Android build for Chipmunk JavaScript bindings for Cocos2d-x. Using old bindings of Cocos2d-x to bootstrap the test suite.
This repository has two main parts.
- Chipmunk JS Bindings - at jstest/proj.android/jni/jsbindings
- Chipmunk Tests - at jstest/proj.android/assets/testChipmunk.js
Note:
Test suite is sort of incomplete until the new cocos2d-x JS bindings can be incorporated.
How to build:
-
Run ./build_native.sh from jstest/proj.android directory. 2.1. If using Eclipse:
2.1.1. Import project jstest 2.1.2. Run project on emulator or device
2.2. If using command line:
2.2.1. Rung "ant debug" from jstest/proj.android directory. Or "ant release" 2.2.2. Run on device or emulator.