Пример #1
0
void Item::AddToUpdateQueueOf(Player* player)
{
    if (IsInUpdateQueue())
        return;

    if (!player)
    {
        player = GetOwner();
        if (!player)
        {
            sLog.outError("Item::AddToUpdateQueueOf - %s current owner (%s) not in world!",
                GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str());
            return;
        }
    }

    if (player->GetObjectGuid() != GetOwnerGuid())
    {
        sLog.outError("Item::AddToUpdateQueueOf - %s current owner (%s) and inventory owner (%s) don't match!",
            GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
        return;
    }

    if (player->m_itemUpdateQueueBlocked)
        return;

    player->m_itemUpdateQueue.push_back(this);
    uQueuePos = player->m_itemUpdateQueue.size() -1;
}
Пример #2
0
Файл: Item.cpp Проект: Nny/Core
void Item::RemoveFromUpdateQueueOf(Player *player)
{
    if (!IsInUpdateQueue()) return;

    if (!player)
    {
        player = GetOwner();
        if (!player)
        {
            sLog.outError("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
            return;
        }
    }

    if (player->GetGUID() != GetOwnerGUID())
    {
        sLog.outError("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
        return;
    }

    if (player->m_itemUpdateQueueBlocked) return;

    player->m_itemUpdateQueue[uQueuePos] = NULL;
    uQueuePos = -1;
}
Пример #3
0
void Item::RemoveFromUpdateQueueOf(Player* player)
{
    if (!IsInUpdateQueue())
        return;

    if (!player)
    {
        player = GetOwner();
        if (!player)
        {
            sLog.outError("Item::RemoveFromUpdateQueueOf - %s current owner (%s) not in world!",
                          GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str());
            return;
        }
    }

    if (player->GetObjectGuid() != GetOwnerGuid())
    {
        sLog.outError("Item::RemoveFromUpdateQueueOf - %s current owner (%s) and inventory owner (%s) don't match!",
                      GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str());
        return;
    }

    if (player->m_itemUpdateQueueBlocked)
        return;

    player->m_itemUpdateQueue[uQueuePos] = NULL;
    uQueuePos = -1;
}
Пример #4
0
Файл: Item.cpp Проект: Nny/Core
void Item::AddToUpdateQueueOf(Player *player)
{
    if (IsInUpdateQueue()) return;

    if (!player)
    {
        player = GetOwner();
        if (!player)
        {
            sLog.outError("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID()));
            return;
        }
    }

    if (player->GetGUID() != GetOwnerGUID())
    {
        sLog.outError("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
        return;
    }

    if (player->m_itemUpdateQueueBlocked) return;

    player->m_itemUpdateQueue.push_back(this);
    uQueuePos = player->m_itemUpdateQueue.size()-1;
}
Пример #5
0
Файл: Item.cpp Проект: Bootz/SF1
void Item::RemoveFromUpdateQueueOf(Player* player)
{
    if (!IsInUpdateQueue())
        return;

    ASSERT(player != NULL)

    if (player->GetGUID() != GetOwnerGUID())
    {
        sLog->outDebug("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
        return;
    }

    if (player->m_itemUpdateQueueBlocked)
        return;

    player->m_itemUpdateQueue[uQueuePos] = NULL;
    uQueuePos = -1;
}
Пример #6
0
Файл: Item.cpp Проект: Bootz/SF1
void Item::AddToUpdateQueueOf(Player* player)
{
    if (IsInUpdateQueue())
        return;

    ASSERT(player != NULL);

    if (player->GetGUID() != GetOwnerGUID())
    {
        sLog->outDebug("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
        return;
    }

    if (player->m_itemUpdateQueueBlocked)
        return;

    player->m_itemUpdateQueue.push_back(this);
    uQueuePos = player->m_itemUpdateQueue.size()-1;
}
Пример #7
0
void Item::RemoveFromUpdateQueueOf(Player* player)
{
    if (!IsInUpdateQueue())
        return;

    ASSERT(player != NULL);

    if (player->GetGUID() != GetOwnerGUID())
    {
        TC_LOG_DEBUG(LOG_FILTER_PLAYER_ITEMS, "Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
        return;
    }

    if (player->m_itemUpdateQueueBlocked)
        return;

    player->m_itemUpdateQueue[uQueuePos] = NULL;
    uQueuePos = -1;
}
Пример #8
0
void Item::RemoveFromUpdateQueueOf(Player* player)
{
    if (!IsInUpdateQueue())
        return;

    ASSERT(player != NULL);

    if (player->GetGUID() != GetOwnerGUID())
    {
        TC_LOG_DEBUG("entities.player.items", "Item::RemoveFromUpdateQueueOf - Owner's guid (%s) and player's guid (%s) don't match!",
                     GetOwnerGUID().ToString().c_str(), player->GetGUID().ToString().c_str());
        return;
    }

    if (player->m_itemUpdateQueueBlocked)
        return;

    player->m_itemUpdateQueue[uQueuePos] = NULL;
    uQueuePos = -1;
}
Пример #9
0
void Item::AddToUpdateQueueOf(Player* player)
{
    if (IsInUpdateQueue())
        return;

    ASSERT(player != NULL);

    if (player->GetGUID() != GetOwnerGUID())
    {
        TC_LOG_DEBUG("entities.player.items", "Item::AddToUpdateQueueOf - Owner's guid (%s) and player's guid (%s) don't match!",
                     GetOwnerGUID().ToString().c_str(), player->GetGUID().ToString().c_str());
        return;
    }

    if (player->m_itemUpdateQueueBlocked)
        return;

    player->m_itemUpdateQueue.push_back(this);
    uQueuePos = player->m_itemUpdateQueue.size()-1;
}
Пример #10
0
void Item::RemoveFromUpdateQueueOf(Player* player)
{
    if (!IsInUpdateQueue())
        return;

    ASSERT(player != NULL);

    if (player->GetGUID() != GetOwnerGUID())
    {
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
        sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow());
#endif
        return;
    }

    if (player->m_itemUpdateQueueBlocked)
        return;

    player->m_itemUpdateQueue[uQueuePos] = NULL;
    uQueuePos = -1;
}