Пример #1
0
std::string VulkanBase::getWindowTitle() {
	std::string device(deviceProperties.deviceName);
	std::string windowTitle;
	windowTitle = title + " - " + device + " - " + std::to_string(frameCounter) + " fps";
	return windowTitle;
}
Пример #2
0
void diskiing_device::device_start()
{
	m_rom = device().machine().root_device().memregion(this->subtag(DISKII_ROM_REGION).c_str())->base();
}
Пример #3
0
void dio16_98603b_device::device_reset()
{
		m_rom = device().machine().root_device().memregion(this->subtag(HP98603B_ROM_REGION).c_str())->base();
		m_dio->install_memory(0x100000, 0x1fffff, read16_delegate(FUNC(dio16_98603b_device::rom_r), this),
					  write16_delegate(FUNC(dio16_98603b_device::rom_w), this));
}
Пример #4
0
bool SharePlugin::receivePackage(const NetworkPackage& np)
{
/*
    //TODO: Write a test like this
    if (np.type() == PACKAGE_TYPE_PING) {

        qCDebug(KDECONNECT_PLUGIN_SHARE) << "sending file" << (QDesktopServices::storageLocation(QDesktopServices::HomeLocation) + "/.bashrc");

        NetworkPackage out(PACKAGE_TYPE_SHARE_REQUEST);
        out.set("filename", mDestinationDir + "itworks.txt");
        AutoClosingQFile* file = new AutoClosingQFile(QDesktopServices::storageLocation(QDesktopServices::HomeLocation) + "/.bashrc"); //Test file to transfer

        out.setPayload(file, file->size());

        device()->sendPackage(out);

        return true;

    }
*/

    qCDebug(KDECONNECT_PLUGIN_SHARE) << "File transfer";

    if (np.hasPayload()) {
        //qCDebug(KDECONNECT_PLUGIN_SHARE) << "receiving file";
        const QString filename = np.get<QString>(QStringLiteral("filename"), QString::number(QDateTime::currentMSecsSinceEpoch()));
        const QUrl dir = destinationDir().adjusted(QUrl::StripTrailingSlash);
        QUrl destination(dir.toString() + '/' + filename);
        if (destination.isLocalFile() && QFile::exists(destination.toLocalFile())) {
            destination = QUrl(dir.toString() + '/' + KIO::suggestName(dir, filename));
        }

        FileTransferJob* job = np.createPayloadTransferJob(destination);
        job->setOriginName(device()->name() + ": " + filename);
        connect(job, &KJob::result, this, &SharePlugin::finished);
        KIO::getJobTracker()->registerJob(job);
        job->start();
    } else if (np.has(QStringLiteral("text"))) {
        QString text = np.get<QString>(QStringLiteral("text"));
        if (!QStandardPaths::findExecutable(QStringLiteral("kate")).isEmpty()) {
            QProcess* proc = new QProcess();
            connect(proc, SIGNAL(finished(int)), proc, SLOT(deleteLater()));
            proc->start(QStringLiteral("kate"), QStringList(QStringLiteral("--stdin")));
            proc->write(text.toUtf8());
            proc->closeWriteChannel();
        } else {
            QTemporaryFile tmpFile;
            tmpFile.setAutoRemove(false);
            tmpFile.open();
            tmpFile.write(text.toUtf8());
            tmpFile.close();

            const QUrl url = QUrl::fromLocalFile(tmpFile.fileName());
            Q_EMIT shareReceived(url);
            QDesktopServices::openUrl(url);
        }
    } else if (np.has(QStringLiteral("url"))) {
        QUrl url = QUrl::fromEncoded(np.get<QByteArray>(QStringLiteral("url")));
        QDesktopServices::openUrl(url);
        Q_EMIT shareReceived(url);
    } else {
        qCDebug(KDECONNECT_PLUGIN_SHARE) << "Error: Nothing attached!";
    }

    return true;

}
Пример #5
0
int main()
{
  //
  // Create a domain from file
  //
  viennamini::MeshTriangular2DType           mesh;
  viennamini::SegmentationTriangular2DType   segments(mesh);
  viennamini::StorageType                    storage;

  try
  {
    viennagrid::io::netgen_reader my_reader;
//    my_reader(mesh, segments, "../external/ViennaDeviceCollection/nin2d/nin2d.mesh");
    my_reader(mesh, segments, "/home/weinbub/git/ViennaMini/external/ViennaDeviceCollection/nin2d/nin2d.mesh");
  }
  catch (...)
  {
    std::cerr << "File-Reader failed. Aborting program..." << std::endl;
    return EXIT_FAILURE;
  }

  //
  // scale to nanometer
  //
  viennagrid::scale(mesh, 1e-9);

  //
  // Prepare material library
  //
  viennamini::MatLibPugixmlType matlib;
  matlib.load("/home/weinbub/git/ViennaMini/external/ViennaMaterials/database/materials.xml");

  //
  // Create a device and a config object
  //
  viennamini::DeviceTriangular2DType device(mesh, segments, storage);
  viennamini::config config;

  //
  // Prepare device, i.e., assign doping and segment roles,
  // e.g., oxide, semiconductor, contact
  //
  prepare(device);

  //
  // Assign contact values
  //
  prepare_boundary_conditions(config);

  //
  // Set simulation parameters
  //
  config.temperature()                        = 300;
  config.damping()                            = 1.0;
  config.linear_breaktol()                    = 1.0E-13;
  config.linear_iterations()                  = 700;
  config.nonlinear_iterations()               = 100;
  config.nonlinear_breaktol()                 = 1.0E-3;
  config.initial_guess_smoothing_iterations() = 4;

  //
  // Create a simulator object
  //
  viennamini::SimulatorTriangular2DType sim(device, matlib, config);

  //
  // Run the simulation
  //
  sim();

  // Write results to vtk files
  sim.write_result("nin2d");


  std::cout << "********************************************" << std::endl;
  std::cout << "* NIN2D simulation finished successfully! *" << std::endl;
  std::cout << "********************************************" << std::endl;
  return EXIT_SUCCESS;
}
Пример #6
0
void Event::reset() { EXPECT(vkResetEvent(device(), handle()) == VK_SUCCESS); }
Пример #7
0
void DescriptorPool::reset() {
    EXPECT(vkResetDescriptorPool(device(), handle(), 0) == VK_SUCCESS);
}
Пример #8
0
int
main(void)
{
    //float a = 23456.0f;
    float a = 3.f;

    // test the poclu's half conversion functions
    printf("through conversion: %.0f\n", 
           poclu_cl_half_to_float(poclu_float_to_cl_half(42.0f)));

    try {
        std::vector<cl::Platform> platformList;

        // Pick platform
        cl::Platform::get(&platformList);

        // Pick first platform
        cl_context_properties cprops[] = {
            CL_CONTEXT_PLATFORM, (cl_context_properties)(platformList[0])(), 0};
        cl::Context context(CL_DEVICE_TYPE_GPU, cprops);

