void ITEM_useMagic_Battle( int charaindex, int toNo, int haveitemindex ) { int itemindex,itemmaxuse; char *arg=NULL; itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar( itemindex, ITEM_ARGUMENT ); CHAR_setWorkInt( charaindex, CHAR_WORKBATTLECOM2, toNo ); CHAR_setWorkInt( charaindex, CHAR_WORKBATTLECOM1, BATTLE_COM_JYUJYUTU ); CHAR_SETWORKINT_LOW( charaindex, CHAR_WORKBATTLECOM3, atoi(arg) ); CHAR_SETWORKINT_HIGH( charaindex, CHAR_WORKBATTLECOM3, 0 ); CHAR_setWorkInt( charaindex, CHAR_WORKBATTLEMODE, BATTLE_CHARMODE_C_OK ); MAGIC_DirectUse( charaindex, CHAR_GETWORKINT_LOW( charaindex, CHAR_WORKBATTLECOM3 ), CHAR_getWorkInt( charaindex, CHAR_WORKBATTLECOM2 ), CHAR_GETWORKINT_HIGH( charaindex, CHAR_WORKBATTLECOM3 ) ); itemmaxuse = ITEM_getInt( itemindex, ITEM_DAMAGEBREAK); if( itemmaxuse > 0 ) ITEM_setInt( itemindex, ITEM_DAMAGEBREAK, itemmaxuse-1 ); else{ LogItem( CHAR_getChar( charaindex, CHAR_NAME ), CHAR_getChar( charaindex, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD ¦bitemªºlog¤¤¼W¥[item¦WºÙ itemindex, #else ITEM_getInt( itemindex, ITEM_ID ), #endif "BattleUse(¾Ô°«¤¤¨Ï¥Î±¼ªº¹D¨ã)", CHAR_getInt( charaindex,CHAR_FLOOR), CHAR_getInt( charaindex,CHAR_X ), CHAR_getInt( charaindex,CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); CHAR_DelItemMess( charaindex, haveitemindex, 0); } }
void ITEM_useAddexp_Effect( charaindex, toindex, haveitemindex) { int itemindex,power,vtime; //,pindex char *p = NULL, *arg; char szBuffer[1024]=""; itemindex = CHAR_getItemIndex(charaindex,haveitemindex); // Àˬdª««~ if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); if( (p = strstr( arg, "¼W" )) != NULL ){ sscanf( p+2, "%d", &power ); } if( (p = strstr( arg, "¤À" )) != NULL ){ sscanf( p+2, "%d", &vtime ); } if( p == NULL )return; #ifdef _ITEM_ADDEXP2 // ´¼ªG®É¶¡¥i¥H²Ö¥[ { int point; point = CHAR_getWorkInt( charaindex, CHAR_WORKITEM_ADDEXP) * (int)(CHAR_getWorkInt( charaindex, CHAR_WORKITEM_ADDEXPTIME)/60); if( point >= 72000) { CHAR_talkToCli( charaindex, -1, "´¼¼z¤§ªG²Öp®É¶¡¤Î®ÄªG¤w¹F¤W¡C", CHAR_COLORYELLOW); return; } point += (power * vtime); point = min( point, 72000); vtime = (int)(point / power); #ifdef _LOG_OTHER sprintf( szBuffer, "¨Ï¥Î´¼¼z¤§ªG %d\t²Ö¿n®ÄªG= ¤À¼Æ%d ¯à¤O%d¢H ®É¶¡%d¤À ", ITEM_getInt( itemindex, ITEM_ID ), point, power, vtime); LogOther( CHAR_getChar( charaindex, CHAR_CDKEY), CHAR_getChar( charaindex, CHAR_NAME), szBuffer ); #endif //CHAR_setInt( charaindex, CHAR_ADDEXPPOWER, power); //CHAR_setInt( charaindex, CHAR_ADDEXPTIME,vtime*60 ); //sprintf(szBuffer, "´ú¸Õ°T®§¡G¥Ø«e¤À¼Æ%d ®É¶¡%d¬í¡C", point, vtime*60); //CHAR_talkToCli(charaindex,-1,szBuffer,CHAR_COLORRED); } #endif CHAR_setWorkInt( charaindex, CHAR_WORKITEM_ADDEXP, power); CHAR_setWorkInt( charaindex, CHAR_WORKITEM_ADDEXPTIME,vtime*60 ); //²M°£¹D¨ã BATTLE_ItemUseDelete(charaindex,haveitemindex); //sprintf(szBuffer, "¾Ç²ß¸gÅ窺¯à¤O´£¤É¤F%d¢H", power); sprintf(szBuffer, "¾Ç²ß¸gÅ窺¯à¤O´£¤É¤F%d¢H¡A®É®Ä³Ñ¾l%d¤ÀÄÁ¡C", power, vtime); CHAR_talkToCli(charaindex,-1,szBuffer,CHAR_COLORYELLOW); }
void ITEM_useAddexp_Effect( charaindex, toindex, haveitemindex) { int itemindex,power,vtime; //,pindex char *p = NULL, *arg; char szBuffer[1024]=""; itemindex = CHAR_getItemIndex(charaindex,haveitemindex); // �����Ʒ if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); if( (p = strstr( arg, "��" )) != NULL ){ sscanf( p+2, "%d", &power ); } if( (p = strstr( arg, "��" )) != NULL ){ sscanf( p+2, "%d", &vtime ); } if( p == NULL )return; #ifdef _ITEM_ADDEXP2 // �ǹ�ʱ������ۼ� { int point; point = CHAR_getWorkInt( charaindex, CHAR_WORKITEM_ADDEXP) * (int)(CHAR_getWorkInt( charaindex, CHAR_WORKITEM_ADDEXPTIME)/60); if( point >= 72000) { CHAR_talkToCli( charaindex, -1, "�ǻ�֮���ۼ�ʱ�估Ч���Ѵ����ޡ�", CHAR_COLORYELLOW); return; } point += (power * vtime); point = min( point, 72000); vtime = (int)(point / power); #ifdef _LOG_OTHER sprintf( szBuffer, "ʹ���ǻ�֮�� %d\t�ۻ�Ч��= ����%d ����%d�� ʱ��%d�� ", ITEM_getInt( itemindex, ITEM_ID ), point, power, vtime); LogOther( CHAR_getChar( charaindex, CHAR_CDKEY), CHAR_getChar( charaindex, CHAR_NAME), szBuffer ); #endif //CHAR_setInt( charaindex, CHAR_ADDEXPPOWER, power); //CHAR_setInt( charaindex, CHAR_ADDEXPTIME,vtime*60 ); //sprintf(szBuffer, "����ѶϢ��Ŀǰ����%d ʱ��%d�롣", point, vtime*60); //CHAR_talkToCli(charaindex,-1,szBuffer,CHAR_COLORRED); } #endif CHAR_setWorkInt( charaindex, CHAR_WORKITEM_ADDEXP, power); CHAR_setWorkInt( charaindex, CHAR_WORKITEM_ADDEXPTIME,vtime*60 ); //������� BATTLE_ItemUseDelete(charaindex,haveitemindex); //sprintf(szBuffer, "ѧϰ���������������%d��", power); sprintf(szBuffer, "ѧϰ���������������%d����ʱЧʣ��%d���ӡ�", power, vtime); CHAR_talkToCli(charaindex,-1,szBuffer,CHAR_COLORYELLOW); }
void NPC_PAGetItemList( char *argstr, char *token, int sizes) { int i=1, ret=-1; char token2[NPC_UTIL_GETARGSTR_BUFSIZE]; for( i=0; i<MAXAUCTIONs; i++) { int itemindex = -1, cost=0, graNo=0; itemindex = NPC_PAItemShop_GetItem( i, &ret); if( !ITEM_CHECKINDEX( itemindex) ){ break; } cost = ITEM_getInt( itemindex, ITEM_COST); graNo = ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER); sprintf( token2, "%s|0|%d|%d|%d|%s|", ITEM_getChar( itemindex, ITEM_SECRETNAME), 0/*pAuctionItem[i].level*/, cost, graNo, ITEM_getChar(itemindex, ITEM_EFFECTSTRING)); strncat( token, token2, sizeof(token2)); } }
