Пример #1
0
  /**
   * Check whether this intersection should be added to, or updated in, the warning manager
   *
   * @param airspace Airspace corresponding to current intersection
   */
  void Intersection(const AbstractAirspace& airspace) {
    if (!airspace.IsActive())
      return; // ignore inactive airspaces completely

    if (!warning_manager.GetConfig().IsClassEnabled(airspace.GetType()) ||
        ExcludeAltitude(airspace))
      return;

    AirspaceWarning *warning = warning_manager.GetWarningPtr(airspace);
    if (warning == NULL || warning->IsStateAccepted(warning_state)) {

      AirspaceInterceptSolution solution;

      if (mode_inside) {
        airspace.Intercept(state, perf, solution, state.location, state.location);
      } else {
        solution = Intercept(airspace, state, perf);
      }
      if (!solution.IsValid())
        return;
      if (solution.elapsed_time > max_time)
        return;

      if (warning == NULL)
        warning = warning_manager.GetNewWarningPtr(airspace);

      warning->UpdateSolution(warning_state, solution);
      found = true;
    }
  }
Пример #2
0
 void setup_outline(const AbstractAirspace &airspace) {
   if (settings.black_outline)
     canvas.SelectBlackPen();
   else
     canvas.Select(airspace_look.pens[airspace.GetType()]);
   canvas.SelectHollowBrush();
 }
Пример #3
0
bool
AirspaceFilterData::Match(const GeoPoint &location,
                          const FlatProjection &projection,
                          const AbstractAirspace &as) const
{
  if (cls != AirspaceClass::AIRSPACECLASSCOUNT && as.GetType() != cls)
    return false;

  if (name_prefix != nullptr && !as.MatchNamePrefix(name_prefix))
    return false;

  if (!direction.IsNegative()) {
    const auto closest = as.ClosestPoint(location, projection);
    const auto bearing = location.Bearing(closest);
    auto direction_error = (bearing - direction).AsDelta().AbsoluteDegrees();
    if (direction_error > fixed(18))
      return false;
  }

  if (!negative(distance)) {
    const auto closest = as.ClosestPoint(location, projection);
    const auto distance = location.Distance(closest);
    if (distance > distance)
      return false;
  }

  return true;
}
Пример #4
0
gcc_pure
static bool
CheckAirspace(const AbstractAirspace &airspace)
{
  const AirspaceWarningConfig &config =
    CommonInterface::GetComputerSettings().airspace.warnings;

  return config.IsClassEnabled(airspace.GetType()) && !IsAcked(airspace);
}
Пример #5
0
  bool SetupInterior(const AbstractAirspace &airspace) {
    if (settings.fill_mode == AirspaceRendererSettings::FillMode::NONE)
      return false;

    const AirspaceClassLook &class_look = look.classes[airspace.GetType()];

    canvas.Select(Brush(class_look.fill_color.WithAlpha(48)));
    canvas.SelectNullPen();

    return true;
  }
Пример #6
0
  bool SetupCanvas(const AbstractAirspace &airspace) {
    if (settings.black_outline)
      return true;

    AirspaceClass type = airspace.GetType();
    if (settings.classes[type].border_width == 0)
      // Don't draw outlines if border_width == 0
      return false;

    canvas.Select(look.classes[type].border_pen);

    return true;
  }
Пример #7
0
  void setup_outline(const AbstractAirspace &airspace) {
    // set bit 1 in stencil buffer, where an outline is drawn
    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
    glStencilFunc(GL_ALWAYS, 3, 3);
    glStencilMask(2);
    glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);

    if (settings.black_outline)
      canvas.SelectBlackPen();
    else
      canvas.Select(airspace_look.pens[airspace.GetType()]);
    canvas.SelectHollowBrush();
  }
Пример #8
0
  /**
   * Renders the AbstractAirspace on the canvas
   * @param as AbstractAirspace to render
   */
  void
  Render(const AbstractAirspace& as)
  {
    int type = as.GetType();
    if (type <= 0)
      return;

    // No intersections for this airspace
    if (m_intersections.empty())
      return;