        // Query the set of devices attched to the context
        std::vector<cl::Device> devices = context.getInfo<CL_CONTEXT_DEVICES>();
        
        assert (devices.size() == 1);

        cl::Device device = devices.at(0);

        assert (strncmp(device.getInfo<CL_DEVICE_NAME>().c_str(), "ttasim", 6)==0 );

        a = poclu_bswap_cl_float (device(), a);

        // Create and program from source
        cl::Program::Sources sources(1, std::make_pair(kernelSourceCode, 0));
        cl::Program program(context, sources);

        // Build program
        program.build(devices);

        // Create kernel object
        cl::Kernel kernel(program, "test_kernel");

        // Set kernel args
        kernel.setArg(0, a);

        // Create command queue
        cl::CommandQueue queue(context, devices[0], CL_QUEUE_PROFILING_ENABLE);
 
        cl::Event enqEvent;

        // Do the work
        queue.enqueueNDRangeKernel(
            kernel, 
            cl::NullRange, 
            cl::NDRange(8),
            cl::NullRange,
            NULL, &enqEvent);
	queue.finish();
 
        assert (enqEvent.getInfo<CL_EVENT_COMMAND_EXECUTION_STATUS>() == CL_COMPLETE);

        assert (
            enqEvent.getProfilingInfo<CL_PROFILING_COMMAND_QUEUED>() <=
            enqEvent.getProfilingInfo<CL_PROFILING_COMMAND_SUBMIT>());

        assert (
            enqEvent.getProfilingInfo<CL_PROFILING_COMMAND_SUBMIT>() <=
            enqEvent.getProfilingInfo<CL_PROFILING_COMMAND_START>());

        assert (
            enqEvent.getProfilingInfo<CL_PROFILING_COMMAND_START>() <
            enqEvent.getProfilingInfo<CL_PROFILING_COMMAND_END>());

#if 0
        std::cerr << "exec time: " 
                  << enqEvent.getProfilingInfo<CL_PROFILING_COMMAND_END>() -
            enqEvent.getProfilingInfo<CL_PROFILING_COMMAND_START>() << std::endl;
#endif
    } 
    catch (cl::Error err) {
         std::cerr
             << "ERROR: "
             << err.what()
             << "("
             << err.err()
             << ")"
             << std::endl;

         return EXIT_FAILURE;
    }

    return EXIT_SUCCESS;
}
Пример #9
0
static void TestDeferredCanvasBitmapCaching(skiatest::Reporter* reporter) {
    SkBitmap store;
    store.setConfig(SkBitmap::kARGB_8888_Config, 100, 100);
    store.allocPixels();
    SkDevice device(store);
    NotificationCounter notificationCounter;
    SkDeferredCanvas canvas(&device);
    canvas.setNotificationClient(&notificationCounter);

    const int imageCount = 2;
    SkBitmap sourceImages[imageCount];
    for (int i = 0; i < imageCount; i++)
    {
        sourceImages[i].setConfig(SkBitmap::kARGB_8888_Config, 100, 100);
        sourceImages[i].allocPixels();
    }

    size_t bitmapSize = sourceImages[0].getSize();

    canvas.drawBitmap(sourceImages[0], 0, 0, NULL);
    REPORTER_ASSERT(reporter, 1 == notificationCounter.fStorageAllocatedChangedCount);
    // stored bitmap + drawBitmap command
    REPORTER_ASSERT(reporter, canvas.storageAllocatedForRecording() > bitmapSize);

    // verify that nothing can be freed at this point
    REPORTER_ASSERT(reporter, 0 == canvas.freeMemoryIfPossible(~0U));

    // verify that flush leaves image in cache
    REPORTER_ASSERT(reporter, 0 == notificationCounter.fFlushedDrawCommandsCount);
    REPORTER_ASSERT(reporter, 0 == notificationCounter.fPrepareForDrawCount);
    canvas.flush();
    REPORTER_ASSERT(reporter, 1 == notificationCounter.fFlushedDrawCommandsCount);
    REPORTER_ASSERT(reporter, 1 == notificationCounter.fPrepareForDrawCount);
    REPORTER_ASSERT(reporter, canvas.storageAllocatedForRecording() >= bitmapSize);

    // verify that after a flush, cached image can be freed
    REPORTER_ASSERT(reporter, canvas.freeMemoryIfPossible(~0U) >= bitmapSize);

    // Verify that caching works for avoiding multiple copies of the same bitmap
    canvas.drawBitmap(sourceImages[0], 0, 0, NULL);
    REPORTER_ASSERT(reporter, 2 == notificationCounter.fStorageAllocatedChangedCount);
    canvas.drawBitmap(sourceImages[0], 0, 0, NULL);
    REPORTER_ASSERT(reporter, 2 == notificationCounter.fStorageAllocatedChangedCount);
    REPORTER_ASSERT(reporter, 1 == notificationCounter.fFlushedDrawCommandsCount);
    REPORTER_ASSERT(reporter, canvas.storageAllocatedForRecording() < 2 * bitmapSize);

    // Verify partial eviction based on bytesToFree
    canvas.drawBitmap(sourceImages[1], 0, 0, NULL);
    REPORTER_ASSERT(reporter, 1 == notificationCounter.fFlushedDrawCommandsCount);
    canvas.flush();
    REPORTER_ASSERT(reporter, 2 == notificationCounter.fFlushedDrawCommandsCount);
    REPORTER_ASSERT(reporter, canvas.storageAllocatedForRecording() > 2 * bitmapSize);
    size_t bytesFreed = canvas.freeMemoryIfPossible(1);
    REPORTER_ASSERT(reporter, 2 == notificationCounter.fFlushedDrawCommandsCount);
    REPORTER_ASSERT(reporter,  bytesFreed >= bitmapSize);
    REPORTER_ASSERT(reporter,  bytesFreed < 2*bitmapSize);

    // Verifiy that partial purge works, image zero is in cache but not reffed by
    // a pending draw, while image 1 is locked-in.
    canvas.freeMemoryIfPossible(~0U);
    REPORTER_ASSERT(reporter, 2 == notificationCounter.fFlushedDrawCommandsCount);
    canvas.drawBitmap(sourceImages[0], 0, 0, NULL);
    canvas.flush();
    canvas.drawBitmap(sourceImages[1], 0, 0, NULL);
    bytesFreed = canvas.freeMemoryIfPossible(~0U);
    // only one bitmap should have been freed.
    REPORTER_ASSERT(reporter,  bytesFreed >= bitmapSize);
    REPORTER_ASSERT(reporter,  bytesFreed < 2*bitmapSize);
    // Clear for next test
    canvas.flush();
    canvas.freeMemoryIfPossible(~0U);
    REPORTER_ASSERT(reporter, canvas.storageAllocatedForRecording() < bitmapSize);

