void TrackballViewer::resetCamera() { // assume only one dispObjects MainCanvas exist here Bound* scene_bounds = dynamic_cast<TrackballCanvas*>(dispObjects[0])->getBoundBox(); qglviewer::Vec scene_center; scene_center = qglviewer::Vec((scene_bounds->minX + scene_bounds->maxX) / 2, (scene_bounds->minY + scene_bounds->maxY) / 2, (scene_bounds->minZ + scene_bounds->maxZ) / 2); setSceneCenter(scene_center); float x_span = (scene_bounds->maxX - scene_bounds->minX) / 2; float y_span = (scene_bounds->maxY - scene_bounds->minY) / 2; float z_span = (scene_bounds->maxZ - scene_bounds->minZ) / 2; float scene_radius = x_span>y_span ? (x_span > z_span ? x_span : z_span) : (y_span > z_span ? y_span : z_span); scene_radius *= 1.5; setSceneRadius(scene_radius); camera()->fitSphere(scene_center, scene_radius); setStateFileName(QString((dynamic_cast<TrackballCanvas*>(dispObjects[0])->getFilePath()+"/camera_info.xml").c_str())); if (restoreStateFromFile()) std::cout << "Load camera info successes...\n"; else std::cout << "Load camera info failed...\n"; // set the scene in MainCanvasViewer syncCamera(); main_canvas_viewer->setSceneCenter(sceneCenter()); main_canvas_viewer->setSceneRadius(sceneRadius()); main_canvas_viewer->camera()->setZClippingCoefficient(camera()->zClippingCoefficient()); }
QtGLView::QtGLView(QWidget *parent) : QGLViewer(parent), drawLightSource(true) { setStateFileName(QString::null); connect(&textureUpdater, SIGNAL(fileChanged(QString)), this, SLOT(textureChanged(QString))); setShortcut(DISPLAY_FPS, 0); // Disable stuff that won't work. setGridIsDrawn(true); setAxisIsDrawn(true); }
void G2oQGLViewer::init() { QGLViewer::init(); //glDisable(GL_LIGHT0); //glDisable(GL_LIGHTING); setBackgroundColor(QColor::fromRgb(51, 51, 51)); // some default settings i like glEnable(GL_LINE_SMOOTH); glEnable(GL_BLEND); glEnable(GL_DEPTH_TEST); glEnable(GL_NORMALIZE); //glEnable(GL_CULL_FACE); glShadeModel(GL_FLAT); //glShadeModel(GL_SMOOTH); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); setAxisIsDrawn(); // don't save state setStateFileName(QString::null); // mouse bindings setMouseBinding(Qt::RightButton, CAMERA, ZOOM); setMouseBinding(Qt::MidButton, CAMERA, TRANSLATE); // keyboard shortcuts setShortcut(CAMERA_MODE, 0); setShortcut(EXIT_VIEWER, 0); //setShortcut(SAVE_SCREENSHOT, 0); // replace camera qglviewer::Camera* oldcam = camera(); qglviewer::Camera* cam = new StandardCamera(); setCamera(cam); cam->setPosition(qglviewer::Vec(0., 0., 75.)); cam->setUpVector(qglviewer::Vec(0., 1., 0.)); cam->lookAt(qglviewer::Vec(0., 0., 0.)); delete oldcam; // getting a display list _drawList = glGenLists(1); }
void NICPQGLViewer::init() { // Init QGLViewer. QGLViewer::init(); // Set some default settings. glEnable(GL_LINE_SMOOTH); glEnable(GL_BLEND); glEnable(GL_DEPTH_TEST); glEnable(GL_NORMALIZE); glShadeModel(GL_FLAT); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // Don't save state. setStateFileName(QString::null); // Mouse bindings. setMouseBinding(Qt::RightButton, CAMERA, ZOOM); setMouseBinding(Qt::MidButton, CAMERA, TRANSLATE); // Replace camera. qglviewer::Camera *oldcam = camera(); qglviewer::Camera *cam = new StandardCamera(); setCamera(cam); cam->setPosition(qglviewer::Vec(-1.0f, 0.0f, 0.0f)); cam->setUpVector(qglviewer::Vec(0.0f, 0.0f, 1.0f)); cam->lookAt(qglviewer::Vec(0.0f, 0.0f, 0.0f)); delete oldcam; // Create draw lists. _ellipsoidDrawList = glGenLists(_numDrawLists); _pyramidDrawList = glGenLists(_numDrawLists); // Compile draw lists. // Ellipsoid. glNewList(_ellipsoidDrawList, GL_COMPILE); drawSphere(1.0f); glEndList(); // Pyramid. glNewList(_pyramidDrawList, GL_COMPILE); drawPyramid(0.5f, 0.5f); glEndList(); }
