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WARNING:
Project will not compile unless the lib is downloaded from Git LFS.
Use this link to download this project's engine version LIB.
Make sure to replace the Apparatus.lib LFS link file in the lib folder with the one downloaded from the link provided.



#How To Use

###At Main Menu ("Paradise" screen):

Keyboard Function
ENTER Go to Level Select
ESC Exit Game

###At Level Select:

Keyboard Function
Corresponding NUM Generate that map
Click on map Generate that map
ESC Go to Main Menu
TAB Switch between auto / non-auto generation

###At Generating:

Keyboard Function
SPACEBAR Generate next step
ESC Go back to Level Select

###At Playing Game (Occurs after generation finishes)

Keyboard Function
ESC Open pause menu
NUM PAD Move around
Y,U,H,J,K,L,B,N Move around
, When over item, pick up item
M Show entire map
CLICK IN INVENTORY Equip / Unequip item

#Note

After selecting a level, if auto-generation has not been set, the level must be generated manually by pressing Spacebar. Simply hold down Spacebar or tap it to finish generation of the level.

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A 2D data-driven Roguelike.

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