static BOOL NPC_PoolItemShop_PoolItem( int meindex, int talkerindex, int num) { int emptyindex; int itemindex; int cost = CHAR_getWorkInt( meindex, NPC_WORK_COST); emptyindex = CHAR_getCharPoolItemIndexElement( talkerindex); if( emptyindex == -1 ) { return FALSE; } itemindex = CHAR_getItemIndex( talkerindex, num); if( !ITEM_CHECKINDEX( itemindex)) { fprint( "err"); return FALSE; } CHAR_DelGold( talkerindex, cost ); CHAR_setPoolItemIndex( talkerindex, emptyindex, itemindex); CHAR_setItemIndex( talkerindex, num, -1); CHAR_sendItemDataOne( talkerindex, num); CHAR_send_P_StatusString( talkerindex, CHAR_P_STRING_GOLD); LogItem( CHAR_getChar( talkerindex, CHAR_NAME ), /* 平乓仿 */ CHAR_getChar( talkerindex, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD 在item的log中增加item名稱 itemindex, #else ITEM_getInt( itemindex, ITEM_ID), /* 失奶 丞 寞 */ #endif "pool(寄放道具)", CHAR_getInt( talkerindex,CHAR_FLOOR), CHAR_getInt( talkerindex,CHAR_X ), CHAR_getInt( talkerindex,CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); return TRUE; }
int NPC_Util_countHaveItem( int meindex , int itemid ) { int i, count=0, itemindex; if( !CHAR_CHECKINDEX(meindex))return -1; for( i=0 ; i<CHAR_MAXITEMHAVE ; i++ ){ itemindex = CHAR_getItemIndex( meindex , i ); if( !ITEM_CHECKINDEX( itemindex)) continue; if( ITEM_getInt( meindex, ITEM_ID) == itemid ) count++; } return count; }
int MAGIC_GetArrayNo( int charaindex, int haveitemindex) { int itemindex; int magicid; itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if( !ITEM_CHECKINDEX( itemindex) ) return FALSE; magicid = ITEM_getInt( itemindex, ITEM_MAGICID); return magicid; }
static void NPC_PoolItemShop_MakeItemString_Pool( int meindex, int talkerindex, char *retstring,int retstringlen) { int i; int itemindex; int pos = 0; char buff[1024]; retstring[0] = '\0'; for( i = CHAR_STARTITEMARRAY; i < CHAR_MAXITEMHAVE; i ++ ) { itemindex = CHAR_getItemIndex( talkerindex, i); if( ITEM_CHECKINDEX( itemindex)) { int poolflg = FALSE; if( ITEM_getInt( itemindex, ITEM_DROPATLOGOUT) || ITEM_getInt( itemindex, ITEM_VANISHATDROP) || !ITEM_getInt( itemindex, ITEM_CANPETMAIL)){ poolflg = TRUE; } snprintf( buff, sizeof( buff), #ifdef _ITEM_PILENUMS "%s|%d|%d|%d|%s|%d|%d|", #else "%s|%d|%d|%d|%s|%d|", #endif ITEM_getChar( itemindex, ITEM_SECRETNAME), poolflg,CHAR_getWorkInt( meindex, NPC_WORK_COST), ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER), ITEM_getChar( itemindex, ITEM_EFFECTSTRING), #ifdef _ITEM_PILENUMS ITEM_getInt( itemindex, ITEM_USEPILENUMS), #endif i + 1 ); if( pos +strlen( buff)>= retstringlen) { fprint( "buffer over err\n"); break; } strcpy( &retstring[pos], buff); pos += strlen( buff); } } }
int MAGIC_Use( int charaindex, int haveitemindex, int toindex) { int itemindex; int magicid,marray,mp; int ret; MAGIC_CALLFUNC func; itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if( !ITEM_CHECKINDEX( itemindex) ) return FALSE; magicid = ITEM_getInt( itemindex, ITEM_MAGICID); marray = MAGIC_getMagicArray( magicid); if( marray == -1 ) return FALSE; func = MAGIC_getMagicFuncPointer( MAGIC_getChar( marray, MAGIC_FUNCNAME));//MAGIC_NAME if( (mp = ITEM_getInt( itemindex, ITEM_MAGICUSEMP)) < 0 ){ print("err mp:%d -%s-%d\n", mp, ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); } // shan add begin if( CHAR_getInt( charaindex, CHAR_FMINDEX ) >= 1 ){ // 光精 if( CHAR_getInt( charaindex, CHAR_FMSPRITE ) == 0){ if( (marray >=0 && marray <=31) || (marray >= 105 && marray <=107 )) mp *= MP_RATE; } // 暗精 if( CHAR_getInt( charaindex, CHAR_FMSPRITE ) == 1){ if( marray >=32 && marray <=81 ) mp *= MP_RATE; } } // shan end if( func ) { ret = func( charaindex, toindex, marray, mp ); }else { ret = FALSE; } return ret; }
static void NPC_SimpleShopGetEscapedItemString( int shopindex, int cliindex, char *str ) { int i, cost, cl, imageno, itemindex; char *itemname; char tmp[1024]; char escapedname[256]; // char *oli; /* oli means onelineinfo */ str[0] = '\0'; for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){ itemindex=CHAR_getItemIndex( shopindex , i ); if( ITEM_CHECKINDEX(itemindex) ){ itemname = ITEM_getChar( itemindex, ITEM_SECRETNAME ); makeEscapeString( itemname, escapedname, sizeof(escapedname)); cost = ITEM_getInt( itemindex, ITEM_COST ); cost *= NPC_Util_buyRate(cliindex); cl = ITEM_getInt( itemindex, ITEM_LEVEL ); imageno = ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER ); //oli = ITEM_getMemo( itemindex ); snprintf( tmp, sizeof(tmp), "|%s|%d|%d|%d|", escapedname, cost, cl, imageno ); strcat( str, tmp ); } } for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){ itemindex=CHAR_getItemIndex( cliindex , i ); if( ITEM_CHECKINDEX(itemindex) ){ cost = ITEM_getInt( itemindex, ITEM_COST ); cost *=NPC_Util_sellRate(cliindex); snprintf( tmp, sizeof(tmp), "|%d", cost ); strcat( str, tmp ); }else{ strcat( str, "|0" ); } } }
//»¹ÔÌúǹÈþ¶Ñµþ void NPC_reCheckItemPilenum( int meindex, int toindex) { int i, itemindex; for( i=0; i<CHAR_MAXITEMHAVE; i++){ itemindex = CHAR_getItemIndex( toindex , i ); if( !ITEM_CHECKINDEX( itemindex) ) continue;//ITEM_USEPILENUMS if( ITEM_getInt( itemindex, ITEM_ID) != 20284 ) continue; if( ITEM_getInt( itemindex, ITEM_CANBEPILE) != 1 ) continue; if( ITEM_getInt( itemindex, ITEM_USEPILENUMS) > 1 ){ int itemID, pilenum=1, newindex; itemID = ITEM_getInt( itemindex, ITEM_ID); if( !ITEM_CHECKITEMTABLE( itemID) ) continue; pilenum = ITEM_getInt( itemindex, ITEM_USEPILENUMS); while( pilenum > 1 ){ int ti = CHAR_findEmptyItemBox( toindex); if( ti == -1 ){ CHAR_sendItemDataOne( toindex, i); CHAR_talkToCli( toindex, -1, "µÀ¾ßÀ¸Î»ÒÑÂú¡£", CHAR_COLORYELLOW); return; } newindex = ITEM_makeItemAndRegist( itemID); if( !ITEM_CHECKINDEX( newindex) ) break; CHAR_setItemIndex( toindex , ti, newindex); CHAR_sendItemDataOne( toindex, ti); pilenum--; ITEM_setInt( itemindex, ITEM_USEPILENUMS, pilenum); } if( ITEM_getInt( itemindex, ITEM_CANBEPILE) != ITEMTBL_getInt( itemID, ITEM_CANBEPILE) ) ITEM_setInt( itemindex, ITEM_CANBEPILE, ITEMTBL_getInt( itemID, ITEM_CANBEPILE) ); CHAR_sendItemDataOne( toindex, i); } } CHAR_talkToCli( toindex, -1, "ÌúǹÈþ´¦ÀíÍê±Ï¡£", CHAR_COLORYELLOW); }
