

2) Run the game, as appropriate for your platform (e.g., "./game" on
Linux, F5 on Windows from Visual Studio)

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Directories:

sounds/ - contains the sound files used in Saucer shoot
sprites/ - contains the sprite files used in Saucer shoot
saucer-shoot/ - contains the Microsoft Visual Studio solution files
 if developing on a Windows platform
vs-2017/ - contains the VS 2017 project files

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Happy shooting!

-- Mark
claypool@cs.wpi.edu

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