A simple raytracer written as a learning experience back in 2013. Most of the inspiration came from "PBRT", the quintessential book on raytracing.
##Screenshots For more screenshots, visit this album
##Features
- Open Shading Language support
- KD Tree and BVH acceleration structures
- Layered BRDFS as per Weidlich et al. 2009
- Blender exporter
- Bidirectional path tracing
- Instances
- Mesh lights