void ITEM_useImprecate( int charaindex, int toNo, int haveitemindex ) { int i; int battleindex, attackNo,itemindex; char *arg; char buf[256]; struct tagImprecate { char fun[256]; int intfun; }; struct tagImprecate ImList[3] ={ {"©G",BD_KIND_CURSE},{"®¦",BD_KIND_BESTOW},{"¯¬",BD_KIND_WISHES} }; if( !CHAR_CHECKINDEX( charaindex) ) return; battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); if( (attackNo = BATTLE_Index2No( battleindex, charaindex )) < 0 ){ print( "ANDY attackNo=%d\n", attackNo); return; } itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); if( arg == NULL ){ print( "ANDY ITEM id:%d=>arg err\n", ITEM_getInt( itemindex, ITEM_ID)); return; } for( i=0; i<3; i++) { if( strstr( arg, ImList[i].fun ) != 0 ) { char buf1[256]; int kind,powers, rounds, HealedEffect; if( NPC_Util_GetStrFromStrWithDelim( arg, ImList[i].fun, buf, sizeof( buf)) == NULL )continue; kind = ImList[i].intfun; if( getStringFromIndexWithDelim( buf,"x", 1, buf1, sizeof( buf1)) == FALSE ) continue; powers = atoi( buf1); if( getStringFromIndexWithDelim( buf,"x", 2, buf1, sizeof( buf1)) == FALSE ) continue; rounds = atoi( buf1); HealedEffect = SPR_hoshi; BATTLE_ImprecateRecovery( battleindex, attackNo, toNo, kind, powers, rounds, SPR_item3, HealedEffect ); CHAR_setItemIndex(charaindex, haveitemindex ,-1); CHAR_sendItemDataOne( charaindex, haveitemindex); ITEM_endExistItemsOne( itemindex ); break; } } }
int MAGIC_DirectUse( int charaindex, int magicid, int toindex, int itemnum ) { MAGIC_CALLFUNC func; int mp, ret, marray; int itemindex=-1; #ifdef _MAGIC_NOCAST//沉默狀態無法施法 if( CHAR_getWorkInt( charaindex, CHAR_WORKNOCAST ) > 0 ){ CHAR_talkToCli(charaindex, -1, "沉默中無法吟唱咒術", CHAR_COLORYELLOW); return FALSE; } #endif if( CHAR_getInt( charaindex, CHAR_WHICHTYPE) == CHAR_TYPEPLAYER){ itemindex = CHAR_getItemIndex( charaindex, itemnum); if( !ITEM_CHECKINDEX( itemindex) ){ print("ANDY err MAGIC_DirectUse() itemindex:%d !\n", itemindex); return FALSE; } }else{ itemindex = itemnum; } marray = MAGIC_getMagicArray( magicid ); func = MAGIC_getMagicFuncPointer( MAGIC_getChar( marray, MAGIC_FUNCNAME ) ); if( (mp = ITEM_getInt( itemindex, ITEM_MAGICUSEMP )) < 0 ){ } // shan add begin if( CHAR_getInt( charaindex, CHAR_FMINDEX ) >= 1 ){ // 光精 if( CHAR_getInt( charaindex, CHAR_FMSPRITE ) == 0){ if( (marray >=0 && marray <=31) ) mp *= MP_RATE; } // 暗精 if( CHAR_getInt( charaindex, CHAR_FMSPRITE ) == 1){ if( marray >=32 && marray <=81 ) mp *= MP_RATE; } } if( func ) { ret = func( charaindex, toindex, marray, mp ); } else { ret = FALSE; } return ret; }
static void NPC_PoolItemShop_MakeItemString_Draw( int meindex, int talkerindex, char *retstring,int retstringlen) { int i; int itemindex; int pos = 0; char buff[1024]; retstring[0] = '\0'; for( i = 0; i < CHAR_MAXPOOLITEMHAVE; i ++ ) { itemindex = CHAR_getPoolItemIndex( talkerindex, i); if( ITEM_CHECKINDEX( itemindex)) { int poolflg = FALSE; snprintf( buff, sizeof( buff), #ifdef _ITEM_PILENUMS "%s|%d|%d|%d|%d|%s|%d|", #else "%s|%d|%d|%d|%d|%s|", #endif ITEM_getChar( itemindex, ITEM_SECRETNAME), poolflg, ITEM_getInt( itemindex, ITEM_LEVEL), ITEM_getInt( itemindex, ITEM_COST), ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER), ITEM_getChar( itemindex, ITEM_EFFECTSTRING) #ifdef _ITEM_PILENUMS ,ITEM_getInt( itemindex, ITEM_USEPILENUMS) #endif ); if( pos +strlen( buff)>= retstringlen) { fprint( "buffer over err\n"); break; } strcpy( &retstring[pos], buff); pos += strlen( buff); } } }
void NPC_DepotItem_CheckRepeat_Del( int charaindex, int ti, int itemindex) { char token[256]; sprintf( token, "倉庫道具%s,編碼重複!(系統清除)", ITEM_getChar( itemindex, ITEM_NAME)); CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW); LogItem( CHAR_getChar( charaindex, CHAR_NAME ), CHAR_getChar( charaindex, CHAR_CDKEY ), #ifdef _add_item_log_name itemindex, #else ITEM_getInt( itemindex, ITEM_ID), #endif "repeat(倉庫道具重複)", 0, 0, 0, ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); CHAR_setDepotItemIndex( charaindex, ti, -1); ITEM_endExistItemsOne( itemindex); }
/************************************** * 隙爛今木凶失奶 丞毛 勻化中月井民尼永弁允月 * 勻化中卅中午分戶 **************************************/ BOOL NPC_AirCheckAllowItem( int meindex, int charaindex, BOOL pickupmode) { char buf[1024]; BOOL found = TRUE; BOOL pickup = FALSE; char argstr1[NPC_UTIL_GETARGSTR_BUFSIZE]; char *argstr; argstr = NPC_Util_GetArgStr( meindex, argstr1, sizeof( argstr1)); if( NPC_Util_GetStrFromStrWithDelim( argstr, "pickupitem", buf, sizeof( buf)) != NULL ) { pickup = TRUE; } if( NPC_Util_GetStrFromStrWithDelim( argstr, "allowitem", buf, sizeof( buf)) != NULL ) { int i; int ret; for( i = 1; ; i ++) { int itemid; char buf2[64]; int j; BOOL getflg; ret = getStringFromIndexWithDelim( buf, ",", i, buf2, sizeof(buf2)); if( ret == FALSE ) break; itemid = atoi( buf2); getflg = FALSE; for( j = 0; j < CHAR_MAXITEMHAVE; j ++) { int itemindex = CHAR_getItemIndex( charaindex, j); if( ITEM_CHECKINDEX( itemindex)) { if( ITEM_getInt( itemindex, ITEM_ID) == itemid) { /* 橢瘀互繚勻化中月井日〕公及失奶 丞毛潸月 */ if( pickupmode && pickup && !getflg) { CHAR_DelItem( charaindex, j); getflg = TRUE; } break; } } } if( j == CHAR_MAXITEMHAVE) { found = FALSE; break; } } } return found; }
BOOL PetTalk_ItemCheck(int meindex,int talker,int itemNo,int flg) { int i; int itemindex=-1; int id; for( i=0;i<CHAR_MAXITEMHAVE;i++ ){ itemindex = CHAR_getItemIndex( talker , i ); if( ITEM_CHECKINDEX( itemindex) ) { id=ITEM_getInt(itemindex ,ITEM_ID ); if( PetTalk_BigSmallLastCheck(itemNo,id,flg) == TRUE ) return TRUE; } } return FALSE; }
