void nuiComboBox::ReparentTree(nuiTreeNode* pTree) { NGL_ASSERT(pTree); nuiWidgetPtr pWidget = pTree->GetElement(); NGL_ASSERT(pWidget); pWidget->SetLayout(nuiRect(0.f,0.f, GetRect().GetWidth()-mHandleWidth, GetRect().GetHeight())); if (pWidget->GetParent() != this) { AddChild(pWidget); pWidget->InvalidateLayout(); } if (GetSelectedWidget() == pWidget) { if (!pWidget->IsVisible()) pWidget->SetVisible(true); } else { if (pWidget->IsVisible()) pWidget->SetVisible(false); } uint32 count = pTree->GetChildrenCount(); for (uint32 i = 0; i < count; i++) { nuiTreeNode* pNode = dynamic_cast<nuiTreeNode*>(pTree->GetChild(i)); NGL_ASSERT(pNode); ReparentTree(pNode); } }
bool nuiComboBox::Draw(nuiDrawContext* pContext) { nuiWidget* pWidget = GetSelectedWidget(); if (pWidget) { NGL_ASSERT(pWidget->GetParent() == this); DrawChild(pContext, pWidget); } return true; }
void ResourceEditWindow::OnPaintChildren(const PaintProps &paint_props) { TBWindow::OnPaintChildren(paint_props); // Paint the selection of the selected widget if (TBWidget *selected_widget = GetSelectedWidget()) { TBRect widget_rect(0, 0, selected_widget->GetRect().w, selected_widget->GetRect().h); selected_widget->ConvertToRoot(widget_rect.x, widget_rect.y); ConvertFromRoot(widget_rect.x, widget_rect.y); g_renderer->DrawRect(widget_rect, TBColor(255, 205, 0)); } }
const std::string& GetPort() { return ((GameInfoBox*)GetSelectedWidget())->port; }
const std::string& GetAddress() { return ((GameInfoBox*)GetSelectedWidget())->ip_address; }