    // Verify the image cache is sensitive to genID bumps
    canvas.drawBitmap(sourceImages[1], 0, 0, NULL);
    sourceImages[1].notifyPixelsChanged();
    canvas.drawBitmap(sourceImages[1], 0, 0, NULL);
    REPORTER_ASSERT(reporter, canvas.storageAllocatedForRecording() > 2*bitmapSize);

    // Verify that nothing in this test caused commands to be skipped
    REPORTER_ASSERT(reporter, 0 == notificationCounter.fSkippedPendingDrawCommandsCount);
}
Пример #10
0
 /** @brief Blocks until all kernels on the device have finished
 */
 void finish()
 {
   clFinish(device().queue().get());
 }
Пример #11
0
void device_vcs_cart_interface::ram_alloc(UINT32 size)
{
	m_ram.resize(size);
	device().save_item(NAME(m_ram));
}
Пример #12
0
 /** @brief Flush the device command queue, i.e. wait until all kernels in the command queue have started.
 */
 void flush()
 {
   clFlush(device().queue().get());
 }
Пример #13
0
void device_a2eauxslot_card_interface::set_a2eauxslot_device()
{
	m_a2eauxslot = dynamic_cast<a2eauxslot_device *>(device().machine().device(m_a2eauxslot_tag));
	m_a2eauxslot->add_a2eauxslot_card(this);
}
Пример #14
0
void EWingInput::feedBack(quint32 input, quint32 channel, uchar value)
{
    EWing* ewing = device(input);
    if (ewing != NULL)
        ewing->feedBack(channel, value);
}
Пример #15
0
DeviceMemory::~DeviceMemory() {
    if (initialized())
        vkFreeMemory(device(), handle(), NULL);
}
Пример #16
0
static void TestDeferredCanvasFreshFrame(skiatest::Reporter* reporter) {
    SkBitmap store;
    SkRect fullRect;
    fullRect.setXYWH(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(gWidth),
        SkIntToScalar(gHeight));
    SkRect partialRect;
    partialRect.setXYWH(SkIntToScalar(0), SkIntToScalar(0),
        SkIntToScalar(1), SkIntToScalar(1));
    create(&store, SkBitmap::kARGB_8888_Config, 0xFFFFFFFF);
    SkDevice device(store);
    SkDeferredCanvas canvas(&device);

    // verify that frame is intially fresh
    REPORTER_ASSERT(reporter, canvas.isFreshFrame());
    // no clearing op since last call to isFreshFrame -> not fresh
    REPORTER_ASSERT(reporter, !canvas.isFreshFrame());

    // Verify that clear triggers a fresh frame
    canvas.clear(0x00000000);
    REPORTER_ASSERT(reporter, canvas.isFreshFrame());

    // Verify that clear with saved state triggers a fresh frame
    canvas.save(SkCanvas::kMatrixClip_SaveFlag);
    canvas.clear(0x00000000);
    canvas.restore();
    REPORTER_ASSERT(reporter, canvas.isFreshFrame());

    // Verify that clear within a layer does NOT trigger a fresh frame
    canvas.saveLayer(NULL, NULL, SkCanvas::kARGB_ClipLayer_SaveFlag);
    canvas.clear(0x00000000);
    canvas.restore();
    REPORTER_ASSERT(reporter, !canvas.isFreshFrame());

    // Verify that a clear with clipping triggers a fresh frame
    // (clear is not affected by clipping)
    canvas.save(SkCanvas::kMatrixClip_SaveFlag);
    canvas.clipRect(partialRect, SkRegion::kIntersect_Op, false);
    canvas.clear(0x00000000);
    canvas.restore();
    REPORTER_ASSERT(reporter, canvas.isFreshFrame());

    // Verify that full frame rects with different forms of opaque paint
    // trigger frames to be marked as fresh
    {
        SkPaint paint;
        paint.setStyle( SkPaint::kFill_Style );
        paint.setAlpha( 255 );
        canvas.drawRect(fullRect, paint);
        REPORTER_ASSERT(reporter, canvas.isFreshFrame());
    }
    {
        SkPaint paint;
        paint.setStyle( SkPaint::kFill_Style );
        paint.setAlpha( 255 );
        paint.setXfermodeMode(SkXfermode::kSrcIn_Mode);
        canvas.drawRect(fullRect, paint);
        REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
    }
    {
        SkPaint paint;
        paint.setStyle( SkPaint::kFill_Style );
        SkBitmap bmp;
        create(&bmp, SkBitmap::kARGB_8888_Config, 0xFFFFFFFF);
        bmp.setIsOpaque(true);
        SkShader* shader = SkShader::CreateBitmapShader(bmp,
            SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
        paint.setShader(shader)->unref();
        canvas.drawRect(fullRect, paint);
        REPORTER_ASSERT(reporter, canvas.isFreshFrame());
    }

    // Verify that full frame rects with different forms of non-opaque paint
    // do not trigger frames to be marked as fresh
    {
        SkPaint paint;
        paint.setStyle( SkPaint::kFill_Style );
        paint.setAlpha( 254 );
        canvas.drawRect(fullRect, paint);
        REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
    }
    {
        SkPaint paint;
        paint.setStyle( SkPaint::kFill_Style );
        SkBitmap bmp;
        create(&bmp, SkBitmap::kARGB_8888_Config, 0xFFFFFFFF);
        bmp.setIsOpaque(false);
        SkShader* shader = SkShader::CreateBitmapShader(bmp,
            SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
        paint.setShader(shader)->unref();
        canvas.drawRect(fullRect, paint);
        REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
    }

    // Verify that incomplete coverage does not trigger a fresh frame
    {
        SkPaint paint;
        paint.setStyle(SkPaint::kFill_Style);
        paint.setAlpha(255);
        canvas.drawRect(partialRect, paint);
        REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
    }

    // Verify that incomplete coverage due to clipping does not trigger a fresh
    // frame
    {
        canvas.save(SkCanvas::kMatrixClip_SaveFlag);
        canvas.clipRect(partialRect, SkRegion::kIntersect_Op, false);
        SkPaint paint;
        paint.setStyle(SkPaint::kFill_Style);
        paint.setAlpha(255);
        canvas.drawRect(fullRect, paint);
        REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
    }

    // Verify that stroked rect does not trigger a fresh frame
    {
        SkPaint paint;
        paint.setStyle( SkPaint::kStroke_Style );
        paint.setAlpha( 255 );
        canvas.drawRect(fullRect, paint);
        REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
    }

    // Verify kSrcMode triggers a fresh frame even with transparent color
    {
        SkPaint paint;
        paint.setStyle( SkPaint::kFill_Style );
        paint.setAlpha( 100 );
        paint.setXfermodeMode(SkXfermode::kSrc_Mode);
        canvas.drawRect(fullRect, paint);
        REPORTER_ASSERT(reporter, !canvas.isFreshFrame());
    }
}
Пример #17
0
void DeviceMemory::unmap() const { vkUnmapMemory(device(), handle()); }
Пример #18
0
/*!
    Returns true if this QDriveInfo object refers to the same drive or volume
    as the \a other; otherwise returns false.

