Пример #1
0
int main( ){
	ofSetupOpenGL(1024, 768, OF_WINDOW);			// <-------- setup the GL context
	myApp = new testApp;
	ofRunApp(myApp);
}
Пример #2
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int main(){

	ofSetupOpenGL(1024,768, OF_WINDOW);
    ofRunApp(new ofApp());
	
}
Пример #3
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//--------------------------------------------------------------
int main(){
	ofAppGlutWindow window; // create a window
	// set width, height, mode (OF_WINDOW or OF_FULLSCREEN)
	ofSetupOpenGL(&window, 1280, 800, OF_FULLSCREEN);
	ofRunApp(new testApp()); // start the app
}
Пример #4
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void ofxFensterManager::setup(int w, int h, ofWindowMode screenMode) {
	ofxFensterManager* manager = get();
	ofSetupOpenGL(manager->getMainWindow(), w, h,OF_WINDOW);			// <-------- setup the GL context
	ofGLReadyCallback();
}
Пример #5
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int main() {
	ofAppGlutWindow window;
	ofSetupOpenGL(&window, 640, 480, OF_WINDOW);
	ofRunApp(new ofApp());
}
Пример #6
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// ---------------------------------------------------------------------------------------
//
int main(int argc, const char** argv)
{
	ofSetupOpenGL(1280, 720, OF_WINDOW);
	ofRunApp(new ofApp);
	return 0;
}
Пример #7
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int main()
{
	ofSetupOpenGL(320, 240, OF_WINDOW);
    ofRunApp(std::make_shared<ofApp>());
}
Пример #8
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int main()
{
	ofSetCurrentRenderer(ofGLProgrammableRenderer::TYPE);
	ofSetupOpenGL(1280, 720, OF_WINDOW);
	ofRunApp( new testApp());
}
Пример #9
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//--------------------------------------------------------------
int main(){
    // set width, height, mode (OF_WINDOW or OF_FULLSCREEN)
    ofSetupOpenGL(1024, 768, OF_WINDOW);
    ofRunApp(new testApp()); // start the app
}
Пример #10
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int main( ) {
    ofSetupOpenGL(1000,400,OF_WINDOW);
	ofRunApp(new ofApp());

}
Пример #11
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int main() {
	ofAppGlutWindow window;
	ofSetupOpenGL(&window, 1024, 480 * 2, OF_WINDOW);
	ofRunApp(new testApp());
}
Пример #12
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int main( )
{
	ofSetupOpenGL(900,900, OF_WINDOW);	
	ofRunApp(new testApp());
}
Пример #13
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//========================================================================
int main()
{
    ofAppGLFWWindow window;
    ofSetupOpenGL(&window, 1400, 850, OF_WINDOW);
    ofRunApp( new ofApp());
}
Пример #14
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int main() {
	ofAppGlutWindow window;
	ofSetupOpenGL(&window, testApp::tw * 2, testApp::th, OF_FULLSCREEN);
	ofRunApp(new testApp());
}
Пример #15
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int main() {
    ofSetupOpenGL(1280,960, OF_WINDOW);
    ofRunApp(new ofApp());
}
Пример #16
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int main() {
	ofSetupOpenGL(640, 480, OF_WINDOW);
	ofRunApp(new testApp());
}
Пример #17
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//========================================================================
int main( ){
    //ofSetupOpenGL(1920, 1080, OF_FULLSCREEN);
    ofSetupOpenGL(1920, 1080, OF_WINDOW);
    ofRunApp(new ofApp());
}
Пример #18
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int main() {
    ofSetupOpenGL(1920/2, 1080/2, OF_WINDOW);
    ofRunApp(new ofApp());
    
}
Пример #19
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int main() {
	ofSetupOpenGL(1280, 720, OF_WINDOW);
	ofRunApp(new testApp());
}
Пример #20
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int main() {
	ofAppGLFWWindow window;
	ofSetupOpenGL(&window, 1024, 768, OF_WINDOW);
	ofRunApp(new testApp());

}
Пример #21
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int main() {
	ofSetupOpenGL(32 * 9, 32 * 9, OF_WINDOW);
	ofRunApp(new testApp());
}
Пример #22
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void ofSetupOpenGL(ofAppBaseWindow * windowPtr, int w, int h, int screenMode){
	ofSetupOpenGL(ofPtr<ofAppBaseWindow>(windowPtr,std::ptr_fun(noopDeleter)),w,h,screenMode);
}
Пример #23
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int main() {
	ofAppGlutWindow window;
	ofSetupOpenGL(&window, 1280,720, OF_WINDOW);
	//ofRunApp( new testApp()); 
	ofRunApp(new GameCore());
}
Пример #24
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int main()
{
    ofSetupOpenGL(640, 480, OF_WINDOW);
    return ofRunApp(std::make_shared<ofApp>());
}
Пример #25
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//========================================================================
int main( ){
	ofSetupOpenGL(600,400, OF_WINDOW);			// <-------- setup the GL context
	ofRunApp(new testApp);
}
Пример #26
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int main() {
	ofSetupOpenGL(340, 510, OF_WINDOW);
	ofRunApp(new ofApp());
}
Пример #27
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int main() {
    ofAppGlutWindow window;
	ofSetupOpenGL(&window, 1280, 800, OF_WINDOW);
	ofRunApp( new testApp());
}
Пример #28
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//========================================================================
int main( ) {
	// OF_FULLSCREEN
	ofSetupOpenGL(1024, 768, OF_WINDOW);
	ofRunApp( new DrawingApp());
}
Пример #29
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int main() {
	ofSetupOpenGL(512, 512, OF_WINDOW);
	ofRunApp(new ofApp());
}
Пример #30
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//========================================================================
int main( ){
	ofAppGlutWindow window;
    window.setGlutDisplayString("rgba double samples>=4");
    ofSetupOpenGL(&window, 1024,768, OF_WINDOW);
    ofRunApp( new ofApp());
}