Пример #1
0
bool SkColorShader::setContext(const SkBitmap& device, const SkPaint& paint,
                               const SkMatrix& matrix) {
    if (!this->INHERITED::setContext(device, paint, matrix)) {
        return false;
    }

    SkColor c;
    unsigned a;
    
    if (fInheritColor) {
        c = paint.getColor();
        a = SkColorGetA(c);
    } else {
        c = fColor;
        a = SkAlphaMul(SkColorGetA(c), SkAlpha255To256(paint.getAlpha()));
    }

    unsigned r = SkColorGetR(c);
    unsigned g = SkColorGetG(c);
    unsigned b = SkColorGetB(c);

    // we want this before we apply any alpha
    fColor16 = SkPack888ToRGB16(r, g, b);

    if (a != 255) {
        a = SkAlpha255To256(a);
        r = SkAlphaMul(r, a);
        g = SkAlphaMul(g, a);
        b = SkAlphaMul(b, a);
    }
    fPMColor = SkPackARGB32(a, r, g, b);

    return true;
}
Пример #2
0
void SkTransparentShader::TransparentShaderContext::shadeSpan(int x, int y, SkPMColor span[],
                                                              int count) {
    unsigned scale = SkAlpha255To256(this->getPaintAlpha());

    switch (fDevice->colorType()) {
        case kN32_SkColorType:
            if (scale == 256) {
                SkPMColor* src = fDevice->getAddr32(x, y);
                if (src != span) {
                    memcpy(span, src, count * sizeof(SkPMColor));
                }
            } else {
                const SkPMColor* src = fDevice->getAddr32(x, y);
                for (int i = count - 1; i >= 0; --i) {
                    span[i] = SkAlphaMulQ(src[i], scale);
                }
            }
            break;
        case kRGB_565_SkColorType: {
            const uint16_t* src = fDevice->getAddr16(x, y);
            if (scale == 256) {
                for (int i = count - 1; i >= 0; --i) {
                    span[i] = SkPixel16ToPixel32(src[i]);
                }
            } else {
                unsigned alpha = this->getPaintAlpha();
                for (int i = count - 1; i >= 0; --i) {
                    uint16_t c = src[i];
                    unsigned r = SkPacked16ToR32(c);
                    unsigned g = SkPacked16ToG32(c);
                    unsigned b = SkPacked16ToB32(c);

                    span[i] = SkPackARGB32( alpha,
                                            SkAlphaMul(r, scale),
                                            SkAlphaMul(g, scale),
                                            SkAlphaMul(b, scale));
                }
            }
            break;
        }
        case kAlpha_8_SkColorType: {
            const uint8_t* src = fDevice->getAddr8(x, y);
            if (scale == 256) {
                for (int i = count - 1; i >= 0; --i) {
                    span[i] = SkPackARGB32(src[i], 0, 0, 0);
                }
            } else {
                for (int i = count - 1; i >= 0; --i) {
                    span[i] = SkPackARGB32(SkAlphaMul(src[i], scale), 0, 0, 0);
                }
            }
            break;
        }
        default:
            SkDEBUGFAIL("colorType not supported as a destination device");
            break;
    }
}
Пример #3
0
SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint)
        : INHERITED(device) {
    uint32_t color = paint.getColor();

    fSrcA = SkColorGetA(color);
    unsigned scale = SkAlpha255To256(fSrcA);
    fSrcR = SkAlphaMul(SkColorGetR(color), scale);
    fSrcG = SkAlphaMul(SkColorGetG(color), scale);
    fSrcB = SkAlphaMul(SkColorGetB(color), scale);

    fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB);
}
Пример #4
0
SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint)
        : INHERITED(device) {
    SkColor color = paint.getColor();
    fColor = color;

    fSrcA = SkColorGetA(color);
    unsigned scale = SkAlpha255To256(fSrcA);
    fSrcR = SkAlphaMul(SkColorGetR(color), scale);
    fSrcG = SkAlphaMul(SkColorGetG(color), scale);
    fSrcB = SkAlphaMul(SkColorGetB(color), scale);

    fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB);
    fColor32Proc = SkBlitRow::ColorProcFactory();
    fColorRect32Proc = SkBlitRow::ColorRectProcFactory();
}
Пример #5
0
static void reverseRedAndBlue(const SkBitmap& bm) {
    SkASSERT(bm.config() == SkBitmap::kARGB_8888_Config);
    uint8_t* p = (uint8_t*)bm.getPixels();
    uint8_t* stop = p + bm.getSize();
    while (p < stop) {
        // swap red/blue (to go from ARGB(int) to RGBA(memory) and premultiply
        unsigned scale = SkAlpha255To256(p[3]);
        unsigned r = p[2];
        unsigned b = p[0];
        p[0] = SkAlphaMul(r, scale);
        p[1] = SkAlphaMul(p[1], scale);
        p[2] = SkAlphaMul(b, scale);
        p += 4;
    }
}
Пример #6
0
SkPMColor SkPreMultiplyARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
    if (a != 255) {
#if 0
        unsigned scale = SkAlpha255To256(a);
        r = SkAlphaMul(r, scale);
        g = SkAlphaMul(g, scale);
        b = SkAlphaMul(b, scale);
#else
        r = SkMulDiv255Round(r, a);
        g = SkMulDiv255Round(g, a);
        b = SkMulDiv255Round(b, a);
#endif
    }
    return SkPackARGB32(a, r, g, b);
}
Пример #7
0
SkColorShader::ColorShaderContext::ColorShaderContext(const SkColorShader& shader,
                                                      const ContextRec& rec)
    : INHERITED(shader, rec)
{
    SkColor color = shader.fColor;
    unsigned a = SkAlphaMul(SkColorGetA(color), SkAlpha255To256(rec.fPaint->getAlpha()));

    unsigned r = SkColorGetR(color);
    unsigned g = SkColorGetG(color);
    unsigned b = SkColorGetB(color);

    // we want this before we apply any alpha
    fColor16 = SkPack888ToRGB16(r, g, b);

    if (a != 255) {
        r = SkMulDiv255Round(r, a);
        g = SkMulDiv255Round(g, a);
        b = SkMulDiv255Round(b, a);
    }
    fPMColor = SkPackARGB32(a, r, g, b);

    fFlags = kConstInY32_Flag;
    if (255 == a) {
        fFlags |= kOpaqueAlpha_Flag;
        if (rec.fPaint->isDither() == false) {
            fFlags |= kHasSpan16_Flag;
        }
    }
}
Пример #8
0
SkColor SkHSVToColor(U8CPU a, const SkScalar hsv[3]) {
    SkASSERT(hsv);

    U8CPU s = SkUnitScalarClampToByte(hsv[1]);
    U8CPU v = SkUnitScalarClampToByte(hsv[2]);

    if (0 == s) { // shade of gray
        return SkColorSetARGB(a, v, v, v);
    }
    SkFixed hx = (hsv[0] < 0 || hsv[0] >= SkIntToScalar(360)) ? 0 : SkScalarToFixed(hsv[0]/60);
    SkFixed f = hx & 0xFFFF;

    unsigned v_scale = SkAlpha255To256(v);
    unsigned p = SkAlphaMul(255 - s, v_scale);
    unsigned q = SkAlphaMul(255 - (s * f >> 16), v_scale);
    unsigned t = SkAlphaMul(255 - (s * (SK_Fixed1 - f) >> 16), v_scale);

    unsigned r, g, b;

    SkASSERT((unsigned)(hx >> 16) < 6);
    switch (hx >> 16) {
        case 0: r = v; g = t; b = p; break;
        case 1: r = q; g = v; b = p; break;
        case 2: r = p; g = v; b = t; break;
        case 3: r = p; g = q; b = v; break;
        case 4: r = t;  g = p; b = v; break;
        default: r = v; g = p; b = q; break;
    }
    return SkColorSetARGB(a, r, g, b);
}
Пример #9
0
void SkBaseDevice::drawImageLattice(const SkImage* image,
                                    const SkCanvas::Lattice& lattice, const SkRect& dst,
                                    const SkPaint& paint) {
    SkLatticeIter iter(lattice, dst);