    Note that the result of comparing two invalid QDriveInfo objects is always positive.

    \sa operator!=()
*/
bool QDriveInfo::operator==(const QDriveInfo &other) const
{
    if (d == other.d)
        return true;
    return device() == other.device();
}
Пример #19
0
void Image::bind_memory(const DeviceMemory &mem, VkDeviceSize mem_offset) {
    EXPECT(vkBindImageMemory(device(), handle(), mem.handle(), mem_offset) ==
           VK_SUCCESS);
}
Пример #20
0
bool QGLContext::chooseContext(const QGLContext* shareContext)
{
        Q_D(QGLContext);

    // Validate the device.
    if (!device())
        return false;
    int devType = device()->devType();
    if (devType != QInternal::Pixmap && devType != QInternal::Image && devType != QInternal::Widget) {
        qWarning("QGLContext::chooseContext(): Cannot create QGLContext's for paint device type %d", devType);
        return false;
    }

    // Get the display and initialize it.
    d->eglContext = new QEglContext();
    d->ownsEglContext = true;
    d->eglContext->setApi(QEgl::OpenGL);

    // Construct the configuration we need for this surface.
    QEglProperties configProps;
    qt_eglproperties_set_glformat(configProps, d->glFormat);
    configProps.setDeviceType(devType);
    configProps.setPaintDeviceFormat(device());
    configProps.setRenderableType(QEgl::OpenGL);

    // Search for a matching configuration, reducing the complexity
    // each time until we get something that matches.
    if (!d->eglContext->chooseConfig(configProps)) {
        delete d->eglContext;
        d->eglContext = 0;
        return false;
    }

    // Inform the higher layers about the actual format properties.
    qt_glformat_from_eglconfig(d->glFormat, d->eglContext->config());

    // Create a new context for the configuration.
    if (!d->eglContext->createContext
            (shareContext ? shareContext->d_func()->eglContext : 0)) {
        delete d->eglContext;
        d->eglContext = 0;
        return false;
    }
    d->sharing = d->eglContext->isSharing();
    if (d->sharing && shareContext)
        const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;

#if defined(EGL_VERSION_1_1)
    if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget)
        eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval());
#endif

    // Create the EGL surface to draw into.
    d->eglSurface = d->eglContext->createSurface(device());
    if (d->eglSurface == EGL_NO_SURFACE) {
        delete d->eglContext;
        d->eglContext = 0;
        return false;
    }

    return true;

}
Пример #21
0
QString SharePlugin::dbusPath() const
{
    return "/modules/kdeconnect/devices/" + device()->id() + "/share";
}
Пример #22
0
GpuDevice GraphicsInstance::CreateGpuDevice(int , bool, bool)
{

  auto canPresent = [](vk::PhysicalDevice dev)
  {
    auto queueProperties = dev.getQueueFamilyProperties();
    for (auto&& queueProp : queueProperties)
    {
      for (uint32_t i = 0; i < queueProp.queueCount(); ++i)
      {
#if defined(PLATFORM_WINDOWS)
        if (dev.getWin32PresentationSupportKHR(i))
#endif
        {
          return true;
        }
      }
    }
    return false;
  };
  int devId = 0;
  for (devId = 0; devId < m_devices.size(); ++devId)
  {
    if (canPresent(m_devices[devId]))
      break;
  }
  auto&& physDev = m_devices[devId]; // assuming first device is best
  // layers
  std::vector<vk::LayerProperties> devLayers;
  physDev.enumerateDeviceLayerProperties(devLayers);
  std::vector<const char*> layers;
  {
    // lunargvalidation list order
    F_LOG("Enabled Vulkan debug layers for device:\n");
    for (auto&& it : layerOrder)
    {
      auto found = std::find_if(devLayers.begin(), devLayers.end(), [&](const vk::LayerProperties& layer)
      {
        return it == layer.layerName();
      });
      if (found != devLayers.end())
      {
        layers.push_back(it.c_str());
        m_layers.push_back(*found);
        F_LOG("%s\n", found->layerName());
      }
    }
  }
  // extensions
  std::vector<vk::ExtensionProperties> devExts;
  auto res = physDev.enumerateDeviceExtensionProperties("", devExts);
  if (res != vk::Result::eSuccess)
  {
    auto error = vk::getString(res);
    F_LOG("Device creation error: %s\n", error.c_str());
  }

  std::vector<const char*> extensions;
  {
    // lunargvalidation list order
    F_LOG("Enabled Vulkan extensions for device:\n");

    for (auto&& it : devExtOrder)
    {
      auto found = std::find_if(devExts.begin(), devExts.end(), [&](const vk::ExtensionProperties& layer)
      {
        return it == layer.extensionName();
      });
      if (found != devExts.end())
      {
        extensions.push_back(it.c_str());
        m_extensions.push_back(*found);
        F_LOG("found %s\n", found->extensionName());
      }
    }
  }
  // queue


  //auto queueProperties = vk::getPhysicalDeviceQueueFamilyProperties(physDev);
  auto queueProperties = physDev.getQueueFamilyProperties();
  std::vector<vk::DeviceQueueCreateInfo> queueInfos;
  uint32_t i = 0;
  std::vector<std::vector<float>> priorities;
  for (auto&& queueProp : queueProperties)
  {
    priorities.push_back(std::vector<float>());
    for (size_t k = 0; k < queueProp.queueCount(); ++k)
    {
      priorities[i].push_back(1.f);
    }
    vk::DeviceQueueCreateInfo queueInfo = vk::DeviceQueueCreateInfo()
      .sType(vk::StructureType::eDeviceQueueCreateInfo)
      .queueFamilyIndex(i)
      .queueCount(queueProp.queueCount())
      .pQueuePriorities(priorities[i].data());
    // queue priorities go here.
    queueInfos.push_back(queueInfo);
    ++i;
  }

  auto features = physDev.getFeatures();

  auto device_info = vk::DeviceCreateInfo()
    .sType(vk::StructureType::eDeviceCreateInfo)
    .queueCreateInfoCount(static_cast<uint32_t>(queueInfos.size()))
    .pQueueCreateInfos(queueInfos.data())
    .enabledLayerCount(static_cast<uint32_t>(layers.size()))
    .ppEnabledLayerNames(layers.data())
    .enabledExtensionCount(static_cast<uint32_t>(extensions.size()))
    .ppEnabledExtensionNames(extensions.data())
    .pEnabledFeatures(&features);


  auto dev = physDev.createDevice(device_info, m_alloc_info);
  FazPtrVk<vk::Device> device(dev, [=](vk::Device ist)
  {
    ist.destroy(&m_alloc_info);
  });

  return GpuDevice(device, m_alloc_info, false);
}
Пример #23
0
bool SensorService::threadLoop()
{
    LOGD("nuSensorService thread starting...");

    const size_t numEventMax = 16 * (1 + mVirtualSensorList.size());
    sensors_event_t buffer[numEventMax];
    sensors_event_t scratch[numEventMax];
    SensorDevice& device(SensorDevice::getInstance());
    const size_t vcount = mVirtualSensorList.size();

    ssize_t count;
    do {
        count = device.poll(buffer, numEventMax);
        if (count<0) {
            LOGE("sensor poll failed (%s)", strerror(-count));
            break;
        }

        recordLastValue(buffer, count);

