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d2imdev

d2im dev make a easier goal: just combine all dcc dc6 cof to one to decode mpq, then based on this to make a runnable game, after this goal has been achieved, then think about some other improvement.

because the structures are pretty difficult. I can not rebuild all this system.

I decided to use all animation of d2 for the map, but for characters, I use Mir3, this is the best way. and work on lua now

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  • C 45.4%
  • C++ 30.5%
  • Roff 8.3%
  • COBOL 3.5%
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