void Slam2DViewer::init() { QGLViewer::init(); // some default settings i like glEnable(GL_LINE_SMOOTH); glEnable(GL_BLEND); glEnable(GL_DEPTH_TEST); glShadeModel(GL_SMOOTH); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); setAxisIsDrawn(); // don't save state setStateFileName(QString::null); // mouse bindings #ifdef QGLVIEWER_DEPRECATED_MOUSEBINDING setMouseBinding(Qt::NoModifier, Qt::RightButton, CAMERA, ZOOM); setMouseBinding(Qt::NoModifier, Qt::MidButton, CAMERA, TRANSLATE); #else setMouseBinding(Qt::RightButton, CAMERA, ZOOM); setMouseBinding(Qt::MidButton, CAMERA, TRANSLATE); #endif // keyboard shortcuts setShortcut(CAMERA_MODE, 0); setShortcut(EXIT_VIEWER, 0); //setShortcut(SAVE_SCREENSHOT, 0); // replace camera qglviewer::Camera* oldcam = camera(); qglviewer::Camera* cam = new StandardCamera(); setCamera(cam); cam->setPosition(qglviewer::Vec(0., 0., 75.)); cam->setUpVector(qglviewer::Vec(0., 1., 0.)); cam->lookAt(qglviewer::Vec(0., 0., 0.)); delete oldcam; }
int QGLViewer::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QGLWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { switch (_id) { case 0: viewerInitialized(); break; case 1: drawNeeded(); break; case 2: drawFinished((*reinterpret_cast< bool(*)>(_a[1]))); break; case 3: animateNeeded(); break; case 4: helpRequired(); break; case 5: axisIsDrawnChanged((*reinterpret_cast< bool(*)>(_a[1]))); break; case 6: gridIsDrawnChanged((*reinterpret_cast< bool(*)>(_a[1]))); break; case 7: FPSIsDisplayedChanged((*reinterpret_cast< bool(*)>(_a[1]))); break; case 8: textIsEnabledChanged((*reinterpret_cast< bool(*)>(_a[1]))); break; case 9: cameraIsEditedChanged((*reinterpret_cast< bool(*)>(_a[1]))); break; case 10: stereoChanged((*reinterpret_cast< bool(*)>(_a[1]))); break; case 11: pointSelected((*reinterpret_cast< const QMouseEvent*(*)>(_a[1]))); break; case 12: mouseGrabberChanged((*reinterpret_cast< qglviewer::MouseGrabber*(*)>(_a[1]))); break; case 13: setAxisIsDrawn((*reinterpret_cast< bool(*)>(_a[1]))); break; case 14: setAxisIsDrawn(); break; case 15: setGridIsDrawn((*reinterpret_cast< bool(*)>(_a[1]))); break; case 16: setGridIsDrawn(); break; case 17: setFPSIsDisplayed((*reinterpret_cast< bool(*)>(_a[1]))); break; case 18: setFPSIsDisplayed(); break; case 19: setTextIsEnabled((*reinterpret_cast< bool(*)>(_a[1]))); break; case 20: setTextIsEnabled(); break; case 21: setCameraIsEdited((*reinterpret_cast< bool(*)>(_a[1]))); break; case 22: setCameraIsEdited(); break; case 23: toggleAxisIsDrawn(); break; case 24: toggleGridIsDrawn(); break; case 25: toggleFPSIsDisplayed(); break; case 26: toggleTextIsEnabled(); break; case 27: toggleCameraIsEdited(); break; case 28: setBackgroundColor((*reinterpret_cast< const QColor(*)>(_a[1]))); break; case 29: setForegroundColor((*reinterpret_cast< const QColor(*)>(_a[1]))); break; case 30: setSceneRadius((*reinterpret_cast< float(*)>(_a[1]))); break; case 31: setSceneCenter((*reinterpret_cast< const qglviewer::Vec(*)>(_a[1]))); break; case 32: setSceneBoundingBox((*reinterpret_cast< const qglviewer::Vec(*)>(_a[1])),(*reinterpret_cast< const qglviewer::Vec(*)>(_a[2]))); break; case 33: showEntireScene(); break; case 34: setCamera((*reinterpret_cast< qglviewer::Camera*const(*)>(_a[1]))); break; case 35: setManipulatedFrame((*reinterpret_cast< qglviewer::ManipulatedFrame*(*)>(_a[1]))); break; case 36: setMouseGrabber((*reinterpret_cast< qglviewer::MouseGrabber*(*)>(_a[1]))); break; case 37: setFullScreen((*reinterpret_cast< bool(*)>(_a[1]))); break; case 38: setFullScreen(); break; case 39: setStereoDisplay((*reinterpret_cast< bool(*)>(_a[1]))); break; case 40: setStereoDisplay(); break; case 41: toggleFullScreen(); break; case 42: toggleStereoDisplay(); break; case 43: toggleCameraMode(); break; case 44: saveSnapshot((*reinterpret_cast< bool(*)>(_a[1])),(*reinterpret_cast< bool(*)>(_a[2]))); break; case 45: saveSnapshot((*reinterpret_cast< bool(*)>(_a[1]))); break; case 46: saveSnapshot(); break; case 47: saveSnapshot((*reinterpret_cast< const QString(*)>(_a[1])),(*reinterpret_cast< bool(*)>(_a[2]))); break; case 48: saveSnapshot((*reinterpret_cast< const QString(*)>(_a[1]))); break; case 49: setSnapshotFileName((*reinterpret_cast< const QString(*)>(_a[1]))); break; case 50: setSnapshotFormat((*reinterpret_cast< const QString(*)>(_a[1]))); break; case 51: setSnapshotCounter((*reinterpret_cast< int(*)>(_a[1]))); break; case 