    SkRect srcR, dstR;
    SkColor c;
    bool isFixedColor = false;
    const SkImageInfo info = SkImageInfo::Make(1, 1, kBGRA_8888_SkColorType, kUnpremul_SkAlphaType);

    while (iter.next(&srcR, &dstR, &isFixedColor, &c)) {
          if (isFixedColor || (srcR.width() <= 1.0f && srcR.height() <= 1.0f &&
                               image->readPixels(info, &c, 4, srcR.fLeft, srcR.fTop))) {
              // Fast draw with drawRect, if this is a patch containing a single color
              // or if this is a patch containing a single pixel.
              if (0 != c || !paint.isSrcOver()) {
                   SkPaint paintCopy(paint);
                   int alpha = SkAlphaMul(SkColorGetA(c), SkAlpha255To256(paint.getAlpha()));
                   paintCopy.setColor(SkColorSetA(c, alpha));
                   this->drawRect(dstR, paintCopy);
              }
        } else {
            this->drawImageRect(image, &srcR, dstR, paint, SkCanvas::kStrict_SrcRectConstraint);
        }
    }
}
static void clamp_with_orig(uint8_t dst[], int dstRowBytes,
                            const uint8_t src[], int srcRowBytes,
                            int sw, int sh,
                            SkBlurMask::Style style) {
    int x;
    while (--sh >= 0) {
        switch (style) {
        case SkBlurMask::kSolid_Style:
            for (x = sw - 1; x >= 0; --x) {
                int s = *src;
                int d = *dst;
                *dst = SkToU8(s + d - SkMulDiv255Round(s, d));
                dst += 1;
                src += 1;
            }
            break;
        case SkBlurMask::kOuter_Style:
            for (x = sw - 1; x >= 0; --x) {
                if (*src) {
                    *dst = SkToU8(SkAlphaMul(*dst, SkAlpha255To256(255 - *src)));
                }
                dst += 1;
                src += 1;
            }
            break;
        default:
            SkDEBUGFAIL("Unexpected blur style here");
            break;
        }
        dst += dstRowBytes - sw;
        src += srcRowBytes - sw;
    }
}
Пример #11
0
SkColorShader::ColorShaderContext::ColorShaderContext(const SkColorShader& shader,
                                                      const ContextRec& rec)
    : INHERITED(shader, rec)
{
    SkColor color = shader.fColor;
    unsigned a = SkAlphaMul(SkColorGetA(color), SkAlpha255To256(rec.fPaint->getAlpha()));

    unsigned r = SkColorGetR(color);
    unsigned g = SkColorGetG(color);
    unsigned b = SkColorGetB(color);

    if (a != 255) {
        r = SkMulDiv255Round(r, a);
        g = SkMulDiv255Round(g, a);
        b = SkMulDiv255Round(b, a);
    }
    fPMColor = SkPackARGB32(a, r, g, b);

    SkColor4f c4 = SkColor4f::FromColor(shader.fColor);
    c4.fA *= rec.fPaint->getAlpha() / 255.0f;
    fPM4f = c4.premul();

    fFlags = kConstInY32_Flag;
    if (255 == a) {
        fFlags |= kOpaqueAlpha_Flag;
    }
}
Пример #12
0
SkARGB32_Blitter::SkARGB32_Blitter(const SkBitmap& device, const SkPaint& paint)
        : INHERITED(device) {
    SkColor color = paint.getColor();
    fColor = color;

    fSrcA = SkColorGetA(color);
    unsigned scale = SkAlpha255To256(fSrcA);
    fSrcR = SkAlphaMul(SkColorGetR(color), scale);
    fSrcG = SkAlphaMul(SkColorGetG(color), scale);
    fSrcB = SkAlphaMul(SkColorGetB(color), scale);

    fPMColor = SkPackARGB32(fSrcA, fSrcR, fSrcG, fSrcB);
    fColor32Proc = SkBlitRow::ColorProcFactory();

