Пример #1
0
void CMovie::ShowFrame (ubyte* buf, uint bufw, uint bufh, uint sx, uint sy, uint w, uint h, uint dstx, uint dsty)
{
	CBitmap bmFrame;

bmFrame.Init (BM_LINEAR, 0, 0, bufw, bufh, 1, buf);
bmFrame.SetPalette (movieManager.m_palette);

TRANSPARENCY_COLOR = 0;
if (gameOpts->movies.bFullScreen) {
	double r = (double) bufh / (double) bufw;
	int dh = (int) (CCanvas::Current ()->Width () * r);
	int yOffs = (CCanvas::Current ()->Height () - dh) / 2;

	ogl.SetBlending (false);
	bmFrame.Render (CCanvas::Current (), 0, yOffs, CCanvas::Current ()->Width (), dh, sx, sy, bufw, bufh, 1, 0, gameOpts->movies.nQuality);
	ogl.SetBlending (true);
	}
else {
	int xOffs = (CCanvas::Current ()->Width () - 640) / 2;
	int yOffs = (CCanvas::Current ()->Height () - 480) / 2;

	if (xOffs < 0)
		xOffs = 0;
	if (yOffs < 0)
		yOffs = 0;
	dstx += xOffs;
	dsty += yOffs;
	bmFrame.Blit (CCanvas::Current (), dstx, dsty, bufw, bufh, sx, sy, 1);
	if ((CCanvas::Current ()->Width () > 640) || (CCanvas::Current ()->Height () > 480)) {
		CCanvas::Current ()->SetColorRGBi (RGB_PAL (0, 0, 32));
		OglDrawEmptyRect (dstx - 1, dsty, dstx + w, dsty + h + 1);
		}
	}
TRANSPARENCY_COLOR = DEFAULT_TRANSPARENCY_COLOR;
bmFrame.SetBuffer (NULL);
}
Пример #2
0
/*virtual*/ void CWndTuner::OnPaint() {
  static int nLastNote = -1;
  static int nLastCents = -999;

  CRect rcClient(m_rcClient);
  rcClient.top += 74;
  // BIOS::LCD::Bar(rcClient, RGB565(FFFFFF));
  if (!m_bWave) {
    BIOS::LCD::Bar(m_rcClient, RGB565(FFFFFF));
    BIOS::LCD::Bar(m_rcClient.left, m_rcClient.bottom - 16, m_rcClient.right,
                   m_rcClient.bottom, RGB565(b0b0b0));
    CBitmap bmp;
    bmp.Load(bitmapTuner);
    bmp.Blit(70, 32);

    DrawPiano();
    DrawScale();

    CRect rcScale(200, 120, 340, 132);
    BIOS::LCD::Print(rcScale.CenterX() - 5 * 4, rcScale.bottom + 2,
                     RGB565(000000), RGBTRANS, "cents");
    BIOS::LCD::Print(240, BIOS::LCD::LcdHeight - 41, RGB565(ff0000), RGBTRANS,
                     "Spectrum");
  }

  float fBestFreq = GetFundamental();
  if (fBestFreq == 0) {
    BIOS::LCD::Bar(m_rcClient.left, m_rcClient.bottom - 16, m_rcClient.right,
                   m_rcClient.bottom, RGB565(b0b0b0));
    BIOS::LCD::Print(4, BIOS::LCD::LcdHeight - 16, RGB565(000000),
                     RGB565(b0b0b0), "No signal detected");

    if (nLastNote >= 0) {
      DrawKey(nLastNote, false);
      nLastNote = -1;
    }
    if (nLastCents != -999) {
      DrawCents(nLastCents, false);
      nLastCents = -999;
    }
    return;
  }

  float fNote =
      log(fBestFreq / 440.0f) / log(2.0f) * 12.0f + 9 + 12 * 4;  // 440Hz -> A4

  int nBaseNote = (int)floor(fNote + 0.5f);  // +50 cents
  int nOctave = nBaseNote / 12;
  int nNote = nBaseNote % 12;
  int nCents = (int)((fNote - nBaseNote) * 100.0f);

  if (nNote < 0) {
    BIOS::LCD::Bar(m_rcClient.left, m_rcClient.bottom - 16, m_rcClient.right,
                   m_rcClient.bottom, RGB565(b0b0b0));
    BIOS::LCD::Print(4, BIOS::LCD::LcdHeight - 16, RGB565(000000),
                     RGB565(b0b0b0), "Invalid signal");

    if (nLastNote >= 0) {
      DrawKey(nLastNote, false);
      nLastNote = -1;
    }
    if (nLastCents != -999) {
      DrawCents(nLastCents, false);
      nLastCents = -999;
    }
    return;
  }

  const char *notes[] = {"C-", "C#", "D-", "D#", "E-", "F-",
                         "F#", "G-", "G#", "A-", "A#", "B-"};
  BIOS::LCD::Printf(4, BIOS::LCD::LcdHeight - 16, RGB565(000000),
                    RGB565(b0b0b0), "%1f Hz -> Note: %s%d %c%d cents   ",
                    fBestFreq, notes[nNote], nOctave, nCents >= 0 ? '+' : '-',
                    ABS(nCents));

  if (nLastNote > -1) DrawKey(nLastNote, false);
  nLastNote = nNote;
  DrawKey(nNote, true);

  if (nLastCents != -999) DrawCents(nLastCents, false);
  nLastCents = nCents;
  DrawCents(nLastCents, true);
}