forked from hughperkins/cltorch
/
Storage.c
143 lines (125 loc) · 6.09 KB
/
Storage.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
#include "torch/utils.h"
#include "THCl.h"
//#include "THFile.h"
#include "luaT.h"
/* everything is as the generic Storage.c, except few things (see below) */
#define real float
#define Real Cl
#define TH_GENERIC_FILE "generic/Storage.c"
#define torch_Storage_(NAME) TH_CONCAT_4(torch_,Real,Storage_,NAME)
#define THFile_readRealRaw(file, data, size) \
{ \
float *fdata = (float*)THAlloc(sizeof(float)*size); \
THFile_readFloatRaw(file, fdata, size); \
/* THClCheck(clMemcpy(data, fdata, size * sizeof(float), clMemcpyHostToDevice));*/ \
THFree(fdata); \
}
#define THFile_writeRealRaw(file, data, size) \
{ \
float *fdata = (float*)THAlloc(sizeof(float)*size); \
/* THClCheck(clMemcpy(fdata, data, size * sizeof(float), clMemcpyDeviceToHost));*/ \
THFile_writeFloatRaw(file, fdata, size); \
THFree(fdata); \
}
#define torch_Storage TH_CONCAT_STRING_3(torch.,Real,Storage)
#include "generic/Storage.c"
#undef real
#undef Real
#undef TH_GENERIC_FILE
/* now we overwrite some methods specific to ClStorage */
static int cltorch_ClStorage_copy(lua_State *L)
{
THClState *state = cltorch_getstate(L);
THClStorage *storage = luaT_checkudata(L, 1, "torch.ClStorage");
void *src;
if( (src = luaT_toudata(L, 2, "torch.ClStorage")) )
THClStorage_copy(state, storage, src);
else if( (src = luaT_toudata(L, 2, "torch.ByteStorage")) )
THClStorage_copyByte(state, storage, src);
else if( (src = luaT_toudata(L, 2, "torch.CharStorage")) )
THClStorage_copyChar(state, storage, src);
else if( (src = luaT_toudata(L, 2, "torch.ShortStorage")) )
THClStorage_copyShort(state, storage, src);
else if( (src = luaT_toudata(L, 2, "torch.IntStorage")) )
THClStorage_copyInt(state, storage, src);
else if( (src = luaT_toudata(L, 2, "torch.LongStorage")) )
THClStorage_copyLong(state, storage, src);
else if( (src = luaT_toudata(L, 2, "torch.FloatStorage")) )
THClStorage_copyFloat(state, storage, src);
else if( (src = luaT_toudata(L, 2, "torch.DoubleStorage")) )
THClStorage_copyDouble(state, storage, src);
else if( (src = luaT_toudata(L, 2, "torch.ClStorage")) )
THClStorage_copyCl(state, storage, src);
else
luaL_typerror(L, 2, "torch.*Storage");
lua_settop(L, 1);
return 1;
}
#define CL_IMPLEMENT_STORAGE_COPY(TYPEC) \
static int cltorch_##TYPEC##Storage_copy(lua_State *L) \
{ \
TH##TYPEC##Storage *storage = luaT_checkudata(L, 1, "torch." #TYPEC "Storage"); \
void *src; \
if( (src = luaT_toudata(L, 2, "torch." #TYPEC "Storage")) ) \
TH##TYPEC##Storage_copy(storage, src); \
else if( (src = luaT_toudata(L, 2, "torch.ByteStorage")) ) \
TH##TYPEC##Storage_copyByte(storage, src); \
else if( (src = luaT_toudata(L, 2, "torch.CharStorage")) ) \
TH##TYPEC##Storage_copyChar(storage, src); \
else if( (src = luaT_toudata(L, 2, "torch.ShortStorage")) ) \
TH##TYPEC##Storage_copyShort(storage, src); \
else if( (src = luaT_toudata(L, 2, "torch.IntStorage")) ) \
TH##TYPEC##Storage_copyInt(storage, src); \
else if( (src = luaT_toudata(L, 2, "torch.LongStorage")) ) \
TH##TYPEC##Storage_copyLong(storage, src); \
else if( (src = luaT_toudata(L, 2, "torch.FloatStorage")) ) \
TH##TYPEC##Storage_copyFloat(storage, src); \
else if( (src = luaT_toudata(L, 2, "torch.DoubleStorage")) ) \
TH##TYPEC##Storage_copyDouble(storage, src); \
else if( (src = luaT_toudata(L, 2, "torch.ClStorage")) ) \
TH##TYPEC##Storage_copyCl(cltorch_getstate(L), storage, src); \
else \
luaL_typerror(L, 2, "torch.*Storage"); \
\
lua_settop(L, 1); \
return 1; \
}
CL_IMPLEMENT_STORAGE_COPY(Byte)
CL_IMPLEMENT_STORAGE_COPY(Char)
CL_IMPLEMENT_STORAGE_COPY(Short)
CL_IMPLEMENT_STORAGE_COPY(Int)
CL_IMPLEMENT_STORAGE_COPY(Long)
CL_IMPLEMENT_STORAGE_COPY(Float)
CL_IMPLEMENT_STORAGE_COPY(Double)
void cltorch_ClStorage_init(lua_State* L)
{
/* the standard stuff */
torch_ClStorage_init(L);
/* the copy methods */
{
int i;
const void* tnames[8] = {"torch.ByteStorage",
"torch.CharStorage",
"torch.ShortStorage",
"torch.IntStorage",
"torch.LongStorage",
"torch.FloatStorage",
"torch.DoubleStorage",
"torch.ClStorage"};
static int (*funcs[8])(lua_State*) = {cltorch_ByteStorage_copy,
cltorch_CharStorage_copy,
cltorch_ShortStorage_copy,
cltorch_IntStorage_copy,
cltorch_LongStorage_copy,
cltorch_FloatStorage_copy,
cltorch_DoubleStorage_copy,
cltorch_ClStorage_copy};
for(i = 0; i < 8; i++)
{
luaT_pushmetatable(L, tnames[i]);
lua_pushcfunction(L, funcs[i]);
lua_setfield(L, -2, "copy");
lua_pop(L, 1);
}
}
}