        // handle virtual sensors
        if (count && vcount) {
            sensors_event_t const * const event = buffer;
            const DefaultKeyedVector<int, SensorInterface*> virtualSensors(
                    getActiveVirtualSensors());
            const size_t activeVirtualSensorCount = virtualSensors.size();
            if (activeVirtualSensorCount) {
                size_t k = 0;
                SensorFusion& fusion(SensorFusion::getInstance());
                if (fusion.isEnabled()) {
                    for (size_t i=0 ; i<size_t(count) ; i++) {
                        fusion.process(event[i]);
                    }
                }
                for (size_t i=0 ; i<size_t(count) ; i++) {
                    for (size_t j=0 ; j<activeVirtualSensorCount ; j++) {
                        sensors_event_t out;
                        if (virtualSensors.valueAt(j)->process(&out, event[i])) {
                            buffer[count + k] = out;
                            k++;
                        }
                    }
                }
                if (k) {
                    // record the last synthesized values
                    recordLastValue(&buffer[count], k);
                    count += k;
                    // sort the buffer by time-stamps
                    sortEventBuffer(buffer, count);
                }
            }
        }

        // send our events to clients...
        const SortedVector< wp<SensorEventConnection> > activeConnections(
                getActiveConnections());
        size_t numConnections = activeConnections.size();
        for (size_t i=0 ; i<numConnections ; i++) {
            sp<SensorEventConnection> connection(
                    activeConnections[i].promote());
            if (connection != 0) {
                connection->sendEvents(buffer, count, scratch);
            }
        }
    } while (count >= 0 || Thread::exitPending());

<<<<<<< HEAD
Пример #24
0
/*-------------------------------------------------
    battery_save - stores the battery
    backed RAM for an image. The file name is
    created from the machine driver name and the
    image name.
-------------------------------------------------*/
void device_image_interface::battery_save(const void *buffer, int length)
{
	std::string fname = std::string(device().machine().system().name).append(PATH_SEPARATOR).append(m_basename_noext.c_str()).append(".nv");

	image_battery_save_by_name(device().machine().options(), fname.c_str(), buffer, length);
}
Пример #25
0
void
CanvasLayerD3D10::Initialize(const Data& aData)
{
  NS_ASSERTION(mSurface == nullptr, "BasicCanvasLayer::Initialize called twice!");

  if (aData.mSurface) {
    mSurface = aData.mSurface;
    NS_ASSERTION(!aData.mGLContext && !aData.mDrawTarget,
                 "CanvasLayer can't have both surface and WebGLContext/DrawTarget");
    mNeedsYFlip = false;
    mDataIsPremultiplied = true;
  } else if (aData.mGLContext) {
    mGLContext = aData.mGLContext;
    NS_ASSERTION(mGLContext->IsOffscreen(), "Canvas GLContext must be offscreen.");
    mDataIsPremultiplied = aData.mIsGLAlphaPremult;
    mNeedsYFlip = true;

    GLScreenBuffer* screen = mGLContext->Screen();
    SurfaceStreamType streamType =
        SurfaceStream::ChooseGLStreamType(SurfaceStream::MainThread,
                                          screen->PreserveBuffer());

    SurfaceFactory_GL* factory = nullptr;
    if (!mForceReadback) {
      factory = SurfaceFactory_ANGLEShareHandle::Create(mGLContext,
                                                        device(),
                                                        screen->Caps());
    }

    if (factory) {
      screen->Morph(factory, streamType);
    }
  } else if (aData.mDrawTarget) {
    mDrawTarget = aData.mDrawTarget;
    mNeedsYFlip = false;
    mDataIsPremultiplied = true;
    void *texture = mDrawTarget->GetNativeSurface(NATIVE_SURFACE_D3D10_TEXTURE);

    if (texture) {
      mTexture = static_cast<ID3D10Texture2D*>(texture);

      NS_ASSERTION(!aData.mGLContext && !aData.mSurface,
                   "CanvasLayer can't have both surface and WebGLContext/Surface");

      mBounds.SetRect(0, 0, aData.mSize.width, aData.mSize.height);
      device()->CreateShaderResourceView(mTexture, nullptr, getter_AddRefs(mSRView));
      return;
    } 
    
    // XXX we should store mDrawTarget and use it directly in UpdateSurface,
    // bypassing Thebes
    mSurface = gfxPlatform::GetPlatform()->GetThebesSurfaceForDrawTarget(mDrawTarget);
  } else {
    NS_ERROR("CanvasLayer created without mSurface, mDrawTarget or mGLContext?");
  }

  mBounds.SetRect(0, 0, aData.mSize.width, aData.mSize.height);

  if (mSurface && mSurface->GetType() == gfxASurface::SurfaceTypeD2D) {
    void *data = mSurface->GetData(&gKeyD3D10Texture);
    if (data) {
      mTexture = static_cast<ID3D10Texture2D*>(data);
      mIsD2DTexture = true;
      device()->CreateShaderResourceView(mTexture, nullptr, getter_AddRefs(mSRView));
      mHasAlpha =
        mSurface->GetContentType() == gfxASurface::CONTENT_COLOR_ALPHA;
      return;
    }
  }

  mIsD2DTexture = false;

  // Create a texture in case we need to readback.
  CD3D10_TEXTURE2D_DESC desc(DXGI_FORMAT_B8G8R8A8_UNORM, mBounds.width, mBounds.height, 1, 1);
  desc.Usage = D3D10_USAGE_DYNAMIC;
  desc.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE;

  HRESULT hr = device()->CreateTexture2D(&desc, nullptr, getter_AddRefs(mTexture));
  if (FAILED(hr)) {
    NS_WARNING("Failed to create texture for CanvasLayer!");
    return;
  }

  device()->CreateShaderResourceView(mTexture, nullptr, getter_AddRefs(mUploadSRView));
}
Пример #26
0
bool device_image_interface::load_software(software_list_device &swlist, const char *swname, const rom_entry *start)
{
	std::string locationtag, breakstr("%");
	const rom_entry *region;
	bool retVal = FALSE;
	int warningcount = 0;
	for (region = start; region != nullptr; region = rom_next_region(region))
	{
		/* loop until we hit the end of this region */
		const rom_entry *romp = region + 1;
		while (!ROMENTRY_ISREGIONEND(romp))
		{
			/* handle files */
			if (ROMENTRY_ISFILE(romp))
			{
				file_error filerr = FILERR_NOT_FOUND;

				UINT32 crc = 0;
				bool has_crc = hash_collection(ROM_GETHASHDATA(romp)).crc(crc);

				software_info *swinfo = swlist.find(swname);
				if (swinfo == nullptr)
					return false;

