Пример #1
0
static void
sp_vbuf_destroy(struct vbuf_render *vbr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   cvbr->softpipe->vbuf_render = NULL;
   FREE(cvbr);
}
Пример #2
0
static void
sp_vbuf_release_vertices(struct vbuf_render *vbr)
{
#if 0
   {
      struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
      const struct vertex_info *info = 
         softpipe_get_vbuf_vertex_info(cvbr->softpipe);
      const float *vtx = (const float *) cvbr->vertex_buffer;
      uint i, j;
      debug_printf("%s (vtx_size = %u,  vtx_used = %u)\n",
             __FUNCTION__, cvbr->vertex_size, cvbr->nr_vertices);
      for (i = 0; i < cvbr->nr_vertices; i++) {
         for (j = 0; j < info->num_attribs; j++) {
            uint k;
            switch (info->attrib[j].emit) {
            case EMIT_4F:  k = 4;   break;
            case EMIT_3F:  k = 3;   break;
            case EMIT_2F:  k = 2;   break;
            case EMIT_1F:  k = 1;   break;
            default: assert(0);
            }
            debug_printf("Vert %u attr %u: ", i, j);
            while (k-- > 0) {
               debug_printf("%g ", vtx[0]);
               vtx++;
            }
            debug_printf("\n");
         }
      }
   }
#endif

   /* keep the old allocation for next time */
}
Пример #3
0
static void
sp_vbuf_destroy(struct vbuf_render *vbr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   if (cvbr->vertex_buffer)
      align_free(cvbr->vertex_buffer);
   sp_setup_destroy_context(cvbr->setup);
   FREE(cvbr);
}
Пример #4
0
/*
 * FIXME: it is unclear if primitives_storage_needed (which is generally
 * the same as pipe query num_primitives_generated) should increase
 * if SO is disabled for d3d10, but for GL we definitely need to
 * increase num_primitives_generated and this is only called for active
 * SO. If it must not increase for d3d10 need to disambiguate the counters
 * in the driver and do some work for getting correct values, if it should
 * increase too should call this from outside streamout code.
 */
static void
sp_vbuf_so_info(struct vbuf_render *vbr, uint primitives, uint prim_generated)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;

   softpipe->so_stats.num_primitives_written += primitives;
   softpipe->so_stats.primitives_storage_needed += prim_generated;
}
Пример #5
0
static void 
sp_vbuf_unmap_vertices(struct vbuf_render *vbr, 
                       ushort min_index,
                       ushort max_index )
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size );
   /* do nothing */
}
Пример #6
0
static void
sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct setup_context *setup_ctx = cvbr->setup;
   
   sp_setup_prepare( setup_ctx );

   cvbr->softpipe->reduced_prim = u_reduced_prim(prim);
   cvbr->prim = prim;
}
Пример #7
0
static void
sp_vbuf_so_info(struct vbuf_render *vbr, uint primitives, uint vertices,
                uint prim_generated)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;

   softpipe->so_stats.num_primitives_written += primitives;
   softpipe->so_stats.primitives_storage_needed =
      vertices * 4 /*sizeof(float|int32)*/ * 4 /*x,y,z,w*/;
   softpipe->num_primitives_generated += prim_generated;
}
Пример #8
0
static boolean
sp_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);

   /* XXX: break this dependency - make setup_context live under
    * softpipe, rename the old "setup" draw stage to something else.
    */
   struct setup_context *setup_ctx = sp_draw_setup_context(cvbr->softpipe->setup);
   
   setup_prepare( setup_ctx );

   cvbr->prim = prim;
   return TRUE;

}
Пример #9
0
static boolean
sp_vbuf_allocate_vertices(struct vbuf_render *vbr,
                          ushort vertex_size, ushort nr_vertices)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   unsigned size = vertex_size * nr_vertices;

   if (cvbr->vertex_buffer_size < size) {
      align_free(cvbr->vertex_buffer);
      cvbr->vertex_buffer = align_malloc(size, 16);
      cvbr->vertex_buffer_size = size;
   }

   cvbr->vertex_size = vertex_size;
   cvbr->nr_vertices = nr_vertices;
   
   return cvbr->vertex_buffer != NULL;
}
Пример #10
0
static void
sp_vbuf_pipeline_statistics(
   struct vbuf_render *vbr, 
   const struct pipe_query_data_pipeline_statistics *stats)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;