    // Select pens and brushes
#ifndef USE_GDI
    Color color = airspace_look.colors[settings.colours[type]];
#ifdef ENABLE_OPENGL
    color = color.WithAlpha(48);
#endif
    Brush brush(color);
#else
    const Brush &brush = airspace_look.brushes[settings.brushes[type]];
    canvas.SetTextColor(LightColor(airspace_look.colors[settings.colours[type]]));
#endif

    PixelRect rcd;
    // Calculate top and bottom coordinate
    rcd.top = chart.screenY(as.GetTopAltitude(state));
    if (as.IsBaseTerrain())
      rcd.bottom = chart.screenY(fixed_zero);
    else
      rcd.bottom = chart.screenY(as.GetBaseAltitude(state));

    // Iterate through the intersections
    for (auto it = m_intersections.begin(); it != m_intersections.end(); ++it) {
      const GeoPoint p_start = it->first;
      const GeoPoint p_end = it->second;
      const fixed distance_start = start.Distance(p_start);
      const fixed distance_end = start.Distance(p_end);

      // Determine left and right coordinate
      rcd.left = chart.screenX(distance_start);
      rcd.right = chart.screenX(distance_end);

      // only one edge found, next edge must be beyond screen
      if ((rcd.left == rcd.right) && (p_start == p_end)) {
        rcd.right = chart.screenX(chart.getXmax());
      }

      // Draw the airspace
      RenderBox(rcd, brush, settings.black_outline, type);
    }
  }
Пример #9
0
  void setup_interior(const AbstractAirspace &airspace,
                      bool check_fillstencil = false) {
    // restrict drawing area and don't paint over previously drawn outlines
    if (check_fillstencil)
      glStencilFunc(GL_EQUAL, 1, 3);
    else
      glStencilFunc(GL_EQUAL, 0, 2);
    glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);

    Color color = airspace_look.colors[settings.colours[airspace.GetType()]];
    canvas.Select(Brush(color.WithAlpha(90)));
    canvas.SelectNullPen();
  }
Пример #10
0
  void SetupInterior(const AbstractAirspace &airspace,
                     bool check_fillstencil = false) {
    const AirspaceClassLook &class_look = look.classes[airspace.GetType()];

    // restrict drawing area and don't paint over previously drawn outlines
    if (check_fillstencil)
      glStencilFunc(GL_EQUAL, 1, 3);
    else
      glStencilFunc(GL_EQUAL, 0, 2);
    glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);

    canvas.Select(Brush(class_look.fill_color.WithAlpha(90)));
    canvas.SelectNullPen();
  }
Пример #11
0
  bool SetupOutline(const AbstractAirspace &airspace) {
    AirspaceClass type = airspace.GetType();

    if (settings.black_outline)
      canvas.SelectBlackPen();
    else if (settings.classes[type].border_width == 0)
      // Don't draw outlines if border_width == 0
      return false;
    else
      canvas.Select(look.classes[type].border_pen);

    canvas.SelectHollowBrush();

    return true;
  }
Пример #12
0
  void set_buffer_pens(const AbstractAirspace &airspace) {
    const unsigned color_index = settings.colours[airspace.GetType()];

#ifndef HAVE_HATCHED_BRUSH
    m_buffer.Select(airspace_look.solid_brushes[color_index]);
#else /* HAVE_HATCHED_BRUSH */

#ifdef HAVE_ALPHA_BLEND
    if (settings.transparency && AlphaBlendAvailable()) {
      m_buffer.Select(airspace_look.solid_brushes[color_index]);
    } else {
#endif
      // this color is used as the black bit
      m_buffer.SetTextColor(LightColor(airspace_look.colors[color_index]));

      // get brush, can be solid or a 1bpp bitmap
      m_buffer.Select(airspace_look.brushes[settings.brushes[airspace.GetType()]]);

      m_buffer.SetBackgroundOpaque();
      m_buffer.SetBackgroundColor(COLOR_WHITE);
#ifdef HAVE_ALPHA_BLEND
    }
#endif

    m_buffer.SelectNullPen();

    if (m_warnings.is_warning(airspace) || m_warnings.is_inside(airspace)) {
      m_stencil.SelectBlackBrush();
      m_stencil.Select(airspace_look.medium_pen);
    } else {
      m_stencil.Select(airspace_look.thick_pen);
      m_stencil.SelectHollowBrush();
    }

