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mmaulwurff/FREG

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About {#mainpage}

FREG is a free-roaming elementary game. Inspired by Minecraft and Angband. This is a version of FREG with text graphics.

Development stage: implementing basics.

Language: C++11, Qt (version >= 5.4)

Non-standard libraries: libncurses5

Development is run on GNU/Linux, but on MS Windows should work too with PDCurses ( http://pdcurses.sourceforge.net/ ).

Now only singleplayer is developed, multiplayer is planned.

Compiling

qmake freg-nox.pro;
make;

Or open freg-nox with QtCreator.

Map editing

You can edit map.txt files in your text editor. map.txt should be square, with CR line endings only. There is Vim highlight file fregMap.vim. You can copy it in ~/.vim/syntax and set file type with command: :set filetype=fregMap

Also on large maps try option :set nowrap

Extra fun: block copy (Ctrl-v, then select, then p) and block paste (1vp).


Copyright (C) 2012-2015 Alexander Kromm (mmaulwurff@gmail.com).

Source code is available at GitHub

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FREG is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

FREG is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with FREG. If not, see http://www.gnu.org/licenses/.

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