52: setSnapshotQuality((*reinterpret_cast< int(*)>(_a[1]))); break; case 53: { bool _r = openSnapshotFormatDialog(); if (_a[0]) *reinterpret_cast< bool*>(_a[0]) = _r; } break; case 54: snapshotToClipboard(); break; case 55: copyBufferToTexture((*reinterpret_cast< GLint(*)>(_a[1])),(*reinterpret_cast< GLenum(*)>(_a[2]))); break; case 56: copyBufferToTexture((*reinterpret_cast< GLint(*)>(_a[1]))); break; case 57: setAnimationPeriod((*reinterpret_cast< int(*)>(_a[1]))); break; case 58: startAnimation(); break; case 59: stopAnimation(); break; case 60: animate(); break; case 61: toggleAnimation(); break; case 62: help(); break; case 63: aboutQGLViewer(); break; case 64: select((*reinterpret_cast< const QMouseEvent*(*)>(_a[1]))); break; case 65: select((*reinterpret_cast< const QPoint(*)>(_a[1]))); break; case 66: setSelectBufferSize((*reinterpret_cast< int(*)>(_a[1]))); break; case 67: setSelectRegionWidth((*reinterpret_cast< int(*)>(_a[1]))); break; case 68: setSelectRegionHeight((*reinterpret_cast< int(*)>(_a[1]))); break; case 69: setSelectedName((*reinterpret_cast< int(*)>(_a[1]))); break; case 70: setShortcut((*reinterpret_cast< KeyboardAction(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break; case 71: setKeyboardAccelerator((*reinterpret_cast< KeyboardAction(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break; case 72: setKeyDescription((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< QString(*)>(_a[2]))); break; case 73: setKeyFrameKey((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break; case 74: setPlayKeyFramePathStateKey((*reinterpret_cast< int(*)>(_a[1]))); break; case 75: setPlayPathStateKey((*reinterpret_cast< int(*)>(_a[1]))); break; case 76: setAddKeyFrameStateKey((*reinterpret_cast< int(*)>(_a[1]))); break; case 77: setPathKey((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break; case 78: setPathKey((*reinterpret_cast< int(*)>(_a[1]))); break; case 79: setPlayPathKeyboardModifiers((*reinterpret_cast< QtKeyboardModifiers(*)>(_a[1]))); break; case 80: setAddKeyFrameKeyboardModifiers((*reinterpret_cast< QtKeyboardModifiers(*)>(_a[1]))); break; case 81: setMouseBinding((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< MouseHandler(*)>(_a[2])),(*reinterpret_cast< MouseAction(*)>(_a[3])),(*reinterpret_cast< bool(*)>(_a[4]))); break; case 82: setMouseBinding((*reinterpret_cast< int(*)>(_a[1])),(*reinterpret_cast< MouseHandler(*)>(_a[2])),(*reinterpret_cast< MouseAction(*)>(_a[3]))); break; case 83: setWheelBinding((*reinterpret_cast< QtKeyboardModifiers(*)>(_a[1])),(*reinterpret_cast< MouseHandler(*)>(_a[2])),(*reinterpret_cast< MouseAction(*)>(_a[3])),(*reinterpret_cast< bool(*)>(_a[4]))); break; case 84: setWheelBinding((*reinterpret_cast< QtKeyboardModifiers(*)>(_a[1])),(*reinterpret_cast< MouseHandler(*)>(_a[2])),(*reinterpret_cast< MouseAction(*)>(_a[3]))); break; case 85: setHandlerKeyboardModifiers((*reinterpret_cast< MouseHandler(*)>(_a[1])),(*reinterpret_cast< QtKeyboardModifiers(*)>(_a[2]))); break; case 86: setHandlerStateKey((*reinterpret_cast< MouseHandler(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break; case 87: setMouseStateKey((*reinterpret_cast< MouseHandler(*)>(_a[1])),(*reinterpret_cast< int(*)>(_a[2]))); break; case 88: initFromDOMElement((*reinterpret_cast< const QDomElement(*)>(_a[1]))); break; case 89: saveStateToFile(); break; case 90: { bool _r = restoreStateFromFile(); if (_a[0]) *reinterpret_cast< bool*>(_a[0]) = _r; } break; case 91: setStateFileName((*reinterpret_cast< const QString(*)>(_a[1]))); break; case 92: saveToFile((*reinterpret_cast< const QString(*)>(_a[1]))); break; case 93: saveToFile(); break; case 94: { bool _r = restoreFromFile((*reinterpret_cast< const QString(*)>(_a[1]))); if (_a[0]) *reinterpret_cast< bool*>(_a[0]) = _r; } break; case 95: { bool _r = restoreFromFile(); if (_a[0]) *reinterpret_cast< bool*>(_a[0]) = _r; } break; case 96: resetVisualHints(); break; case 97: delayedFullScreen(); break; case 98: hideMessage(); break; default: ; } _id -= 99; } return _id; }