/*------------------------------------------------------------ * キャラが、指定したIDをもつアイテムをいくつ持っているかを調べる。 * これはドアNPCが鍵をもっているかどうかを調べるために必要な関数 * である。 * 引数 * meindex int キャラのindex * itemid int アイテムのID itemset.txtに書かれてる[ID] * 返り値 * そのアイテムをもっている個数 * 負はエラー ------------------------------------------------------------*/ int NPC_Util_countHaveItem( int meindex , int itemid ) { int i, count = 0; int maxitemnum; if( !CHAR_CHECKINDEX(meindex))return -1; maxitemnum = min(CHAR_MAXITEMHAVE, CHAR_getInt(meindex,CHAR_ITEMLIMIT)); for( i = 0 ; i < maxitemnum ; i ++ ){ int iind = CHAR_getItemIndex( meindex , i ); if( ITEM_CHECKINDEX(iind)){ int id = ITEM_getInt( iind , ITEM_ID ); if( id == itemid ) count++; } } return count; }
BOOL NPC_SkillShopItemCheck(int meindex,int talker,int itemNo, int cou) { int i; int itemindex=-1; int num=0; for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){ itemindex = CHAR_getItemIndex( talker , i ); if( ITEM_CHECKINDEX( itemindex) ) { if( itemNo == ITEM_getInt(itemindex ,ITEM_ID ) ) { num++; } } if( num >= cou ) return TRUE; } return FALSE; }
int NPCS_getUserItemAmount( int charaindex, int objID, int flg) { int i, Amount=0, reAmount=0,itemindex; for( i=CHAR_STARTITEMARRAY ; i<CHAR_MAXITEMHAVE; i++){ itemindex = CHAR_getItemIndex( charaindex, i); if( !ITEM_CHECKINDEX( itemindex) ){ reAmount++; }else{ if( ITEM_getInt( itemindex, ITEM_ID) == objID) Amount++; } } if( flg == 1 ){ return Amount; }else { return reAmount; } }
static int NPC_NPCEnemy_StealItem( char *argstr, int meindex, int charaindex) { char itembuf[1024]; if( NPC_Util_GetStrFromStrWithDelim( argstr, "item", itembuf, sizeof( itembuf)) != NULL ) { char data[128]; int delitemgroup[CHAR_MAXITEMHAVE]; int found = 0; int i; for( i = 0; i < CHAR_MAXITEMHAVE; i ++ ) { int j; int itemid; int ret = getStringFromIndexWithDelim( itembuf,",", i + 1,data, sizeof(data)); if( ret == FALSE) { break; } itemid = atoi( data); for( j = 0; j < CHAR_MAXITEMHAVE; j ++ ) { int itemindex = CHAR_getItemIndex( charaindex, j); if( ITEM_CHECKINDEX( itemindex)){ if( ITEM_getInt( itemindex, ITEM_ID) == itemid ){ CHAR_setItemIndex( charaindex, j, -1); ITEM_endExistItemsOne( itemindex); delitemgroup[found] = j; found ++; break; } } } if( !found ) break; } CHAR_sendItemData( charaindex, delitemgroup, found); } else { print( "NPCENEMY:奇怪\n"); return FALSE; } return TRUE; }
/* -------------------------------------- * ϶�ý�ľ��data�� �Ȼ�����ʧ�� ةë ʤ���£� * -------------------------------------*/ static int TITLE_ItemCheckMain( int charaindex, int itemhaveindex, int *data, int flg) { int i,j; int rc = FALSE; if( flg == 2 ) rc = TRUE; for( j = 0; j < TITLE_PARAMSIZE && *(data+j) != -1; j ++ ) { for( i =0; i < itemhaveindex; i ++ ) { int itemindex = CHAR_getItemIndex(charaindex,i); if( ITEM_CHECKINDEX(itemindex) ) { switch( flg) { case 0: /* "<=" */ if( ITEM_getInt( itemindex, ITEM_ID) <= *(data+j) ) rc = TRUE; break; case 1: /* ">=" */ if( ITEM_getInt( itemindex, ITEM_ID) >= *(data+j) ) rc = TRUE; break; case 3: /* ">" */ if( ITEM_getInt( itemindex, ITEM_ID) > *(data +j)) rc = TRUE; break; case 4: /* "<" */ if( ITEM_getInt( itemindex, ITEM_ID) < *(data +j)) rc = TRUE; break; case 5: /* "=" */ if( ITEM_getInt( itemindex, ITEM_ID) == *(data +j)) rc = TRUE; break; /* ��ľ���� ���У� * ʧ�� ة�� ëέ����ľë �Ȼ���ئ��������ީ�����£� * ���ƥ�� �Ȼ�������ë�����ƻ��������� */ case 2: /* "<>" */ if( ITEM_getInt( itemindex, ITEM_ID) == *(data +j)) rc = FALSE; break; default: rc= FALSE; break; } if( rc && flg != 2) break; } } if( rc) break; } return rc; }
BOOL NPC_JankenEntryItemDel(int talker,char *buf) { int i = 1, j = 1,k = 1; char buff3[128]; char buf2[32]; int itemindex; while(getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ){ k++; if(strstr(buff3, "*") !=NULL){ int itemno; int kosuu; int id; int cnt=0; getStringFromIndexWithDelim(buff3,"*",1,buf2,sizeof(buf2)); itemno = atoi(buf2); getStringFromIndexWithDelim(buff3,"*",2,buf2,sizeof(buf2)); kosuu = atoi(buf2); for( i =0 ; i < CHAR_MAXITEMHAVE ; i++ ){ itemindex = CHAR_getItemIndex( talker , i ); if( ITEM_CHECKINDEX(itemindex) ){ id=ITEM_getInt(itemindex ,ITEM_ID ); if(itemno==id){ cnt++; LogItem( CHAR_getChar( talker, CHAR_NAME ), /* ƽ�ҷ� */ CHAR_getChar( talker, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD ��item��log������item���� itemindex, #else ITEM_getInt( itemindex, ITEM_ID), /* ʧ�� ة į */ #endif "QuizDelItem(����->��������)", CHAR_getInt( talker, CHAR_FLOOR), CHAR_getInt( talker, CHAR_X ), CHAR_getInt( talker, CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); CHAR_DelItem( talker, i); if(cnt == kosuu){ break; } } } } }else{ /*--���Ϸ� į��ʧ�� ةë����---*/ for( j = 0 ; j < CHAR_MAXITEMHAVE ; j++){ itemindex = CHAR_getItemIndex( talker ,j); if( ITEM_CHECKINDEX(itemindex) ){ if( atoi( buff3) == ITEM_getInt(itemindex,ITEM_ID)){ LogItem( CHAR_getChar( talker, CHAR_NAME ), /* ƽ�ҷ� */ CHAR_getChar( talker, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD ��item��log������item���� itemindex, #else ITEM_getInt( itemindex, ITEM_ID), /* ʧ�� ة į */ #endif "QuizDelItem(����->��������)", CHAR_getInt( talker,CHAR_FLOOR), CHAR_getInt( talker,CHAR_X ), CHAR_getInt( talker,CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); CHAR_DelItem( talker, j); } } } } } return TRUE; }
/* *--ʧ�� ة���������ͷ���ë�浤 */ BOOL NPC_JankenEntryItemCheck(int talker,char *buf) { char buf2[512]; char buf3[256]; int id=0; BOOL flg = FALSE; int i; int itemindex; int itemno; int kosuu; int cnt=0; int k=1; while(getStringFromIndexWithDelim(buf , "," , k, buf2, sizeof(buf2)) !=FALSE ) { flg = FALSE; k++; if(strstr(buf2,"*") != NULL){ cnt = 0; getStringFromIndexWithDelim(buf2,"*",1,buf3,sizeof(buf3)); itemno = atoi(buf3); getStringFromIndexWithDelim(buf2,"*",2,buf3,sizeof(buf3)); kosuu = atoi(buf3); for( i=0 ; i < CHAR_MAXITEMHAVE;i++ ){ itemindex = CHAR_getItemIndex( talker , i ); if( ITEM_CHECKINDEX(itemindex) ){ id = ITEM_getInt(itemindex ,ITEM_ID ); if(itemno == id){ cnt++; if(cnt == kosuu){ flg = TRUE; break; } } } } if(flg == FALSE) { return FALSE; } }else{ itemno = atoi(buf2); for( i=0 ; i < CHAR_MAXITEMHAVE;i++ ){ itemindex = CHAR_getItemIndex( talker , i ); if( ITEM_CHECKINDEX(itemindex) ){ id = ITEM_getInt(itemindex ,ITEM_ID ); if(itemno == id){ flg = TRUE; break; } } } if(flg == FALSE) { return FALSE; } } } return TRUE; }