#endif /* HAVE_HATCHED_BRUSH */
  }
Пример #13
0
void
AirspacePreviewRenderer::Draw(Canvas &canvas, const AbstractAirspace &airspace,
                              const RasterPoint pt, unsigned radius,
                              const AirspaceRendererSettings &settings,
                              const AirspaceLook &look)
{
  canvas.SelectHollowBrush();

  if (settings.black_outline)
    canvas.SelectBlackPen();
  else
    canvas.Select(look.pens[airspace.GetType()]);

  if (airspace.shape == AbstractAirspace::Shape::CIRCLE)
    canvas.circle(pt.x, pt.y, radius);
  else
    DrawPolygon(canvas, (const AirspacePolygon &)airspace, pt, radius);
}
Пример #14
0
  bool SetupOutline(const AbstractAirspace &airspace) {
    AirspaceClass type = airspace.GetType();

    if (settings.black_outline)
      canvas.SelectBlackPen();
    else if (settings.classes[type].border_width == 0)
      // Don't draw outlines if border_width == 0
      return false;
    else
      canvas.Select(look.classes[type].border_pen);

    canvas.SelectHollowBrush();

    // set bit 1 in stencil buffer, where an outline is drawn
    glStencilFunc(GL_ALWAYS, 3, 3);
    glStencilMask(2);
    glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);

    return true;
  }
Пример #15
0
  void SetBufferPens(const AbstractAirspace &airspace) {
    AirspaceClass airspace_class = airspace.GetType();

#ifndef HAVE_HATCHED_BRUSH
    buffer.Select(look.solid_brushes[airspace_class]);
#else /* HAVE_HATCHED_BRUSH */

#ifdef HAVE_ALPHA_BLEND
    if (settings.transparency && AlphaBlendAvailable()) {
      buffer.Select(look.solid_brushes[airspace_class]);
    } else {
#endif
      // this color is used as the black bit
      buffer.SetTextColor(LightColor(settings.classes[airspace_class].fill_color));

      // get brush, can be solid or a 1bpp bitmap
      buffer.Select(look.brushes[settings.classes[airspace_class].brush]);

      buffer.SetBackgroundOpaque();
      buffer.SetBackgroundColor(COLOR_WHITE);
#ifdef HAVE_ALPHA_BLEND
    }
#endif

    buffer.SelectNullPen();

    if (use_stencil) {
      if (warnings.HasWarning(airspace) || warnings.IsInside(airspace) ||
          settings.classes[airspace_class].fill_mode ==
          AirspaceClassRendererSettings::FillMode::ALL) {
        stencil.SelectBlackBrush();
        stencil.SelectNullPen();
      } else {
        stencil.Select(look.thick_pen);
        stencil.SelectHollowBrush();
      }
    }

#endif /* HAVE_HATCHED_BRUSH */
  }
Пример #16
0
void
AirspacePreviewRenderer::Draw(Canvas &canvas, const AbstractAirspace &airspace,
                              const RasterPoint pt, unsigned radius,
                              const AirspaceRendererSettings &settings,
                              const AirspaceLook &look)
{
  AbstractAirspace::Shape shape = airspace.GetShape();
  AirspaceClass type = airspace.GetType();

  // Container for storing the points of a polygon airspace
  std::vector<RasterPoint> pts;
  if (shape == AbstractAirspace::Shape::POLYGON && !IsAncientHardware())
    GetPolygonPoints(pts, (const AirspacePolygon &)airspace, pt, radius);

  if (PrepareFill(canvas, type, look, settings)) {
    DrawShape(canvas, shape, pt, radius, pts);
    UnprepareFill(canvas);
  }

  if (PrepareOutline(canvas, type, look, settings))
    DrawShape(canvas, shape, pt, radius, pts);
}
Пример #17
0
  virtual void Visit(const AbstractAirspace &airspace) override {
    if (warnings.IsAcked(airspace))
      return;

