void Item::AddToUpdateQueueOf(Player* player) { if (IsInUpdateQueue()) return; if (!player) { player = GetOwner(); if (!player) { sLog.outError("Item::AddToUpdateQueueOf - %s current owner (%s) not in world!", GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str()); return; } } if (player->GetObjectGuid() != GetOwnerGuid()) { sLog.outError("Item::AddToUpdateQueueOf - %s current owner (%s) and inventory owner (%s) don't match!", GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str()); return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue.push_back(this); uQueuePos = player->m_itemUpdateQueue.size() -1; }
void Item::RemoveFromUpdateQueueOf(Player *player) { if (!IsInUpdateQueue()) return; if (!player) { player = GetOwner(); if (!player) { sLog.outError("Item::RemoveFromUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID())); return; } } if (player->GetGUID() != GetOwnerGUID()) { sLog.outError("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue[uQueuePos] = NULL; uQueuePos = -1; }
void Item::RemoveFromUpdateQueueOf(Player* player) { if (!IsInUpdateQueue()) return; if (!player) { player = GetOwner(); if (!player) { sLog.outError("Item::RemoveFromUpdateQueueOf - %s current owner (%s) not in world!", GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str()); return; } } if (player->GetObjectGuid() != GetOwnerGuid()) { sLog.outError("Item::RemoveFromUpdateQueueOf - %s current owner (%s) and inventory owner (%s) don't match!", GetGuidStr().c_str(), GetOwnerGuid().GetString().c_str(), player->GetGuidStr().c_str()); return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue[uQueuePos] = NULL; uQueuePos = -1; }
void Item::AddToUpdateQueueOf(Player *player) { if (IsInUpdateQueue()) return; if (!player) { player = GetOwner(); if (!player) { sLog.outError("Item::AddToUpdateQueueOf - GetPlayer didn't find a player matching owner's guid (%u)!", GUID_LOPART(GetOwnerGUID())); return; } } if (player->GetGUID() != GetOwnerGUID()) { sLog.outError("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue.push_back(this); uQueuePos = player->m_itemUpdateQueue.size()-1; }
void Item::RemoveFromUpdateQueueOf(Player* player) { if (!IsInUpdateQueue()) return; ASSERT(player != NULL) if (player->GetGUID() != GetOwnerGUID()) { sLog->outDebug("Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue[uQueuePos] = NULL; uQueuePos = -1; }
void Item::AddToUpdateQueueOf(Player* player) { if (IsInUpdateQueue()) return; ASSERT(player != NULL); if (player->GetGUID() != GetOwnerGUID()) { sLog->outDebug("Item::AddToUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue.push_back(this); uQueuePos = player->m_itemUpdateQueue.size()-1; }
void Item::RemoveFromUpdateQueueOf(Player* player) { if (!IsInUpdateQueue()) return; ASSERT(player != NULL); if (player->GetGUID() != GetOwnerGUID()) { TC_LOG_DEBUG(LOG_FILTER_PLAYER_ITEMS, "Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue[uQueuePos] = NULL; uQueuePos = -1; }
void Item::RemoveFromUpdateQueueOf(Player* player) { if (!IsInUpdateQueue()) return; ASSERT(player != NULL); if (player->GetGUID() != GetOwnerGUID()) { TC_LOG_DEBUG("entities.player.items", "Item::RemoveFromUpdateQueueOf - Owner's guid (%s) and player's guid (%s) don't match!", GetOwnerGUID().ToString().c_str(), player->GetGUID().ToString().c_str()); return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue[uQueuePos] = NULL; uQueuePos = -1; }
void Item::AddToUpdateQueueOf(Player* player) { if (IsInUpdateQueue()) return; ASSERT(player != NULL); if (player->GetGUID() != GetOwnerGUID()) { TC_LOG_DEBUG("entities.player.items", "Item::AddToUpdateQueueOf - Owner's guid (%s) and player's guid (%s) don't match!", GetOwnerGUID().ToString().c_str(), player->GetGUID().ToString().c_str()); return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue.push_back(this); uQueuePos = player->m_itemUpdateQueue.size()-1; }
void Item::RemoveFromUpdateQueueOf(Player* player) { if (!IsInUpdateQueue()) return; ASSERT(player != NULL); if (player->GetGUID() != GetOwnerGUID()) { #if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Item::RemoveFromUpdateQueueOf - Owner's guid (%u) and player's guid (%u) don't match!", GUID_LOPART(GetOwnerGUID()), player->GetGUIDLow()); #endif return; } if (player->m_itemUpdateQueueBlocked) return; player->m_itemUpdateQueue[uQueuePos] = NULL; uQueuePos = -1; }