int NPC_NPCEnemy_Encount( int meindex, int charaindex, int mode) { char argstr1[NPC_UTIL_GETARGSTR_BUFSIZE]; char *argstr; char buf[512]; BOOL flg = TRUE; int battlemax = getBattlenum(); int i; if( CHAR_getInt( meindex, CHAR_BASEIMAGENUMBER) == 0 ) { return FALSE; } if( mode == 0 ) { if( CHAR_getWorkInt( meindex, CHAR_WORK_ENCOUNTTYPE) == 1 ) { flg = FALSE; } }else if( mode == 1 ) { if( CHAR_getWorkInt( meindex, CHAR_WORK_ENCOUNTTYPE) == 0 ) { flg = FALSE; } } argstr = NPC_Util_GetArgStr( meindex, argstr1, sizeof( argstr1)); if( !flg) { if( NPC_Util_GetStrFromStrWithDelim( argstr, "deniedmsg", buf, sizeof( buf)) != NULL ) { CHAR_talkToCliAndParty( charaindex, meindex ,buf , CHAR_COLORYELLOW ); } return FALSE; } flg = FALSE; while( 1 ) { char buf[1024]; if( NPC_Util_GetStrFromStrWithDelim( argstr, "item", buf, sizeof( buf)) != NULL ) { char data[128]; BOOL found = FALSE; for( i = 0; i < CHAR_MAXITEMHAVE; i ++ ) { int j; int itemid; int ret = getStringFromIndexWithDelim( buf,",", i + 1,data, sizeof(data)); if( ret == FALSE) break; found = FALSE; itemid = atoi( data); for( j = 0; j < CHAR_MAXITEMHAVE; j ++ ) { int itemindex = CHAR_getItemIndex( charaindex, j); if( ITEM_CHECKINDEX( itemindex)) { if( ITEM_getInt( itemindex, ITEM_ID) == itemid ) { found = TRUE; break; } } } if( !found ) break; } if( !found ) break; } #ifdef _ADD_NOITEM_BATTLE if(NPC_Util_GetStrFromStrWithDelim(argstr,"noitem",buf,sizeof(buf)) != NULL){ char data[128]; BOOL found = FALSE; for(i=0;i<CHAR_MAXITEMHAVE;i++){ int j; int itemid; int ret = getStringFromIndexWithDelim(buf,",",i + 1,data,sizeof(data)); if(ret == FALSE) break; found = TRUE; itemid = atoi(data); for(j=0;j<CHAR_MAXITEMHAVE;j++){ int itemindex = CHAR_getItemIndex(charaindex,j); if(ITEM_CHECKINDEX( itemindex)){ if(ITEM_getInt(itemindex,ITEM_ID) == itemid){ found = FALSE; break; } } } if(!found) break; } if(!found) break; } #endif { char data[256]; BOOL Evflg=TRUE; if( NPC_Util_GetStrFromStrWithDelim( argstr, "B_evend", buf, sizeof( buf)) != NULL ) { int i=1, event=-1;; while( getStringFromIndexWithDelim( buf,",", i, data, sizeof( data)) ){ i++; event=atoi( data); if( NPC_EventCheckFlg( charaindex, event) == FALSE ) { Evflg = FALSE; break; } } } if( Evflg == FALSE ) break; i=1; if( NPC_Util_GetStrFromStrWithDelim( argstr, "B_evnow", buf, sizeof( buf)) != NULL ) { int i=1, event=-1;; while( getStringFromIndexWithDelim( buf,",", i, data, sizeof( data)) ){ i++; event=atoi( data); if( NPC_NowEventCheckFlg( charaindex, event) == FALSE ) { Evflg = FALSE; break; } } } if( Evflg == FALSE ) break; } if( CHAR_getWorkInt( meindex, CHAR_WORK_ONEBATTLE ) == 1 ) { for( i = 0; i < battlemax; i ++ ) { if( BattleArray[i].use ) { if( BattleArray[i].createindex == meindex ) { break; } } } if( i != battlemax ) { if( NPC_Util_GetStrFromStrWithDelim( argstr, "alreadymsg", buf, sizeof( buf)) != NULL ) { CHAR_talkToCliAndParty( charaindex, meindex ,buf , CHAR_COLORYELLOW ); } return FALSE; } } flg = TRUE; break; } if( flg ) { /* 閡及凜反 骰允月 */ if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) != CHAR_PARTY_CLIENT) { char config[32]; snprintf( config, sizeof( config), "askbattlemsg1"); /* 爵 互銨引月蟆卞撙 丟永本□斥 */ if( NPC_Util_GetStrFromStrWithDelim( argstr, config, buf, sizeof( buf)) != NULL ) { int len = strlen( buf); char escapebuf[1024]; int fd = getfdFromCharaIndex( charaindex); char buf2[256]; /* askbattlemsg? 互丐木壬 醒墊卞允月 "\n"戊□玉毛 木月)*/ for( i = 2; i < 7; i ++ ) { snprintf( config, sizeof( config), "askbattlemsg%d", i); if( NPC_Util_GetStrFromStrWithDelim( argstr, config, buf2, sizeof( buf2)) != NULL ) { strcpysafe( &buf[len], sizeof( buf)-len, "\n" ); len++; strcpysafe( &buf[len], sizeof( buf)-len, buf2 ); len += strlen( buf2); if( len >= sizeof( buf) ) { print( "buffer over\n"); return FALSE; } } else { strcpysafe( &buf[len], sizeof( buf)-len, "\n" ); len++; if( len >= sizeof( buf) ) { print( "buffer over\n"); return FALSE; } } } if( fd != -1 ) { lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_YESNO, CHAR_WINDOWTYPE_NPCENEMY_START, CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), makeEscapeString( buf, escapebuf,sizeof(escapebuf))); } /* 仇仇分仃 卞伉正□件 */ return FALSE; }else { /* 爵 卞 日六月 */ flg = NPC_NPCEnemy_BattleIn( meindex, charaindex); } } } if( !flg) { if( NPC_Util_GetStrFromStrWithDelim( argstr, "deniedmsg", buf, sizeof( buf)) != NULL ) { CHAR_talkToCliAndParty( charaindex, meindex ,buf , CHAR_COLORYELLOW ); } } return flg; }
static BOOL CHAR_DischargePartySub( int charaindex, int msgflg) { char buf[64], c[3]; int toindex,flg,i; #ifdef _ITEM_QUITPARTY int j = 0,k; #endif if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_LEADER ) { int pindex, airplaneflag=0; // Arminius 7.10 Airplane if( CHAR_getInt(charaindex, CHAR_WHICHTYPE) == CHAR_TYPEBUS ) { if ((CHAR_getInt(charaindex, CHAR_BASEIMAGENUMBER) !=100355) && (CHAR_getInt(charaindex, CHAR_BASEIMAGENUMBER) !