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UOA-0.58.1

Modified version of SphereServer emulator for Ultima Online. Support will not be provided. Code will be customized.

Coding notes for new contributors

  • Make sure you can compile and run the program before pushing a commit.
  • Rebasing instead of pulling the project is a better practice to avoid unnecessary "merge branch master" commits.
  • Removing/Changing/Adding anything that was working in one way for years should be followed by an ini setting if the changes cannot be replicated from script to keep some backwards compatibility.

Licensing

Copyright 2018 SphereServer development team

Licensed under the Apache License, Version 2.0 (the "License").
You may not use any file of this project except in compliance with the License.
You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0

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Languages

  • C 65.1%
  • C++ 33.7%
  • Objective-C 1.1%
  • Other 0.1%