   softpipe->pipeline_statistics.ia_vertices +=
      stats->ia_vertices;
   softpipe->pipeline_statistics.ia_primitives +=
      stats->ia_primitives;
   softpipe->pipeline_statistics.vs_invocations +=
      stats->vs_invocations;
   softpipe->pipeline_statistics.gs_invocations +=
      stats->gs_invocations;
   softpipe->pipeline_statistics.gs_primitives +=
      stats->gs_primitives;
   softpipe->pipeline_statistics.c_invocations +=
      stats->c_invocations;
}
Пример #11
0
/** This tells the draw module about our desired vertex layout */
static const struct vertex_info *
sp_vbuf_get_vertex_info(struct vbuf_render *vbr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   return softpipe_get_vbuf_vertex_info(cvbr->softpipe);
}
Пример #12
0
/**
 * This function is hit when the draw module is working in pass-through mode.
 * It's up to us to convert the vertex array into point/line/tri prims.
 */
static void
sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;
   struct setup_context *setup = cvbr->setup;
   const unsigned stride = softpipe->vertex_info.size * sizeof(float);
   const void *vertex_buffer =
      (void *) get_vert(cvbr->vertex_buffer, start, stride);
   const boolean flatshade_first = softpipe->rasterizer->flatshade_first;
   unsigned i;

   switch (cvbr->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         sp_setup_point( setup,
                         get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         sp_setup_line( setup,
                        get_vert(vertex_buffer, i-1, stride),
                        get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINES_ADJACENCY:
      for (i = 3; i < nr; i += 4) {
         sp_setup_line( setup,
                        get_vert(vertex_buffer, i-2, stride),
                        get_vert(vertex_buffer, i-1, stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         sp_setup_line( setup,
                     get_vert(vertex_buffer, i-1, stride),
                     get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP_ADJACENCY:
      for (i = 3; i < nr; i++) {
         sp_setup_line( setup,
                     get_vert(vertex_buffer, i-2, stride),
                     get_vert(vertex_buffer, i-1, stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         sp_setup_line( setup,
                        get_vert(vertex_buffer, i-1, stride),
                        get_vert(vertex_buffer, i-0, stride) );
      }
      if (nr) {
         sp_setup_line( setup,
                        get_vert(vertex_buffer, nr-1, stride),
                        get_vert(vertex_buffer, 0, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      for (i = 2; i < nr; i += 3) {
         sp_setup_tri( setup,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES_ADJACENCY:
      for (i = 5; i < nr; i += 6) {
         sp_setup_tri( setup,
                       get_vert(vertex_buffer, i-5, stride),
                       get_vert(vertex_buffer, i-3, stride),
                       get_vert(vertex_buffer, i-1, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      if (flatshade_first) {
         for (i = 2; i < nr; i++) {
            /* emit first triangle vertex as first triangle vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i+(i&1)-1, stride),
                          get_vert(vertex_buffer, i-(i&1), stride) );
         }
      }
      else {
         for (i = 2; i < nr; i++) {
            /* emit last triangle vertex as last triangle vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i+(i&1)-2, stride),
                          get_vert(vertex_buffer, i-(i&1)-1, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY:
      if (flatshade_first) {
         for (i = 5; i < nr; i += 2) {
            /* emit first triangle vertex as first triangle vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-5, stride),
                          get_vert(vertex_buffer, i+(i&1)*2-3, stride),
                          get_vert(vertex_buffer, i-(i&1)*2-1, stride) );
         }
      }
      else {
         for (i = 5; i < nr; i += 2) {
            /* emit last triangle vertex as last triangle vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i+(i&1)*2-5, stride),
                          get_vert(vertex_buffer, i-(i&1)*2-3, stride),
                          get_vert(vertex_buffer, i-1, stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      if (flatshade_first) {
         for (i = 2; i < nr; i += 1) {
            /* emit first non-spoke vertex as first vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, 0, stride)  );
         }
      }
      else {
         for (i = 2; i < nr; i += 1) {
            /* emit last non-spoke vertex as last vertex */
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, 0, stride),
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUADS:
      /* GL quads don't follow provoking vertex convention */
      if (flatshade_first) { 
         /* emit last quad vertex as first triangle vertex */
         for (i = 3; i < nr; i += 4) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-2, stride) );
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i-1, stride) );
         }
      }
      else {
         /* emit last quad vertex as last triangle vertex */
         for (i = 3; i < nr; i += 4) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i-0, stride) );
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      /* GL quad strips don't follow provoking vertex convention */
      if (flatshade_first) { 
         /* emit last quad vertex as first triangle vertex */
         for (i = 3; i < nr; i += 2) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-2, stride) );
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-3, stride) );
         }
      }
      else {
         /* emit last quad vertex as last triangle vertex */
         for (i = 3; i < nr; i += 2) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-2, stride),
                          get_vert(vertex_buffer, i-0, stride) );
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-3, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_POLYGON:
      /* Almost same as tri fan but the _first_ vertex specifies the flat
       * shading color.
       */
      if (flatshade_first) { 
         /* emit first polygon  vertex as first triangle vertex */
         for (i = 2; i < nr; i += 1) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, 0, stride),
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride) );
         }
      }
      else {
         /* emit first polygon  vertex as last triangle vertex */
         for (i = 2; i < nr; i += 1) {
            sp_setup_tri( setup,
                          get_vert(vertex_buffer, i-1, stride),
                          get_vert(vertex_buffer, i-0, stride),
                          get_vert(vertex_buffer, 0, stride) );
         }
      }
      break;