=100461)){ airplaneflag=1; } } for( i = 0; i < CHAR_PARTYMAX; i ++ ) { pindex = CHAR_getWorkInt( charaindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX( pindex) ) { int fd = getfdFromCharaIndex( pindex ); CHAR_setWorkInt( pindex, CHAR_WORKPARTYINDEX1, -1); CHAR_setWorkInt( pindex, CHAR_WORKPARTYMODE, CHAR_PARTY_NONE); if( msgflg ){ CHAR_talkToCli( pindex, -1, "¹Î¶¤¤w¸Ñ´²¡I", CHAR_COLORYELLOW); #ifdef _ITEM_QUITPARTY // won fix for( j=0;j<CHAR_MAXITEMHAVE;j++ ){ int del_item_index = CHAR_getItemIndex( pindex , j ); if( ITEM_CHECKINDEX(del_item_index) ){ //®æ¤l¤º¦³¹D¨ã for( k=0;k<itemquitparty_num;k++ ){ if( ITEM_getInt( del_item_index, ITEM_ID) == atoi(Disappear_Item[k].string) ){ //Yµ¥©ó©Ò³]©wªº¹D¨ãID CHAR_setItemIndex( pindex, j, -1); //®æ¤l¤º¹D¨ã®ø¥¢ ITEM_endExistItemsOne( del_item_index ); CHAR_sendItemDataOne( pindex, j); } } } } #endif } if( fd != -1 ) { lssproto_PR_send( fd, 0, 1); } // Arminius 7.10 Airplane if (airplaneflag && (CHAR_getInt(pindex,CHAR_WHICHTYPE)!=CHAR_TYPEBUS)) { int bi,bbi,ii,category; bbi=CHAR_getInt(pindex,CHAR_BASEBASEIMAGENUMBER); ii=CHAR_getItemIndex(pindex,CHAR_ARM); if (!ITEM_CHECKINDEX(ii)) category=ITEM_FIST; else category=ITEM_getInt(ii,ITEM_TYPE); bi=CHAR_getNewImagenumberFromEquip(bbi,category); if (bi==-1) bi=bbi; CHAR_setInt(pindex,CHAR_BASEIMAGENUMBER,bi); // Robin 0810 debug CHAR_complianceParameter( pindex ); CHAR_sendCToArroundCharacter(CHAR_getWorkInt(pindex , CHAR_WORKOBJINDEX)); } } CHAR_setWorkInt( charaindex, i + CHAR_WORKPARTYINDEX1, -1); } CHAR_sendLeader( CHAR_getWorkInt( charaindex, CHAR_WORKOBJINDEX), 0); }else if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_CLIENT ) { int myarray = -1; int fd = getfdFromCharaIndex( charaindex ); CHAR_setWorkInt( charaindex, CHAR_WORKPARTYMODE, CHAR_PARTY_NONE); toindex = CHAR_getWorkInt( charaindex, CHAR_WORKPARTYINDEX1); if( !CHAR_CHECKINDEX(toindex ) ) return FALSE; if( CHAR_getInt( toindex, CHAR_WHICHTYPE) == CHAR_TYPEBUS ) { NPC_BusCheckAllowItem( toindex, charaindex, TRUE); // Arminius 7.9 Airplane if ((CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) !=100355) && (CHAR_getInt( toindex, CHAR_BASEIMAGENUMBER) !=100461)){ int bi,bbi,ii,category; bbi=CHAR_getInt(charaindex,CHAR_BASEBASEIMAGENUMBER); ii=CHAR_getItemIndex(charaindex,CHAR_ARM); if (!ITEM_CHECKINDEX(ii)) category=ITEM_FIST; else category=ITEM_getInt(ii,ITEM_TYPE); bi=CHAR_getNewImagenumberFromEquip(bbi,category); if (bi==-1) bi=bbi; CHAR_setInt(charaindex,CHAR_BASEIMAGENUMBER,bi); // Robin 0810 debug CHAR_complianceParameter( charaindex ); CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charaindex , CHAR_WORKOBJINDEX )); if(CHAR_getWorkInt(toindex,CHAR_NPCWORKINT5)==1) { if( CHAR_getInt( charaindex, CHAR_LASTTALKELDER)>=0){ int fl,x,y; CHAR_getElderPosition( CHAR_getInt( charaindex, CHAR_LASTTALKELDER), &fl, &x, &y ); CHAR_warpToSpecificPoint(charaindex, fl, x, y); } } } } CHAR_setWorkInt( charaindex, CHAR_WORKPARTYINDEX1, -1); for( i = 0; i < CHAR_PARTYMAX; i ++ ) { int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX(index) ){ if( index == charaindex) { myarray = i; break; } } } if( myarray == CHAR_PARTYMAX) { print( "DischargeParty(): ¯u©_©Ç¡I"); return FALSE; } CHAR_setWorkInt( toindex, CHAR_WORKPARTYINDEX1 + myarray, -1); snprintf( buf,sizeof( buf), "%s ²æÂ÷¹Î¶¤¡I", CHAR_getChar( charaindex, CHAR_NAME)); if( msgflg ){ CHAR_talkToCli( charaindex, -1, "²æÂ÷¹Î¶¤¡I", CHAR_COLORYELLOW); #ifdef _ITEM_QUITPARTY // won fix for( i=0;i<CHAR_MAXITEMHAVE;i++ ){ int del_item_index = CHAR_getItemIndex( charaindex , j ); if( ITEM_CHECKINDEX(del_item_index) ){ //®æ¤l¤º¦³¹D¨ã for( j=0;j<itemquitparty_num;j++ ){ if( ITEM_getInt( del_item_index, ITEM_ID) == atoi(Disappear_Item[j].string) ){ //Yµ¥©ó©Ò³]©wªº¹D¨ãID CHAR_setItemIndex( charaindex, i, -1); //®æ¤l¤º¹D¨ã®ø¥¢ ITEM_endExistItemsOne( del_item_index ); CHAR_sendItemDataOne( charaindex, i); } } } } #endif } snprintf( c, sizeof(c), "N%d", myarray); if( fd != -1 ) { lssproto_PR_send( fd, 0, 1); } for( i = 0; i < CHAR_PARTYMAX; i ++ ) { int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX(index) ){ #ifdef _ITEM_QUITPARTY // won fix for( j=0;j<CHAR_MAXITEMHAVE;j++ ){ int del_item_index = CHAR_getItemIndex( index , j ); if( ITEM_CHECKINDEX(del_item_index) ){ //®æ¤l¤º¦³¹D¨ã for( k=0;k<itemquitparty_num;k++ ){ if( ITEM_getInt( del_item_index, ITEM_ID) == atoi(Disappear_Item[k].string) ){ //Yµ¥©ó©Ò³]©wªº¹D¨ãID CHAR_setItemIndex( index, j, -1); //®æ¤l¤º¹D¨ã®ø¥¢ ITEM_endExistItemsOne( del_item_index ); CHAR_sendItemDataOne( index, j); } } } } #endif if( msgflg ){ CHAR_talkToCli( index, -1, buf, CHAR_COLORYELLOW); } CHAR_sendStatusString( index, c); } } flg = FALSE; for( i = 1; i < CHAR_PARTYMAX; i ++ ) { int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX(index) ){ flg = TRUE; break; } } if( !flg) { CHAR_setWorkInt( toindex, CHAR_WORKPARTYMODE, CHAR_PARTY_NONE); CHAR_sendLeader( CHAR_getWorkInt( toindex, CHAR_WORKOBJINDEX), 0); }else { POINT start,end; int previndex = toindex; end.x = CHAR_getInt( charaindex, CHAR_X); end.y = CHAR_getInt( charaindex, CHAR_Y); for( i = 1; i < CHAR_PARTYMAX; i ++ ) { int index = CHAR_getWorkInt( toindex, i + CHAR_WORKPARTYINDEX1); if( CHAR_CHECKINDEX( index) ) { if( NPC_Util_CharDistance( index, previndex) > 1) { int parent_dir; start.x = CHAR_getInt( index, CHAR_X); start.y = CHAR_getInt( index, CHAR_Y); parent_dir = NPC_Util_getDirFromTwoPoint( &start,&end ); end = start; if( parent_dir != -1 ) { CHAR_walk( index, parent_dir, 0); } } previndex = index; } } } } return TRUE; }