    AirspaceClass airspace_class = airspace.GetType();
    if (settings.fill_mode == AirspaceRendererSettings::FillMode::NONE ||
        settings.classes[airspace_class].fill_mode ==
        AirspaceClassRendererSettings::FillMode::NONE)
      return;

    Begin();
    SetBufferPens(airspace);

    switch (airspace.GetShape()) {
    case AbstractAirspace::Shape::CIRCLE:
      VisitCircle((const AirspaceCircle &)airspace);
      break;

    case AbstractAirspace::Shape::POLYGON:
      VisitPolygon((const AirspacePolygon &)airspace);
      break;
    }
  }
Пример #18
0
tstring
AirspaceFormatter::GetNameAndClass(const AbstractAirspace &airspace)
{
  return tstring(airspace.GetName()) + _T(" ") + GetClass(airspace.GetType());
}
Пример #19
0
bool
IsAirspaceTypeVisible(const AbstractAirspace &airspace,
                      const AirspaceRendererSettings &renderer_settings)
{
  return renderer_settings.classes[airspace.GetType()].display;
}
Пример #20
0
 void SetupInterior(const AbstractAirspace &airspace) {
   Color color = settings.classes[airspace.GetType()].fill_color;
   canvas.Select(Brush(color.WithAlpha(48)));
   canvas.SelectNullPen();
 }
Пример #21
0
bool
AirspaceWarningManager::IsActive(const AbstractAirspace &airspace) const
{
  return airspace.IsActive() && config.IsClassEnabled(airspace.GetType()) &&
    !GetAckDay(airspace);
}
Пример #22
0
inline void
AirspaceIntersectionVisitorSlice::Render(const AbstractAirspace &as) const
{
  AirspaceClass type = as.GetType();

  // No intersections for this airspace
  if (intersections.empty())
    return;

  PixelRect rcd;
  // Calculate top and bottom coordinate
  rcd.top = chart.ScreenY(as.GetTopAltitude(state));
  if (as.IsBaseTerrain())
    rcd.bottom = chart.ScreenY(fixed(0));
  else
    rcd.bottom = chart.ScreenY(as.GetBaseAltitude(state));

  int min_x = 1024, max_x = 0;

  // Iterate through the intersections
  for (const auto &i : intersections) {
    const GeoPoint &p_start = i.first;
    const GeoPoint &p_end = i.second;

    rcd.left = chart.ScreenX(start.Distance(p_start));

    // only one edge found, next edge must be beyond screen
    if (p_start == p_end)
      rcd.right = chart.ScreenX(chart.GetXMax());
    else
      rcd.right = chart.ScreenX(start.Distance(p_end));

    if (rcd.left < min_x)
      min_x = rcd.left;

    if (rcd.right > max_x)
      max_x = rcd.right;

    // Draw the airspace
    RenderBox(rcd, type);
  }

  min_x += Layout::GetTextPadding();
  max_x -= Layout::GetTextPadding();

  /* draw the airspace name */
  const TCHAR *name = as.GetName();
  if (name != nullptr && !StringIsEmpty(name) && min_x < max_x) {
    canvas.SetBackgroundTransparent();
    canvas.SetTextColor(COLOR_BLACK);

    const unsigned max_width = max_x - min_x;

    const PixelSize name_size = canvas.CalcTextSize(name);
    const int x = unsigned(name_size.cx) >= max_width
      ? min_x
      : (min_x + max_x - name_size.cx) / 2;
    const int y = (rcd.top + rcd.bottom - name_size.cy) / 2;

    canvas.DrawClippedText(x, y, max_x - x, name);
  }
}
Пример #23
0
 void setup_canvas(const AbstractAirspace &airspace) {
   if (!black)
     canvas.Select(airspace_look.pens[airspace.GetType()]);
 }
Пример #24
0
bool
AirspaceVisiblePredicate::IsTypeVisible(const AbstractAirspace& airspace) const
{
  return renderer_settings.display[airspace.GetType()];
}
Пример #25
0
 void setup_interior(const AbstractAirspace &airspace) {
   Color color = airspace_look.colors[settings.colours[airspace.GetType()]];
   canvas.Select(Brush(color.WithAlpha(48)));
   canvas.SelectNullPen();
 }