    // init the pro for blitmask
    fBlitMaskProc = SkBlitMask::Factory(SkBitmap::kARGB_8888_Config, color);
}
 virtual void filterSpan(const SkPMColor shader[], int count,
                         SkPMColor result[]) {
     unsigned scaleR = SkAlpha255To256(SkColorGetR(fMul));
     unsigned scaleG = SkAlpha255To256(SkColorGetG(fMul));
     unsigned scaleB = SkAlpha255To256(SkColorGetB(fMul));
     
     for (int i = 0; i < count; i++) {
         SkPMColor c = shader[i];
         if (c) {
             unsigned a = SkGetPackedA32(c);
             unsigned r = SkAlphaMul(SkGetPackedR32(c), scaleR);
             unsigned g = SkAlphaMul(SkGetPackedG32(c), scaleG);
             unsigned b = SkAlphaMul(SkGetPackedB32(c), scaleB);
             c = SkPackARGB32(a, r, g, b);
         }
         result[i] = c;
     }
 }
    virtual void filterSpan(const SkPMColor shader[], int count,
                            SkPMColor result[]) {
        unsigned addR = SkColorGetR(fAdd);
        unsigned addG = SkColorGetG(fAdd);
        unsigned addB = SkColorGetB(fAdd);

        for (int i = 0; i < count; i++) {
            SkPMColor c = shader[i];
            if (c) {
                unsigned a = SkGetPackedA32(c);
                unsigned scaleA = SkAlpha255To256(a);                
                unsigned r = pin(SkGetPackedR32(c) + SkAlphaMul(addR, scaleA), a);
                unsigned g = pin(SkGetPackedG32(c) + SkAlphaMul(addG, scaleA), a);
                unsigned b = pin(SkGetPackedB32(c) + SkAlphaMul(addB, scaleA), a);
                c = SkPackARGB32(a, r, g, b);
            }
            result[i] = c;
        }
    }
Пример #15
0
SkColor PlatformContextSkia::State::applyAlpha(SkColor c) const
{
    int s = roundf(m_alpha * 256);
    if (s >= 256)
        return c;
    if (s < 0)
        return 0;

    int a = SkAlphaMul(SkColorGetA(c), s);
    return (c & 0x00FFFFFF) | (a << 24);
}
SkColor PlatformGraphicsContext::State::applyAlpha(SkColor c) const
{
    int s = RoundToInt(alpha * 256);
    if (s >= 256)
        return c;
    if (s < 0)
        return 0;

    int a = SkAlphaMul(SkColorGetA(c), s);
    return (c & 0x00FFFFFF) | (a << 24);
}
Пример #17
0
static inline void D16_S32A_Blend_Pixel_helper(uint16_t* dst, SkPMColor sc,
                                               unsigned src_scale) {
    uint16_t dc = *dst;
    unsigned sa = SkGetPackedA32(sc);
    unsigned dr, dg, db;

    if (255 == sa) {
        dr = SkAlphaBlend(SkPacked32ToR16(sc), SkGetPackedR16(dc), src_scale);
        dg = SkAlphaBlend(SkPacked32ToG16(sc), SkGetPackedG16(dc), src_scale);
        db = SkAlphaBlend(SkPacked32ToB16(sc), SkGetPackedB16(dc), src_scale);
    } else {
        unsigned dst_scale = 255 - SkAlphaMul(sa, src_scale);
        dr = (SkPacked32ToR16(sc) * src_scale + SkGetPackedR16(dc) * dst_scale) >> 8;
        dg = (SkPacked32ToG16(sc) * src_scale + SkGetPackedG16(dc) * dst_scale) >> 8;
        db = (SkPacked32ToB16(sc) * src_scale + SkGetPackedB16(dc) * dst_scale) >> 8;
    }
    *dst = SkPackRGB16(dr, dg, db);
}
static void merge_src_with_blur(uint8_t dst[], int dstRB,
                                const uint8_t src[], int srcRB,
                                const uint8_t blur[], int blurRB,
                                int sw, int sh) {
    dstRB -= sw;
    srcRB -= sw;
    blurRB -= sw;
    while (--sh >= 0) {
        for (int x = sw - 1; x >= 0; --x) {
            *dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src)));
            dst += 1;
            src += 1;
            blur += 1;
        }
        dst += dstRB;
        src += srcRB;
        blur += blurRB;
    }
}
Пример #19
0
bool SkColorShader::setContext(const SkBitmap& device, const SkPaint& paint,
                               const SkMatrix& matrix) {
    if (!this->INHERITED::setContext(device, paint, matrix)) {
        return false;
    }

