Пример #1
0
/// Execute a data processor over several MultiGrid3D
void executeDataProcessor( DataProcessorGenerator3D const& generator,
                           std::vector<MultiGrid3D*> multiGrids,
                           plint referenceLevel )
{
    if(multiGrids.empty()) return;
    
    for (plint iLevel=0; iLevel<(plint)multiGrids[0]->getNumLevels(); ++iLevel) {
        std::auto_ptr<DataProcessorGenerator3D> localGenerator(generator.clone());
        int dxScale = (int)referenceLevel - (int)iLevel;
        int dtScale = dxScale;  // TODO: here, we assume convective scaling; general case should be considered.
        
        plint boxRescaleFactor = util::roundToInt(util::twoToThePowerPlint(std::abs(referenceLevel-iLevel)));
        if (dxScale < 0) // if we go to a coarser grid
            localGenerator->divide(boxRescaleFactor);  
        else  // otherwise we go to a finer grid
            localGenerator->multiply(boxRescaleFactor);
        
        localGenerator->setscale(dxScale,dtScale);
        
        std::vector<MultiBlock3D*> localBlocks(multiGrids.size());
        for (plint iBlock=0; iBlock<(plint)localBlocks.size(); ++iBlock) {
            localBlocks[iBlock] =  &multiGrids[iBlock]->getComponent(iLevel);
        }
        executeDataProcessor(*localGenerator, localBlocks);
    }
}
Пример #2
0
MultiBlock3D::ProcessorStorage3D::ProcessorStorage3D (
        DataProcessorGenerator3D const& generator_,
        std::vector<MultiBlock3D*> const& multiBlocks_,
        plint level_ )
    : generator(generator_.clone()),
      multiBlockIds(multiBlocks_.size()),
      level(level_)
{
    for(pluint iBlock=0; iBlock<multiBlockIds.size(); ++iBlock) {
        multiBlockIds[iBlock] = multiBlocks_[iBlock]->getId();
    }
}