int AngelCreate( int angelindex) { int emptyitem1, emptyitem2; int angeltokenindex, herotokenindex; char msgbuf[1024]/*, nameinfo[1024]*/; int mindex, mission; char heroname[64]; if( !CHAR_CHECKINDEX( angelindex)) return FALSE; print(" 天使答应了!! "); mindex = checkIfAngel( angelindex); if( mindex == -1 || missiontable[mindex].flag == MISSION_TIMEOVER ) { //print("\n ANGEL错误!!Table逾时或无资料??:%d ", angelindex ); CHAR_talkToCli( angelindex, -1, "很抱歉,你太晚回答,已经逾时了。", CHAR_COLORYELLOW); sprintf( msgbuf, " 回答逾时或无资料 i:%d 使者:%s %s ", mindex, CHAR_getChar( angelindex, CHAR_CDKEY), CHAR_getChar( angelindex, CHAR_NAME)); print( msgbuf); LogAngel( msgbuf); return FALSE; } if( missiontable[mindex].flag != MISSION_WAIT_ANSWER ) { print(" 旗标不符:%d ", missiontable[mindex].flag); return FALSE; } if( CHAR_findEmptyItemBoxNo( angelindex ) < 2 ){ CHAR_talkToCli( angelindex, -1, "空间栏位不足。至少要有两个空道具栏位。", CHAR_COLORYELLOW); return TRUE; } getStringFromIndexWithDelim( missiontable[mindex].heroinfo, ":", 2, heroname, sizeof(heroname)); angeltokenindex = ITEM_makeItemAndRegist( ANGELITEM ); if( angeltokenindex != -1 ){ /*if( ITEM_getInt( angeltokenindex, ITEM_TYPE) != ITEM_ANGELTOKEN) { print(" 制作使者信物失败 "); ITEM_endExistItemsOne( angeltokenindex); return; }*/ //sprintf( nameinfo, "%s:%s", CHAR_getChar( angelindex, CHAR_CDKEY), CHAR_getChar( angelindex, CHAR_NAME ) ); ITEM_setChar( angeltokenindex, ITEM_ANGELINFO, missiontable[mindex].angelinfo); ITEM_setChar( angeltokenindex, ITEM_HEROINFO, missiontable[mindex].heroinfo); sprintf( msgbuf, "%d", missiontable[mindex].mission); ITEM_setChar( angeltokenindex, ITEM_ANGELMISSION, msgbuf); //sprintf( msgbuf, "%s(%s)", ITEM_getChar( angeltokenindex, ITEM_NAME), CHAR_getChar( angelindex, CHAR_NAME ) ); //ITEM_setChar( angeltokenindex, ITEM_NAME, msgbuf); //ITEM_setChar( angeltokenindex, ITEM_SECRETNAME, msgbuf); //sprintf( msgbuf, "这是使者 %s 与勇者 %s 专属的信物", CHAR_getChar( angelindex, CHAR_NAME), heroname ); sprintf( msgbuf, "精灵使者 %s 的信物,装备後不遇敌。", CHAR_getChar( angelindex, CHAR_NAME) ); ITEM_setChar( angeltokenindex, ITEM_EFFECTSTRING, msgbuf); emptyitem1 = CHAR_addItemSpecificItemIndex( angelindex, angeltokenindex); CHAR_sendItemDataOne( angelindex, emptyitem1); LogItem( CHAR_getChar( angelindex, CHAR_NAME ), CHAR_getChar( angelindex, CHAR_CDKEY ), angeltokenindex, "AddItem(制作道具 使者信物)", CHAR_getInt( angelindex,CHAR_FLOOR), CHAR_getInt( angelindex,CHAR_X ), CHAR_getInt( angelindex,CHAR_Y ), ITEM_getChar( angeltokenindex, ITEM_UNIQUECODE), ITEM_getChar( angeltokenindex, ITEM_NAME), ITEM_getInt( angeltokenindex, ITEM_ID) ); CHAR_talkToCli( angelindex, -1,"得到使者的信物。", CHAR_COLORYELLOW); }else{ print("制作使者的信物失败。" ); return FALSE; } herotokenindex = ITEM_makeItemAndRegist( HEROITEM ); if( herotokenindex != -1 ){ /*if( ITEM_getInt( herotokenindex, ITEM_TYPE) != ITEM_HEROTOKEN) { print(" 制作勇者信物失败 "); ITEM_endExistItemsOne( herotokenindex); ITEM_endExistItemsOne( angeltokenindex); CHAR_sendItemDataOne( angelindex, emptyitem1); return; }*/ //sprintf( nameinfo, "%s:%s", CHAR_getChar( angelindex, CHAR_CDKEY), CHAR_getChar( angelindex, CHAR_NAME ) ); ITEM_setChar( herotokenindex, ITEM_ANGELINFO, missiontable[mindex].angelinfo); ITEM_setChar( herotokenindex, ITEM_HEROINFO, missiontable[mindex].heroinfo); sprintf( msgbuf, "%d", missiontable[mindex].mission); ITEM_setChar( herotokenindex, ITEM_ANGELMISSION, msgbuf); //sprintf( msgbuf, "%s(%s)", ITEM_getChar( herotokenindex, ITEM_NAME), heroname ); //ITEM_setChar( herotokenindex, ITEM_NAME, msgbuf); //ITEM_setChar( herotokenindex, ITEM_SECRETNAME, msgbuf); //sprintf( msgbuf, "这是勇者 %s 与使者 %s 专属的信物", heroname, CHAR_getChar( angelindex, CHAR_NAME) ); sprintf( msgbuf, "勇者 %s 的信物,使者使用可传送至勇者身边。", heroname ); ITEM_setChar( herotokenindex, ITEM_EFFECTSTRING, msgbuf); emptyitem2 = CHAR_addItemSpecificItemIndex( angelindex, herotokenindex); CHAR_sendItemDataOne( angelindex, emptyitem2); LogItem( CHAR_getChar( angelindex, CHAR_NAME ), CHAR_getChar( angelindex, CHAR_CDKEY ), herotokenindex, "AddItem(制作道具 勇者信物)", CHAR_getInt( angelindex,CHAR_FLOOR), CHAR_getInt( angelindex,CHAR_X ), CHAR_getInt( angelindex,CHAR_Y ), ITEM_getChar( herotokenindex, ITEM_UNIQUECODE), ITEM_getChar( herotokenindex, ITEM_NAME), ITEM_getInt( herotokenindex, ITEM_ID) ); CHAR_talkToCli( angelindex, -1,"得到勇者的信物。", CHAR_COLORYELLOW); }else{ print("制作勇者的信物失败。" ); ITEM_endExistItemsOne( angeltokenindex); CHAR_sendItemDataOne( angelindex, emptyitem1); return FALSE; } // 更新至AC Server //sprintf( nameinfo, "%s:%s", CHAR_getChar( angelindex, CHAR_CDKEY), CHAR_getChar( angelindex, CHAR_NAME ) ); sprintf( msgbuf, "%s|%d", missiontable[mindex].angelinfo, missionlist[missiontable[mindex].mission].limittime ); saacproto_ACMissionTable_send( acfd, MISSION_DOING, 4, msgbuf, ""); //CHAR_talkToCli( angelindex, -1, "天之声:非常感谢你答应帮忙,那我就将信物交给你了,请将勇者的信物转交给勇者。", CHAR_COLORYELLOW); lssproto_WN_send( getfdFromCharaIndex(angelindex), WINDOW_MESSAGETYPE_MESSAGE, WINDOW_BUTTONTYPE_YES, -1, -1, "非常感谢你答应帮忙,那我就将信物交给你了,请将勇者的信物转交给勇者。"); sprintf( msgbuf, " 使者答应帮忙了 i:%d 使者:%s 勇者:%s ci=%d ", mindex, missiontable[mindex].angelinfo, missiontable[mindex].heroinfo, angelindex); print( msgbuf); LogAngel( msgbuf); return FALSE; }
BOOL NPC_DepotItem_gettItem( int meindex, int talkerindex, int num) { int emptyindex; int itemindex; if( !CHAR_CheckDepotItem( talkerindex) ) return FALSE; if( (emptyindex=CHAR_findEmptyItemBox( talkerindex)) == -1 ) return FALSE; itemindex = CHAR_getDepotItemIndex( talkerindex, num); if( !ITEM_CHECKINDEX( itemindex) )return FALSE; #ifdef _JZ_CF_DELPETITEM int ID1,ID2,j; ID1 = ITEM_getInt( itemindex, ITEM_ID); for( j=0;j<5;j++ ) { ID2 = getDelItem(j); if(ID2 == 0)break; if( ID1 == ID2){ CHAR_setDepotItemIndex( talkerindex, num, -1); LogItem(CHAR_getChar( talkerindex, CHAR_NAME ), //人物名 CHAR_getChar( talkerindex, CHAR_CDKEY ), //帳號 #ifdef _add_item_log_name // WON ADD 在item的log中增加item名稱 itemindex, #else ITEM_getInt( itemindex, ITEM_ID ), #endif "poolitemshop(CF設置清除物品)", CHAR_getInt( talkerindex,CHAR_FLOOR), CHAR_getInt( talkerindex,CHAR_X ), CHAR_getInt( talkerindex,CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); CHAR_talkToCli( talkerindex, -1, "系統清除你倉庫裡的道具", CHAR_COLORWHITE ); return TRUE; } } #endif CHAR_setDepotItemIndex( talkerindex, num, -1); CHAR_setItemIndex( talkerindex, emptyindex, itemindex); CHAR_sendItemDataOne( talkerindex, emptyindex); CHAR_send_P_StatusString( talkerindex, CHAR_P_STRING_GOLD); LogItem( CHAR_getChar( talkerindex, CHAR_NAME ), CHAR_getChar( talkerindex, CHAR_CDKEY ), #ifdef _add_item_log_name itemindex, #else ITEM_getInt( itemindex, ITEM_ID), #endif "Depot(取出道具)", CHAR_getInt( talkerindex,CHAR_FLOOR), CHAR_getInt( talkerindex,CHAR_X ), CHAR_getInt( talkerindex,CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); { int i, cnt=0; int work[CHAR_MAXDEPOTITEMHAVE]; for( i = 0; i < CHAR_MAXDEPOTITEMHAVE; i ++ ) { work[i] = -1; } for( i = 0; i < CHAR_MAXDEPOTITEMHAVE; i ++ ) { itemindex = CHAR_getDepotItemIndex( talkerindex, i); if( !ITEM_CHECKINDEX( itemindex)) continue; work[ cnt++] = itemindex; } for( i = 0; i < CHAR_MAXDEPOTITEMHAVE; i ++ ) { CHAR_setDepotItemIndex( talkerindex, i, work[i]); } } return TRUE; }