    SkColor c;
    unsigned a;
    
    if (fInheritColor) {
        c = paint.getColor();
        a = SkColorGetA(c);
    } else {
        c = fColor;
        a = SkAlphaMul(SkColorGetA(c), SkAlpha255To256(paint.getAlpha()));
    }

    unsigned r = SkColorGetR(c);
    unsigned g = SkColorGetG(c);
    unsigned b = SkColorGetB(c);

    // we want this before we apply any alpha
    fColor16 = SkPack888ToRGB16(r, g, b);

    if (a != 255) {
        r = SkMulDiv255Round(r, a);
        g = SkMulDiv255Round(g, a);
        b = SkMulDiv255Round(b, a);
    }
    fPMColor = SkPackARGB32(a, r, g, b);

    fFlags = kConstInY32_Flag;
    if (255 == a) {
        fFlags |= kOpaqueAlpha_Flag;
        if (paint.isDither() == false) {
            fFlags |= kHasSpan16_Flag;
        }
    }

    return true;
}
void SkAvoidXfermode::xfer32(SkPMColor dst[], const SkPMColor src[], int count,
                             const SkAlpha aa[])
{
    unsigned    opR = SkColorGetR(fOpColor);
    unsigned    opG = SkColorGetG(fOpColor);
    unsigned    opB = SkColorGetB(fOpColor);
    uint32_t    mul = fDistMul;
    uint32_t    sub = (fDistMul - (1 << 14)) << 8;

    int MAX, mask;

    if (kTargetColor_Mode == fMode) {
        mask = -1;
        MAX = 255;
    } else {
        mask = 0;
        MAX = 0;
    }

    for (int i = 0; i < count; i++) {
        int d = color_dist32(dst[i], opR, opG, opB);
        // now reverse d if we need to
        d = MAX + (d ^ mask) - mask;
        SkASSERT((unsigned)d <= 255);
        d = Accurate255To256(d);

        d = scale_dist_14(d, mul, sub);
        SkASSERT(d <= 256);

        if (d > 0) {
            if (NULL != aa) {
                d = SkAlphaMul(d, Accurate255To256(*aa++));
                if (0 == d) {
                    continue;
                }
            }
            dst[i] = SkFourByteInterp(src[i], dst[i], d);
        }
    }
}
void SkAvoidXfermode::xfer4444(uint16_t dst[], const SkPMColor src[], int count,
                               const SkAlpha aa[])
{
    unsigned    opR = SkColorGetR(fOpColor) >> 4;
    unsigned    opG = SkColorGetG(fOpColor) >> 4;
    unsigned    opB = SkColorGetB(fOpColor) >> 4;
    uint32_t    mul = fDistMul;
    uint32_t    sub = (fDistMul - (1 << 14)) << 4;

    int MAX, mask;

    if (kTargetColor_Mode == fMode) {
        mask = -1;
        MAX = 15;
    } else {
        mask = 0;
        MAX = 0;
    }

    for (int i = 0; i < count; i++) {
        int d = color_dist4444(dst[i], opR, opG, opB);
        // now reverse d if we need to
        d = MAX + (d ^ mask) - mask;
        SkASSERT((unsigned)d <= 15);
        // convert from 0..15 to 0..16
        d += d >> 3;
        d = scale_dist_14(d, mul, sub);
        SkASSERT(d <= 16);

        if (d > 0) {
            if (NULL != aa) {
                d = SkAlphaMul(d, Accurate255To256(*aa++));
                if (0 == d) {
                    continue;
                }
            }
            dst[i] = SkBlend4444(SkPixel32ToPixel4444(src[i]), dst[i], d);
        }
    }
}
Пример #22
0
void SkAvoidXfermode::xfer16(uint16_t dst[], const SkPMColor src[], int count,
                             const SkAlpha aa[]) const {
    unsigned    opR = SkColorGetR(fOpColor) >> (8 - SK_R16_BITS);
    unsigned    opG = SkColorGetG(fOpColor) >> (8 - SK_G16_BITS);
    unsigned    opB = SkColorGetB(fOpColor) >> (8 - SK_R16_BITS);
    uint32_t    mul = fDistMul;
    uint32_t    sub = (fDistMul - (1 << 14)) << SK_R16_BITS;