				UINT32 supported = swinfo->supported();
				if (supported == SOFTWARE_SUPPORTED_PARTIAL)
					osd_printf_error("WARNING: support for software %s (in list %s) is only partial\n", swname, swlist.list_name());
				if (supported == SOFTWARE_SUPPORTED_NO)
					osd_printf_error("WARNING: support for software %s (in list %s) is only preliminary\n", swname, swlist.list_name());

				// attempt reading up the chain through the parents and create a locationtag std::string in the format
				// " swlist % clonename % parentname "
				// below, we have the code to split the elements and to create paths to load from

				while (swinfo != nullptr)
				{
					locationtag.append(swinfo->shortname()).append(breakstr);
					const char *parentname = swinfo->parentname();
					swinfo = (parentname != nullptr) ? swlist.find(parentname) : nullptr;
				}
				// strip the final '%'
				locationtag.erase(locationtag.length() - 1, 1);


				// check if locationtag actually contains two locations separated by '%'
				// (i.e. check if we are dealing with a clone in softwarelist)
				std::string tag2, tag3, tag4(locationtag), tag5;
				int separator = tag4.find_first_of('%');
				if (separator != -1)
				{
					// we are loading a clone through softlists, split the setname from the parentname
					tag5.assign(tag4.substr(separator + 1, tag4.length() - separator + 1));
					tag4.erase(separator, tag4.length() - separator);
				}

				// prepare locations where we have to load from: list/parentname & list/clonename
				std::string tag1(swlist.list_name());
				tag1.append(PATH_SEPARATOR);
				tag2.assign(tag1.append(tag4));
				tag1.assign(swlist.list_name());
				tag1.append(PATH_SEPARATOR);
				tag3.assign(tag1.append(tag5));

				if (tag5.find_first_of('%') != -1)
					fatalerror("We do not support clones of clones!\n");

				// try to load from the available location(s):
				// - if we are not using lists, we have regiontag only;
				// - if we are using lists, we have: list/clonename, list/parentname, clonename, parentname
				// try to load from list/setname
				if ((m_mame_file == nullptr) && (tag2.c_str() != nullptr))
					filerr = common_process_file(device().machine().options(), tag2.c_str(), has_crc, crc, romp, &m_mame_file);
				// try to load from list/parentname
				if ((m_mame_file == nullptr) && (tag3.c_str() != nullptr))
					filerr = common_process_file(device().machine().options(), tag3.c_str(), has_crc, crc, romp, &m_mame_file);
				// try to load from setname
				if ((m_mame_file == nullptr) && (tag4.c_str() != nullptr))
					filerr = common_process_file(device().machine().options(), tag4.c_str(), has_crc, crc, romp, &m_mame_file);
				// try to load from parentname
				if ((m_mame_file == nullptr) && (tag5.c_str() != nullptr))
					filerr = common_process_file(device().machine().options(), tag5.c_str(), has_crc, crc, romp, &m_mame_file);

				warningcount += verify_length_and_hash(m_mame_file,ROM_GETNAME(romp),ROM_GETLENGTH(romp),hash_collection(ROM_GETHASHDATA(romp)));

				if (filerr == FILERR_NONE)
				{
					m_file = *m_mame_file;
					retVal = TRUE;
				}

				break; // load first item for start
			}
			romp++; /* something else; skip */
		}
	}
	if (warningcount > 0)
	{
		osd_printf_error("WARNING: the software item might not run correctly.\n");
	}
	return retVal;
}
void
ContainerLayerD3D10::RenderLayer()
{
  float renderTargetOffset[] = { 0, 0 };

  nsIntRect visibleRect = mVisibleRegion.GetBounds();
  float opacity = GetEffectiveOpacity();
  bool useIntermediate = UseIntermediateSurface();

  nsRefPtr<ID3D10RenderTargetView> previousRTView;
  nsRefPtr<ID3D10Texture2D> renderTexture;
  nsRefPtr<ID3D10RenderTargetView> rtView;
  float previousRenderTargetOffset[2];
  nsIntSize previousViewportSize;

  gfx3DMatrix oldViewMatrix;

  if (useIntermediate) {
    device()->OMGetRenderTargets(1, getter_AddRefs(previousRTView), nullptr);
 
    D3D10_TEXTURE2D_DESC desc;
    memset(&desc, 0, sizeof(D3D10_TEXTURE2D_DESC));
    desc.ArraySize = 1;
    desc.MipLevels = 1;
    desc.Width = visibleRect.width;
    desc.Height = visibleRect.height;
    desc.BindFlags = D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE;
    desc.SampleDesc.Count = 1;
    desc.Format = DXGI_FORMAT_B8G8R8A8_UNORM;
    HRESULT hr;
    hr = device()->CreateTexture2D(&desc, nullptr, getter_AddRefs(renderTexture));

    if (FAILED(hr)) {
      LayerManagerD3D10::ReportFailure(NS_LITERAL_CSTRING("Failed to create new texture for ContainerLayerD3D10!"), 
                                       hr);
      return;
    }

    hr = device()->CreateRenderTargetView(renderTexture, nullptr, getter_AddRefs(rtView));
    NS_ASSERTION(SUCCEEDED(hr), "Failed to create render target view for ContainerLayerD3D10!");

    effect()->GetVariableByName("vRenderTargetOffset")->
      GetRawValue(previousRenderTargetOffset, 0, 8);

    previousViewportSize = mD3DManager->GetViewport();

    if (mVisibleRegion.GetNumRects() != 1 || !(GetContentFlags() & CONTENT_OPAQUE)) {
      const gfx3DMatrix& transform3D = GetEffectiveTransform();
      gfxMatrix transform;
      // If we have an opaque ancestor layer, then we can be sure that
      // all the pixels we draw into are either opaque already or will be
      // covered by something opaque. Otherwise copying up the background is
      // not safe.
      if (mSupportsComponentAlphaChildren) {
        bool is2d = transform3D.Is2D(&transform);
        NS_ASSERTION(is2d, "Transform should be 2d when mSupportsComponentAlphaChildren.");

        // Copy background up from below. This applies any 2D transform that is
        // applied to use relative to our parent, and compensates for the offset
        // that was applied on our parent's rendering.
        D3D10_BOX srcBox;
        srcBox.left = std::max<int32_t>(visibleRect.x + int32_t(transform.x0) - int32_t(previousRenderTargetOffset[0]), 0);
        srcBox.top = std::max<int32_t>(visibleRect.y + int32_t(transform.y0) - int32_t(previousRenderTargetOffset[1]), 0);
        srcBox.right = std::min<int32_t>(srcBox.left + visibleRect.width, previousViewportSize.width);
        srcBox.bottom = std::min<int32_t>(srcBox.top + visibleRect.height, previousViewportSize.height);
        srcBox.back = 1;
        srcBox.front = 0;

        nsRefPtr<ID3D10Resource> srcResource;
        previousRTView->GetResource(getter_AddRefs(srcResource));

        device()->CopySubresourceRegion(renderTexture, 0,
                                        0, 0, 0,
                                        srcResource, 0,
                                        &srcBox);
      } else {
        float black[] = { 0, 0, 0, 0};
        device()->ClearRenderTargetView(rtView, black);
      }
    }

