void CL_FontProvider_Freetype::load_font(const CL_FontDescription &desc) { CL_String path = CL_PathHelp::get_fullpath(desc.get_typeface_name(), CL_PathHelp::path_type_file); CL_String filename = CL_PathHelp::get_filename(desc.get_typeface_name(), CL_PathHelp::path_type_file); CL_VirtualFileSystem vfs(path); CL_IODevice file = vfs.get_root_directory().open_file_read(filename); load_font(desc, file); }
CL_Font_System::CL_Font_System( CL_GraphicContext &context, const CL_StringRef &typeface_name, int height) : CL_Font( new CL_FontProvider_System()) { CL_FontDescription desc; desc.set_typeface_name(typeface_name); desc.set_height(height); load_font(context, desc); }
CL_Font::CL_Font( CL_GraphicContext &context, const CL_StringRef &typeface_name, int height) : impl(new CL_Font_Impl) { CL_FontDescription desc; desc.set_typeface_name(typeface_name); desc.set_height(height); CL_Font_System new_font(context, typeface_name, height); *this = new_font; }
Renderer::Renderer() { screenStartX = 0.0; screenStartY = 0.0; screenWidth = 640; //TODO get dynamically screenHeight = 480; //TODO get dynamically CL_FontDescription desc; desc.set_typeface_name("Times New Roman"); font = new CL_Font(*gc,desc); camera = ws->getPlayer(); }
GSLobby::GSLobby(CL_GraphicContext& gc, CL_ResourceManager& resources) : m_gsgame(new GSGame(gc, resources)){ CL_FontDescription desc; desc.set_typeface_name("tahoma"); desc.set_height(32); m_font.reset(new CL_Font_System(gc, desc)); m_xpos = gc.get_width()/2-100; m_ypos = gc.get_height()/4; m_playbtn.initialize(gc, resources, "game_lobby/play_btn", CL_Vec2<float>(m_xpos, m_ypos+100)); m_backbtn.initialize(gc, resources, "game_lobby/back_btn", CL_Vec2<float>(m_xpos, m_ypos+200)); }
void CL_FontProvider_Freetype::load_font(const CL_FontDescription &desc, CL_IODevice &io_dev) { free_font(); if (desc.get_subpixel()) { glyph_cache.enable_subpixel = true; glyph_cache.anti_alias = true; // Implies anti_alias is set } else { glyph_cache.enable_subpixel = false; glyph_cache.anti_alias = desc.get_anti_alias(); } // Load font from the opened file. font_engine = new CL_FontEngine_Freetype(io_dev, desc.get_height(), desc.get_average_width()); glyph_cache.font_metrics = font_engine->get_metrics(); }
void CLLoader::addFont(string const &path, int size, Resources *resources, string const &alias) { int realSize = (4 * size) / 3; CL_FontDescription desc; desc.set_typeface_name(path); desc.set_height(realSize); desc.set_anti_alias(true); desc.set_subpixel(false); CL_Font_Freetype *font; try { font = new CL_Font_Freetype(desc); } catch (CL_Exception e) { cerr << "Error building CL_Font: " << e.what() << endl; return; } resources->setFont(path, new CLResFont(font)); if (alias.length() > 0) { resources->setFont(alias, new CLResFont(font)); } }
void LabelImpl::load(CL_GraphicContext &p_gc) { CL_FontDescription desc; desc.set_height(m_size); if (m_font == Label::F_REGULAR || m_font == Label::F_BOLD) { desc.set_typeface_name("tahoma"); if (m_font == Label::F_BOLD) { desc.set_weight(100000); } m_clFont = new CL_Font_System(p_gc, desc); } else { desc.set_typeface_name("resources/pixel.ttf"); m_clFont = new CL_Font_Freetype(p_gc, desc); } // remember metrics m_fontMetrics = m_clFont->get_font_metrics(p_gc); }
void CL_FontProvider_Freetype::load_font(const CL_StringRef &resource_id, CL_ResourceManager *resources) { CL_Resource resource = resources->get_resource(resource_id); if (resource.get_type() != "font") throw CL_Exception(cl_format("Resource '%1' is not of type 'font'", resource.get_name())); CL_DomElement freetype_element = resource.get_element().named_item("freetype").to_element(); if (freetype_element.is_null()) throw CL_Exception(cl_format("Font resource '%1' has no 'freetype' child element", resource.get_name())); CL_FontDescription desc; if (freetype_element.has_attribute("file")) desc.set_typeface_name(freetype_element.get_attribute("file")); else throw CL_Exception(cl_format("Font resource '%1' has no 'file' attribute", resource.get_name())); if (freetype_element.has_attribute("height")) desc.set_height(freetype_element.get_attribute_int("height", 0)); else throw CL_Exception(cl_format("Font resource '%1' has no 'height' attribute", resource.get_name())); if (freetype_element.has_attribute("average_width")) desc.set_average_width(freetype_element.get_attribute_int("average_width", 0)); if (freetype_element.has_attribute("anti_alias")) desc.set_anti_alias(freetype_element.get_attribute_bool("anti_alias", true)); if (freetype_element.has_attribute("subpixel")) desc.set_subpixel(freetype_element.get_attribute_bool("subpixel", true)); load_font(desc, resources->get_directory(resource)); }
CL_Font CL_GUIThemePart::get_font() const { CL_GUIFontCache &font_cache = impl->component->get_gui_manager().impl->font_cache; CL_Font font = font_cache.get_font(get_element_name(), impl->states); if (!font.is_null()) return font; CL_StringRef font_weight = get_property(impl->prop_font_weight); int weight = 0; if (font_weight == "normal") weight = 400; else if (font_weight == "bold" || font_weight == "bolder") weight = 700; else if (font_weight == "light" || font_weight == "lighter") weight = 300; else weight = CL_StringHelp::text_to_int(font_weight); int font_size = get_property_int(impl->prop_font_size); bool italic = (get_property(impl->prop_font_style) == "italic"); bool underline = (get_property(impl->prop_text_decoration) == "underline"); bool strikeout = false; CL_GUIComponent *component = impl->component; impl->font_loaded = true; const CL_String typeface_name = get_property(impl->prop_font_family); // Build the font details CL_FontDescription desc; desc.set_height(font_size); desc.set_weight(weight); desc.set_italic(italic); desc.set_underline(underline); desc.set_strikeout(strikeout); desc.set_typeface_name(typeface_name); font = font_cache.get_font(desc); // Check to see if matching font description in the font cache if (!font.is_null()) return font; CL_GUIManager manager = impl->component->get_gui_manager(); font = manager.get_registered_font(desc); if (font.is_null()) { CL_GraphicContext &gc = component->get_gc(); font = CL_Font(gc, desc); } font_cache.set_font(font, desc, get_element_name(), impl->states); return font; }
void CL_FontProvider_Freetype::load_font(const CL_FontDescription &desc, const CL_VirtualDirectory &directory) { CL_IODevice file = directory.open_file_read(desc.get_typeface_name()); load_font(desc, file); }