   default:
      assert(0);
   }
}
Пример #13
0
static void *
sp_vbuf_map_vertices(struct vbuf_render *vbr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   return cvbr->vertex_buffer;
}
Пример #14
0
/**
 * This function is hit when the draw module is working in pass-through mode.
 * It's up to us to convert the vertex array into point/line/tri prims.
 */
static void
sp_vbuf_draw_arrays(struct vbuf_render *vbr, uint start, uint nr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;
   const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
   const void *vertex_buffer =
      (void *) get_vert(cvbr->vertex_buffer, start, stride);
   unsigned i;

   /* XXX: break this dependency - make setup_context live under
    * softpipe, rename the old "setup" draw stage to something else.
    */
   struct draw_stage *setup = softpipe->setup;
   struct setup_context *setup_ctx = sp_draw_setup_context(setup);

   switch (cvbr->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         setup_point( setup_ctx,
                      get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, i-1, stride),
                     get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, i-1, stride),
                     get_vert(vertex_buffer, i-0, stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, i-1, stride),
                     get_vert(vertex_buffer, i-0, stride) );
      }
      if (nr) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, nr-1, stride),
                     get_vert(vertex_buffer, 0, stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      for (i = 2; i < nr; i += 3) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, i-2, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      for (i = 2; i < nr; i++) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i+(i&1)-1, stride),
                       get_vert(vertex_buffer, i-(i&1), stride),
                       get_vert(vertex_buffer, i-2, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i+(i&1)-2, stride),
                       get_vert(vertex_buffer, i-(i&1)-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      for (i = 2; i < nr; i += 1) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, 0, stride),
                       get_vert(vertex_buffer, i-1, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, 0, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUADS:
      for (i = 3; i < nr; i += 4) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-3, stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, i-3, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-3, stride),
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-0, stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      for (i = 3; i < nr; i += 2) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-3, stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-0, stride),
                       get_vert(vertex_buffer, i-3, stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-3, stride),
                       get_vert(vertex_buffer, i-2, stride),
                       get_vert(vertex_buffer, i-0, stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, i-1, stride),
                       get_vert(vertex_buffer, i-3, stride),
                       get_vert(vertex_buffer, i-0, stride) );
         }
      }
      break;

   case PIPE_PRIM_POLYGON:
      /* Almost same as tri fan but the _first_ vertex specifies the flat
       * shading color.  Note that the first polygon vertex is passed as
       * the last triangle vertex here.
       * flatshade_first state makes no difference.
       */
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, i-1, stride),
                    get_vert(vertex_buffer, i-0, stride),
                    get_vert(vertex_buffer, 0, stride) );
      }
      break;

   default:
      assert(0);
   }
}
Пример #15
0
/**
 * draw elements / indexed primitives
 */
static void
sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;
   const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
   const void *vertex_buffer = cvbr->vertex_buffer;
   unsigned i;