    ID3D10RenderTargetView *rtViewPtr = rtView;
    device()->OMSetRenderTargets(1, &rtViewPtr, nullptr);

    renderTargetOffset[0] = (float)visibleRect.x;
    renderTargetOffset[1] = (float)visibleRect.y;
    effect()->GetVariableByName("vRenderTargetOffset")->
      SetRawValue(renderTargetOffset, 0, 8);

    mD3DManager->SetViewport(nsIntSize(visibleRect.Size()));
  }
    
  D3D10_RECT oldD3D10Scissor;
  UINT numRects = 1;
  device()->RSGetScissorRects(&numRects, &oldD3D10Scissor);
  // Convert scissor to an nsIntRect. D3D10_RECT's are exclusive
  // on the bottom and right values.
  nsIntRect oldScissor(oldD3D10Scissor.left,
                       oldD3D10Scissor.top,
                       oldD3D10Scissor.right - oldD3D10Scissor.left,
                       oldD3D10Scissor.bottom - oldD3D10Scissor.top);

  nsAutoTArray<Layer*, 12> children;
  SortChildrenBy3DZOrder(children);

  /*
   * Render this container's contents.
   */
  for (uint32_t i = 0; i < children.Length(); i++) {
    LayerD3D10* layerToRender = static_cast<LayerD3D10*>(children.ElementAt(i)->ImplData());

    if (layerToRender->GetLayer()->GetEffectiveVisibleRegion().IsEmpty()) {
      continue;
    }
    
    nsIntRect scissorRect =
        layerToRender->GetLayer()->CalculateScissorRect(oldScissor, nullptr);
    if (scissorRect.IsEmpty()) {
      continue;
    }

    D3D10_RECT d3drect;
    d3drect.left = scissorRect.x;
    d3drect.top = scissorRect.y;
    d3drect.right = scissorRect.x + scissorRect.width;
    d3drect.bottom = scissorRect.y + scissorRect.height;
    device()->RSSetScissorRects(1, &d3drect);

    layerToRender->RenderLayer();
  }

  device()->RSSetScissorRects(1, &oldD3D10Scissor);

  if (useIntermediate) {
    mD3DManager->SetViewport(previousViewportSize);
    ID3D10RenderTargetView *rtView = previousRTView;
    device()->OMSetRenderTargets(1, &rtView, nullptr);
    effect()->GetVariableByName("vRenderTargetOffset")->
      SetRawValue(previousRenderTargetOffset, 0, 8);

    SetEffectTransformAndOpacity();

    ID3D10EffectTechnique *technique;
    if (LoadMaskTexture()) {
      if (GetTransform().CanDraw2D()) {
        technique = SelectShader(SHADER_RGBA | SHADER_PREMUL | SHADER_MASK);
      } else {
        technique = SelectShader(SHADER_RGBA | SHADER_PREMUL | SHADER_MASK_3D);
      }
    } else {
        technique = SelectShader(SHADER_RGBA | SHADER_PREMUL | SHADER_NO_MASK);
    }

    effect()->GetVariableByName("vLayerQuad")->AsVector()->SetFloatVector(
      ShaderConstantRectD3D10(
        (float)visibleRect.x,
        (float)visibleRect.y,
        (float)visibleRect.width,
        (float)visibleRect.height)
      );

    technique->GetPassByIndex(0)->Apply(0);

    ID3D10ShaderResourceView *view;
    device()->CreateShaderResourceView(renderTexture, nullptr, &view);
    device()->PSSetShaderResources(0, 1, &view);    
    device()->Draw(4, 0);
    view->Release();
  }
}
Пример #28
0
bool device_image_interface::load_internal(const char *path, bool is_create, int create_format, option_resolution *create_args, bool just_load)
{
	UINT32 open_plan[4];
	int i;
	bool softload = FALSE;
	m_from_swlist = FALSE;

	// if the path contains no period, we are using softlists, so we won't create an image
	std::string pathstr(path);
	bool filename_has_period = (pathstr.find_last_of('.') != -1) ? TRUE : FALSE;

	/* first unload the image */
	unload();

	/* clear any possible error messages */
	clear_error();

	/* we are now loading */
	m_is_loading = TRUE;

	/* record the filename */
	m_err = set_image_filename(path);

	if (m_err)
		goto done;

	if (core_opens_image_file())
	{
		/* Check if there's a software list defined for this device and use that if we're not creating an image */
		if (!filename_has_period && !just_load)
		{
			softload = load_software_part(path, m_software_part_ptr);
			if (softload)
			{
				m_software_info_ptr = &m_software_part_ptr->info();
				m_software_list_name.assign(m_software_info_ptr->list().list_name());
				m_full_software_name.assign(m_software_part_ptr->info().shortname());

				// if we had launched from softlist with a specified part, e.g. "shortname:part"
				// we would have recorded the wrong name, so record it again based on software_info
				if (m_software_info_ptr && !m_full_software_name.empty())
					m_err = set_image_filename(m_full_software_name.c_str());

				// check if image should be read-only
				const char *read_only = get_feature("read_only");
				if (read_only && !strcmp(read_only, "true")) {
					make_readonly();
				}

				m_from_swlist = TRUE;
			}
		}

		if (is_create || filename_has_period)
		{
			/* determine open plan */
			determine_open_plan(is_create, open_plan);

			/* attempt to open the file in various ways */
			for (i = 0; !m_file && open_plan[i]; i++)
			{
				/* open the file */
				m_err = load_image_by_path(open_plan[i], path);
				if (m_err && (m_err != IMAGE_ERROR_FILENOTFOUND))
					goto done;
			}
		}

		/* Copy some image information when we have been loaded through a software list */
		if ( m_software_info_ptr )
		{
			// sanitize
			if (m_software_info_ptr->longname() == nullptr || m_software_info_ptr->publisher() == nullptr || m_software_info_ptr->year() == nullptr)
				fatalerror("Each entry in an XML list must have all of the following fields: description, publisher, year!\n");

			// store
			m_longname = m_software_info_ptr->longname();
			m_manufacturer = m_software_info_ptr->publisher();
			m_year = m_software_info_ptr->year();
			//m_playable = m_software_info_ptr->supported();
		}

		/* did we fail to find the file? */
		if (!is_loaded() && !softload)
		{
			m_err = IMAGE_ERROR_FILENOTFOUND;
			goto done;
		}
	}