void ITEM_useRecovery_Battle( int charaindex, int toNo, int haveitemindex ) { #ifdef _CHANGEITEMUSE // Syu ADD ½Õ¾ã¾Ô°«¤¤¨Ï¥Î®Æ²z³]©w int power1 = 0; #endif int power = 0, per = 0, HealedEffect=0; int battleindex, attackNo,itemindex, kind = BD_KIND_HP; char *p = NULL, *arg; itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar(itemindex, ITEM_ARGUMENT ); #ifdef _CHANGEITEMUSE // Syu ADD ½Õ¾ã¾Ô°«¤¤¨Ï¥Î®Æ²z³]©w if( ((p = strstr( arg, "Åé" )) != NULL) && ((p = strstr( arg,"®ð")) != NULL)) { kind = BD_KIND_HP_MP; p = strstr( arg,"®ð"); if( sscanf( p+2, "%d", &power1 ) != 1 ) { power1 = 0; } p = strstr( arg,"Åé"); } else if( (p = strstr( arg, "Åé" )) != NULL ) #else if( (p = strstr( arg, "Åé" )) != NULL ) #endif { kind = BD_KIND_HP; } else if( (p = strstr( arg, "®ð" )) != NULL ) { kind = BD_KIND_MP; } else #ifdef _ITEM_UNBECOMEPIG if( (p = strstr( arg, "¸Ñ½Þ" )) != NULL ){ kind = BD_KIND_UNBECOMEPIG; HealedEffect = 100608; //¯S®Ä½s¸¹ } else #endif #ifdef _ITEM_LVUPUP if( (p = strstr( arg, "LVUPUP" )) != NULL ){ return; } else #endif #ifdef _ITEM_PROPERTY if( (p = strstr( arg, "PROPERTY" )) != NULL ){ kind = BD_KIND_PROPERTY; HealedEffect = 100608; //¯S®Ä½s¸¹ if( strstr( arg, "+" ) ) power = 1; else if( strstr( arg, "-" ) ) power = 2; } else #endif #ifdef _ITEM_ADDPETEXP if( (p = strstr( arg, "GETEXP" )) != NULL ){ return; } else #endif return; #ifdef _ITEM_UNBECOMEPIG if( HealedEffect != 100608 ){ #endif if( sscanf( p+2, "%d", &power ) != 1 ) power = 0; if( power <= 100 ) HealedEffect = SPR_heal;//SPR_hoshi else if( power <= 300 ) HealedEffect = SPR_heal2; else HealedEffect = SPR_heal3; #ifdef _ITEM_UNBECOMEPIG } #endif battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); attackNo = BATTLE_Index2No( battleindex, charaindex ); if( attackNo < 0 )return; #ifdef _CHANGEITEMUSE // Syu ADD ½Õ¾ã¾Ô°«¤¤¨Ï¥Î®Æ²z³]©w BATTLE_MultiRecovery( battleindex, attackNo, toNo, kind, power, per, SPR_item3, HealedEffect , power1); #else BATTLE_MultiRecovery( battleindex, attackNo, toNo, kind, power, per, SPR_item3, HealedEffect ); #endif { LogItem( CHAR_getChar( charaindex, CHAR_NAME ), CHAR_getChar( charaindex, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD ¦bitemªºlog¤¤¼W¥[item¦WºÙ itemindex, #else ITEM_getInt( itemindex, ITEM_ID ), #endif "BattleUse(¾Ô°«¤¤¨Ï¥Î±¼ªº¹D¨ã)", CHAR_getInt( charaindex,CHAR_FLOOR), CHAR_getInt( charaindex,CHAR_X ), CHAR_getInt( charaindex,CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); } CHAR_DelItemMess( charaindex, haveitemindex, 0); }
void ITEM_useMRecovery_Battle( int charaindex, int toNo, int haveitemindex ) { int battleindex, attackNo, itemindex; int turn=0, magicid, marray; char buf1[256]; char *arg=NULL; battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); if( BATTLE_CHECKINDEX( battleindex ) == FALSE ) return; if( (attackNo = BATTLE_Index2No( battleindex, charaindex )) == -1 ) return; itemindex = CHAR_getItemIndex( charaindex, haveitemindex); if(!ITEM_CHECKINDEX(itemindex)) return; arg = ITEM_getChar( itemindex, ITEM_ARGUMENT ); if( getStringFromIndexWithDelim( arg, ":", 2, buf1, sizeof(buf1)) ==FALSE ) return; turn = atoi( buf1); if( getStringFromIndexWithDelim( arg, ":", 1, buf1, sizeof(buf1)) ==FALSE ) return; if( strstr( buf1, "¥þ" ) != NULL ){ }else{ } magicid = ITEM_getInt( itemindex, ITEM_MAGICID); marray = MAGIC_getMagicArray( magicid); if( marray == -1 ) return; if( IsBATTLING( charaindex ) == TRUE ){ int i, status=-1; char *magicarg=NULL, *pszP=NULL; #ifdef _PREVENT_TEAMATTACK //¥úÃè¦u..¤£±o¨Ï¥Î¼Ä¤è int battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); if( CHAR_getInt( charaindex, CHAR_WHICHTYPE ) == CHAR_TYPEPLAYER //&& BattleArray[battleindex].type != BATTLE_TYPE_P_vs_P ){ if( BATTLE_CheckSameSide( charaindex, toNo) == 0 ){//¤£¦PÃä int battleindex = CHAR_getWorkInt( charaindex, CHAR_WORKBATTLEINDEX ); BATTLE_NoAction( battleindex, BATTLE_Index2No( battleindex, charaindex) ); CHAR_talkToCli( charaindex, -1, "¥úÃè¦u..¤£±o¬I¤©«Dª±®a¼Ä¤è¡C", CHAR_COLORYELLOW); return; } } #endif magicarg = MAGIC_getChar( marray, MAGIC_OPTION ); pszP = magicarg; for( ;status == -1 && pszP[0] != 0; pszP++ ){ for( i = 1; i < BATTLE_MD_END; i ++ ){ if( strncmp( pszP, aszMagicDef[i], 2 ) == 0 ){ status = i; pszP +=2; break; } } } if( status == -1 ) return; BATTLE_MultiMagicDef( battleindex, attackNo, toNo, status, turn, MAGIC_EFFECT_USER, SPR_difence ); LogItem( CHAR_getChar( charaindex, CHAR_NAME ), CHAR_getChar( charaindex, CHAR_CDKEY ), #ifdef _add_item_log_name // WON ADD ¦bitemªºlog¤¤¼W¥[item¦WºÙ itemindex, #else ITEM_getInt( itemindex, ITEM_ID ), #endif "BattleUse(¾Ô°«¤¤¨Ï¥Î±¼ªº¹D¨ã)", CHAR_getInt( charaindex,CHAR_FLOOR), CHAR_getInt( charaindex,CHAR_X ), CHAR_getInt( charaindex,CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE), ITEM_getChar( itemindex, ITEM_NAME), ITEM_getInt( itemindex, ITEM_ID) ); } CHAR_DelItemMess( charaindex, haveitemindex, 0); }