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Author: Zachary Wilson Main Executable: main This program accepts --nummon=n (where n is number of monsters in a dungeon, default is 10) argument. Compile with make monster_desc.txt and object_desc.txt need to be moved to the directory: HOME/.rlg327/ where HOME is your home directory Controls 7 or y - move up and left 8 or k - move up 9 or u - move up and right 6 or l - move right 3 or n - move down right 2 or j - move down l or b - move down left 4 or h - move left > - go down stairs < go up stairs (going up or down stairs generates a new dungeon) space - rest (npcs still move) m - lists all monsters in game --scroll through with arrow keys esc - exits a menu or command S - quit w - wear an item t - take off an item d - drop and item to the floor x - remove an item in your inventory from the game i - list your inventory e - list your equipment I - inspect an item z - next message in message queue r-enter ranged combat mode (only if a RANGED item is equipped) -use cursor to select target with in a radius of 3 of the player (same as sight of player -attack only rolls the damage dice of the RANGED item R-attacks the target under the cursor in ranged combat mode
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Rogue-like game I made for a COM S class
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