	/* call device load or create */
	m_create_format = create_format;
	m_create_args = create_args;

	if (m_init_phase==FALSE) {
		m_err = (image_error_t)finish_load();
		if (m_err)
			goto done;
	}
	/* success! */

done:
	if (just_load) {
		if(m_err) clear();
		return m_err ? IMAGE_INIT_FAIL : IMAGE_INIT_PASS;
	}
	if (m_err!=0) {
		if (!m_init_phase)
		{
			if (device().machine().phase() == MACHINE_PHASE_RUNNING)
				device().popmessage("Error: Unable to %s image '%s': %s", is_create ? "create" : "load", path, error());
			else
				osd_printf_error("Error: Unable to %s image '%s': %s\n", is_create ? "create" : "load", path, error());
		}
		clear();
	}
	else {
		/* do we need to reset the CPU? only schedule it if load/create is successful */
		if (device().machine().time() > attotime::zero && is_reset_on_load())
			device().machine().schedule_hard_reset();
		else
		{
			if (!m_init_phase)
			{
				if (device().machine().phase() == MACHINE_PHASE_RUNNING)
					device().popmessage("Image '%s' was successfully %s.", path, is_create ? "created" : "loaded");
				else
					osd_printf_info("Image '%s' was successfully %s.\n", path, is_create ? "created" : "loaded");
			}
		}
	}
	return m_err ? IMAGE_INIT_FAIL : IMAGE_INIT_PASS;
}
bool INDIDeviceControllerInstance::ExecuteGlobal()
{
   Console console;

   Exception::DisableGUIOutput();

   INDIClient* indi = INDIClient::TheClient();

   try
   {
      if ( p_serverConnect )
      {
         if ( indi == nullptr )
         {
            indi = INDIClient::NewClient( p_serverHostName.ToUTF8(), p_serverPort );
            if ( p_verbosity > 0 )
            {
               console.NoteLn( "<end><cbr>INDI Control Client --- (C) Klaus Kretzschmar, 2014-2016" );
               console.Flush();
            }
         }

         indi->SetVerbosity( p_verbosity );

         if ( !indi->IsServerConnected() )
         {
            indi->connectServer();
            if ( !indi->IsServerConnected() )
               throw Error( "INDIDeviceControllerInstance: Failure to connect to INDI server " + p_serverHostName + ", port=" + String( p_serverPort ) );

            if ( p_verbosity > 0 )
            {
               console.NoteLn( "* Successfully connected to INDI server " + p_serverHostName + ", port=" + String( p_serverPort ) );
               console.Flush();
            }
         }

         if ( !p_serverCommand.IsEmpty() )
         {
            console.EnableAbort();

            if ( p_serverCommand == "GET" )
            {
               o_getCommandResult.Clear();
               String device( PropertyUtils::Device( p_getCommandParameters ) );
               String property( PropertyUtils::Property( p_getCommandParameters ) );
               String element( PropertyUtils::Element( p_getCommandParameters ) );
               INDIPropertyListItem item;
               if ( !indi->GetPropertyItem( device, property, element, item ) )
                  throw Error( "INDIDeviceControllerInstance: Could not get value of property '" + String( p_getCommandParameters ) + "'" );
               o_getCommandResult = item.PropertyValue;
               if ( p_verbosity > 1 )
                  console.WriteLn( "<end><cbr>Device=" + device +
                                   ", Property=" + property +
                                   ", Element=" + element +
                                   ", Value=" + o_getCommandResult );
            }
            else if ( p_serverCommand == "SET" )
            {
               for ( auto newProperty : p_newProperties )
               {
                  GetNewPropertyListItemParametersFromKey( newProperty );
                  if ( !indi->SendNewPropertyItem( newProperty, false/*async*/ ) )
                     throw Error( "INDIDeviceControllerInstance: Failure to send new property values." );
               }
               p_newProperties.Clear();
            }
            else if ( p_serverCommand == "SET_ASYNC" )
            {
               for ( auto newProperty : p_newProperties )
               {
                  GetNewPropertyListItemParametersFromKey( newProperty );
                  if ( !indi->SendNewPropertyItem( newProperty, true/*async*/ ) )
                     throw Error( "INDIDeviceControllerInstance: Failure to send new property values (asynchronous)." );
               }
               p_newProperties.Clear();
            }
            else
               throw Error( "INDIDeviceControllerInstance: Unknown command '" + p_serverCommand + "'" );

            console.Flush();
         }

         AcquireINDIClientProperties();
      }
      else
      {
         if ( indi != nullptr )
         {
            if ( indi->IsServerConnected() )
            {
               AcquireINDIClientProperties();
               indi->SetVerbosity( p_verbosity );
               indi->disconnectServer();
               if ( p_verbosity > 0 )
                  console.NoteLn( "* Disconnected from INDI server " + p_serverHostName + ", port=" + String( p_serverPort ) );
            }

            INDIClient::DestroyClient();
         }
      }

      return true;
   }
   catch ( const Exception& x )
   {
      if ( p_verbosity > 0 )
         x.Show();
      return false;
   }
   catch ( ... )
   {
      throw;
   }
}
Пример #30
0
int
main(int argc, char** argv)
{
	if (argc < 2)
		usage();

	BNetworkDevice device(argv[1]);
	if (!device.Exists()) {
		fprintf(stderr, "\"%s\" does not exist!\n", argv[1]);
		return 1;
	}
	if (!device.IsWireless()) {
		fprintf(stderr, "\"%s\" is not a WLAN device!\n", argv[1]);
		return 1;
	}

	if (argc > 2) {
		if (!strcmp(argv[2], "join")) {
			if (argc < 4)
				usage();
			const char* password = NULL;
			if (argc == 5)
				password = argv[4];

			status_t status = device.JoinNetwork(argv[3], password);
			if (status != B_OK) {
				fprintf(stderr, "joining network failed: %s\n",
					strerror(status));
				return 1;
			}
		} else if (!strcmp(argv[2], "leave")) {
			if (argc < 4)
				usage();

			status_t status = device.LeaveNetwork(argv[3]);
			if (status != B_OK) {
				fprintf(stderr, "leaving network failed: %s\n",
					strerror(status));
				return 1;
			}
		} else if (!strcmp(argv[2], "list")) {
			if (argc == 4) {
				// list the named entry
				wireless_network network;
				BNetworkAddress link;
				status_t status = link.SetTo(AF_LINK, argv[3]);
				if (status == B_OK)
					status = device.GetNetwork(link, network);
				else
					status = device.GetNetwork(argv[3], network);
				if (status != B_OK) {
					fprintf(stderr, "getting network failed: %s\n",
						strerror(status));
					return 1;
				}
				show(network);
			} else {
				// list all
				wireless_network network;
				uint32 cookie = 0;
				while (device.GetNextNetwork(cookie, network) == B_OK)
					show(network);
			}
		} else
			usage();
	} else {
		// show associated networks
		wireless_network network;
		uint32 cookie = 0;
		while (device.GetNextAssociatedNetwork(cookie, network) == B_OK) {
			show(network);
		}
		if (cookie == 0)
			puts("no associated networks found.");
	}

	return 0;
}