   /* XXX: break this dependency - make setup_context live under
    * softpipe, rename the old "setup" draw stage to something else.
    */
   struct draw_stage *setup = softpipe->setup;
   struct setup_context *setup_ctx = sp_draw_setup_context(setup);

   switch (cvbr->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         setup_point( setup_ctx,
                      get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      if (nr) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[nr-1], stride),
                     get_vert(vertex_buffer, indices[0], stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      for (i = 2; i < nr; i += 3) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-2], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      for (i = 2; i < nr; i += 1) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i+(i&1)-1], stride),
                       get_vert(vertex_buffer, indices[i-(i&1)], stride),
                       get_vert(vertex_buffer, indices[i-2], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
                       get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      for (i = 2; i < nr; i += 1) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[0], stride),
                       get_vert(vertex_buffer, indices[i-1], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[0], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_QUADS:
      for (i = 3; i < nr; i += 4) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-3], stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-3], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-3], stride),
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );

            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      for (i = 3; i < nr; i += 2) {
         if (softpipe->rasterizer->flatshade_first) {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-3], stride));
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-0], stride),
                       get_vert(vertex_buffer, indices[i-3], stride) );
         }
         else {
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-3], stride),
                       get_vert(vertex_buffer, indices[i-2], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
            setup_tri( setup_ctx,
                       get_vert(vertex_buffer, indices[i-1], stride),
                       get_vert(vertex_buffer, indices[i-3], stride),
                       get_vert(vertex_buffer, indices[i-0], stride) );
         }
      }
      break;

   case PIPE_PRIM_POLYGON:
      /* Almost same as tri fan but the _first_ vertex specifies the flat
       * shading color.  Note that the first polygon vertex is passed as
       * the last triangle vertex here.
       * flatshade_first state makes no difference.
       */
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-0], stride),
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[0], stride) );
      }
      break;

   default:
      assert(0);
   }

   /* XXX: why are we calling this???  If we had to call something, it
    * would be a function in sp_setup.c:
    */
   sp_draw_flush( setup );
}
Пример #16
0
/**
 * draw elements / indexed primitives
 */
static void
sp_vbuf_draw(struct vbuf_render *vbr, const ushort *indices, uint nr)
{
   struct softpipe_vbuf_render *cvbr = softpipe_vbuf_render(vbr);
   struct softpipe_context *softpipe = cvbr->softpipe;
   const unsigned stride = softpipe->vertex_info_vbuf.size * sizeof(float);
   const void *vertex_buffer = cvbr->vertex_buffer;
   unsigned i;

   /* XXX: break this dependency - make setup_context live under
    * softpipe, rename the old "setup" draw stage to something else.
    */
   struct draw_stage *setup = softpipe->setup;
   struct setup_context *setup_ctx = sp_draw_setup_context(setup);

   switch (cvbr->prim) {
   case PIPE_PRIM_POINTS:
      for (i = 0; i < nr; i++) {
         setup_point( setup_ctx,
                      get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINES:
      for (i = 1; i < nr; i += 2) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_STRIP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      break;

   case PIPE_PRIM_LINE_LOOP:
      for (i = 1; i < nr; i ++) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[i-1], stride),
                     get_vert(vertex_buffer, indices[i-0], stride) );
      }
      if (nr) {
         setup_line( setup_ctx,
                     get_vert(vertex_buffer, indices[nr-1], stride),
                     get_vert(vertex_buffer, indices[0], stride) );
      }
      break;

   case PIPE_PRIM_TRIANGLES:
      for (i = 2; i < nr; i += 3) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-2], stride),
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_TRIANGLE_STRIP:
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i+(i&1)-2], stride),
                    get_vert(vertex_buffer, indices[i-(i&1)-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_TRIANGLE_FAN:
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[0], stride),
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_QUADS:
      for (i = 3; i < nr; i += 4) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-3], stride),
                    get_vert(vertex_buffer, indices[i-2], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));

         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-2], stride),
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_QUAD_STRIP:
      for (i = 3; i < nr; i += 2) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-3], stride),
                    get_vert(vertex_buffer, indices[i-2], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));

         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[i-1], stride),
                    get_vert(vertex_buffer, indices[i-3], stride),
                    get_vert(vertex_buffer, indices[i-0], stride));
      }
      break;

   case PIPE_PRIM_POLYGON:
      for (i = 2; i < nr; i += 1) {
         setup_tri( setup_ctx,
                    get_vert(vertex_buffer, indices[0-1], stride),
                    get_vert(vertex_buffer, indices[i-0], stride),
                    get_vert(vertex_buffer, indices[0], stride));
      }
      break;

   default:
      assert(0);
   }

   /* XXX: why are we calling this???  If we had to call something, it
    * would be a function in sp_setup.c:
    */
   sp_draw_flush( setup );
}