    int MAX, mask;

    if (kTargetColor_Mode == fMode) {
        mask = -1;
        MAX = 31;
    } else {
        mask = 0;
        MAX = 0;
    }

    for (int i = 0; i < count; i++) {
        int d = color_dist16(dst[i], opR, opG, opB);
        // now reverse d if we need to
        d = MAX + (d ^ mask) - mask;
        SkASSERT((unsigned)d <= 31);
        // convert from 0..31 to 0..32
        d += d >> 4;
        d = scale_dist_14(d, mul, sub);
        SkASSERT(d <= 32);

        if (d > 0) {
            if (aa) {
                d = SkAlphaMul(d, Accurate255To256(*aa++));
                if (0 == d) {
                    continue;
                }
            }
            dst[i] = SkBlend3216(src[i], dst[i], d);
        }
    }
}
Пример #23
0
// our std SkAlpha255To256
static int test_srcover0(unsigned dst, unsigned alpha) {
    return alpha + SkAlphaMul(dst, SkAlpha255To256(255 - alpha));
}
Пример #24
0
void SkTransparentShader::shadeSpan(int x, int y, SkPMColor span[], int count) {
    unsigned scale = SkAlpha255To256(fAlpha);

    switch (fDevice->getConfig()) {
        case SkBitmap::kARGB_8888_Config:
            if (scale == 256) {
                SkPMColor* src = fDevice->getAddr32(x, y);
                if (src != span) {
                    memcpy(span, src, count * sizeof(SkPMColor));
                }
            } else {
                const SkPMColor* src = fDevice->getAddr32(x, y);
                for (int i = count - 1; i >= 0; --i) {
                    span[i] = SkAlphaMulQ(src[i], scale);
                }
            }
            break;
        case SkBitmap::kRGB_565_Config: {
            const uint16_t* src = fDevice->getAddr16(x, y);
            if (scale == 256) {
                for (int i = count - 1; i >= 0; --i) {
                    span[i] = SkPixel16ToPixel32(src[i]);
                }
            } else {
                unsigned alpha = fAlpha;
                for (int i = count - 1; i >= 0; --i) {
                    uint16_t c = src[i];
                    unsigned r = SkPacked16ToR32(c);
                    unsigned g = SkPacked16ToG32(c);
                    unsigned b = SkPacked16ToB32(c);

                    span[i] = SkPackARGB32( alpha,
                                            SkAlphaMul(r, scale),
                                            SkAlphaMul(g, scale),
                                            SkAlphaMul(b, scale));
                }
            }
            break;
        }
        case SkBitmap::kARGB_4444_Config: {
            const uint16_t* src = fDevice->getAddr16(x, y);
            if (scale == 256) {
                for (int i = count - 1; i >= 0; --i) {
                    span[i] = SkPixel4444ToPixel32(src[i]);
                }
            } else {
                unsigned scale16 = scale >> 4;
                for (int i = count - 1; i >= 0; --i) {
                    uint32_t c = SkExpand_4444(src[i]) * scale16;
                    span[i] = SkCompact_8888(c);
                }
            }
            break;
        }
        case SkBitmap::kIndex8_Config:
            SkDEBUGFAIL("index8 not supported as a destination device");
            break;
        case SkBitmap::kA8_Config: {
            const uint8_t* src = fDevice->getAddr8(x, y);
            if (scale == 256) {
                for (int i = count - 1; i >= 0; --i) {
                    span[i] = SkPackARGB32(src[i], 0, 0, 0);
                }
            } else {
                for (int i = count - 1; i >= 0; --i) {
                    span[i] = SkPackARGB32(SkAlphaMul(src[i], scale), 0, 0, 0);
                }
            }
            break;
        }
        case SkBitmap::kA1_Config:
            SkDEBUGFAIL("kA1_Config umimplemented at this time");
            break;
        default:    // to avoid warnings
            break;
    }
}
Пример #25
0
// faster hack +1
static int test_srcover1(unsigned dst, unsigned alpha) {
    return alpha + SkAlphaMul(dst, 256 - alpha);
}