/** * Sets the pressed state of the toggle button. */ /*public*/ void setPressed(boolean b) { if ((isPressed() == b) || !isEnabled()) { return; } if (b == false && isArmed()) { setSelected(!this.isSelected()); } if (b) { stateMask |= PRESSED; } else { stateMask &= ~PRESSED; } fireStateChanged(); if(!isPressed() && isArmed()) { int modifiers = 0; AWTEvent currentEvent = EventQueue.getCurrentEvent(); if (currentEvent instanceof InputEvent) { modifiers = ((InputEvent)currentEvent).getModifiers(); } else if (currentEvent instanceof ActionEvent) { modifiers = ((ActionEvent)currentEvent).getModifiers(); } fireActionPerformed( new ActionEvent(this, ActionEvent.ACTION_PERFORMED, getActionCommand(), EventQueue.getMostRecentEventTime(), modifiers)); } }
void CommandButton::paintBackground() { if ( m_bFlat ) { if ( isArmed() ) { // Orange Border drawSetColor( Scheme::sc_secondary1 ); drawOutlinedRect(0,0,_size[0],_size[1]); } } else { if ( isArmed() ) { // Orange highlight background drawSetColor( Scheme::sc_primary2 ); drawFilledRect(0,0,_size[0],_size[1]); } // Orange Border drawSetColor( Scheme::sc_secondary1 ); drawOutlinedRect(0,0,_size[0],_size[1]); } }
void Watchdog::startCountdownIfNeeded() { if (!m_isStopped) return; // Already started. if (!isArmed()) return; // Not executing JS script. No need to start. if (isEnabled()) { m_elapsedTime = std::chrono::microseconds::zero(); m_startTime = currentCPUTime(); startCountdown(m_limit); } }
void CTFScrollButton::paint( void ) { // draw armed button text in white if ( isArmed() ) { m_pTGA->setColor( Color(255,255,255, 0) ); } else { m_pTGA->setColor( Color(255,255,255, 128) ); } m_pTGA->doPaint(this); }
void Quadcopter::loop() { while (1) { if (ascending) { if (altitude >= targetAltitude) { holdAltitude(); ascending = false; std::cout << "Finished ascending to: " << targetAltitude << std::endl; } } else if (descending) { if (altitude <= targetAltitude) { holdAltitude(); descending = false; std::cout << "Finished descending to: " << targetAltitude << std::endl; } } if (communicator.receiveQueueSize()) { handleIncomingMessage(communicator.dequeueMessage()); } if (!failsafe) { if (std::chrono::system_clock::now() - lastRCSent >= RCHeartbeatInterval) { sendRCMessage(); } if (isArmed()){ orient(); } } } }
drone::connectionstatus Drone::connect() { if(_connected.load()) { return drone::connectionstatus::ALREADY_CONNECTED; } drone::connectionstatus status = tryConnecting(); if(status == drone::connectionstatus::CONNECTION_ESTABLISHED) { _connected.store(true); notifyConnectionEstablished(); notifyStatusListeners(isArmed() ? drone::status::ARMED : drone::status::DISARMED); } else { _connected.store(false); } return status; }
void CommandButton::paint() { // Make the sub label paint the same as the button if ( m_pSubLabel ) { if ( isSelected() ) m_pSubLabel->PushDown(); else m_pSubLabel->PushUp(); } // draw armed button text in white if ( isArmed() ) { setFgColor( Scheme::sc_secondary2 ); } else { setFgColor( Scheme::sc_primary1 ); } Button::paint(); }
Watchdog::~Watchdog() { ASSERT(!isArmed()); stopCountdown(); destroyTimer(); }
void RocketSystem::update() { //static int time = 0; //if (time % 1000 == 0) { // chprintf((BaseSequentialStream*)&SD4, "%d\r\n", RTT2MS(chibios_rt::System::getTime())); //} //time = (time+1) % 1000; // Poll sensors AccelerometerReading accelReading = accel.readAccel(); GyroscopeReading gyrReading = gyr.readGyro(); optional<AccelerometerReading> accelHReading; optional<BarometerReading> barReading; optional<GeigerReading> ggrReading; optional<GPSReading> gpsReading; optional<MagnetometerReading> magReading; if (accelH) accelHReading = (*accelH)->readAccel(); if (bar) barReading = (*bar)->readBar(); if (ggr) ggrReading = (*ggr)->readGeiger(); if (gps) gpsReading = (*gps)->readGPS(); if (mag) magReading = (*mag)->readMag(); SensorMeasurements meas { .accel = std::experimental::make_optional(accelReading), .accelH = accelHReading, .bar = barReading, .ggr = ggrReading, .gps = gpsReading, .gyro = std::experimental::make_optional(gyrReading), .mag = magReading }; // Update the world estimate WorldEstimate estimate = estimator.update(meas); // Run the controllers ActuatorSetpoint actuatorSp = {0,0,0,0}; // Run state machine switch (state) { case RocketState::DISARMED: state = DisarmedState(meas, estimate, actuatorSp); break; case RocketState::PRE_ARM: state = PreArmState(meas, estimate, actuatorSp); break; case RocketState::ARMED: state = ArmedState(meas, estimate, actuatorSp); break; case RocketState::FLIGHT: state = FlightState(meas, estimate, actuatorSp); break; case RocketState::APOGEE: state = ApogeeState(meas, estimate, actuatorSp); break; case RocketState::DESCENT: state = DescentState(meas, estimate, actuatorSp); break; case RocketState::RECOVERY: state = RecoveryState(meas, estimate, actuatorSp); break; default: break; } // Update motor outputs motorMapper.run(isArmed(), actuatorSp); // Poll for controller input ControllerInput input = inputSource.read(); // Update streams updateStreams(meas, estimate, actuatorSp); }