Пример #1
0
void FormanGradientVector::descending_1cells_extraction(bool with_geometry){

    queue<int> coda;

    set<int> vertici;
    set<pair<int, bool> > critici;
    set<pair<int,int> > edges;

    vector<bool> visited = vector<bool>(mesh->getTopSimplexesNum(),false);
    for(int i=0; i<mesh->getTopSimplexesNum(); i++){
        visited[i]=true;
        for(int j=0; j<3; j++){
            if(mesh->getTopSimplex(i).TT(j) == -1 || !visited[mesh->getTopSimplex(i).TT(j)]){

                Edge* edge = mesh->getTopSimplex(i).TE(j);
                if(is_edge_critical(edge->EV(0), edge->EV(1))){


                    if(with_geometry){
                        mesh->getVertex(edge->EV(0)).getZ() > mesh->getVertex(edge->EV(1)).getZ() ? edges.insert(pair<int,int>(edge->EV(0),edge->EV(1))) : edges.insert(pair<int,int>(edge->EV(1),edge->EV(0)));
                        vertici.insert(edge->EV(0));
                        vertici.insert(edge->EV(1));
                    }

                    coda.push(edge->EV(0));
                    coda.push(edge->EV(1));
                    delete edge;

                    while(!coda.empty()){

                        int vert = coda.front();
                        coda.pop();

                        edge = getVE(vert);
                        if(edge != NULL){
                            if(with_geometry){
                                mesh->getVertex(edge->EV(0)).getZ() > mesh->getVertex(edge->EV(1)).getZ() ? edges.insert(pair<int,int>(edge->EV(0),edge->EV(1))) : edges.insert(pair<int,int>(edge->EV(1),edge->EV(0)));
                                vertici.insert(edge->EV(0));
                                vertici.insert(edge->EV(1));
                            }
                            int v2 = edge->EV(0) == vert ? edge->EV(1) : edge->EV(0);
                            delete edge;
                            coda.push(v2);
                        }
                    }
                }
            }
        }
    }


    if(with_geometry)
        writeVTK_1cells("descending1cells.vtk", vertici, edges);
}
Пример #2
0
void FormanGradientVector::ascending_1cells_extraction(bool with_geometry){


    vector<bool> visited = vector<bool>(mesh->getTopSimplexesNum(),false);
    map<int,int> visited_triangle;
    set<pair<Vertex3D,Vertex3D> > edges;

    for(int i=0; i<mesh->getTopSimplexesNum(); i++){
        visited[i]=true;
        for(int j=0; j<3; j++){
            if(mesh->getTopSimplex(i).TT(j) == -1 || !visited[mesh->getTopSimplex(i).TT(j)]){

                queue<int> coda;
                Edge* edge = mesh->getTopSimplex(i).TE(j);
                if(is_edge_critical(edge->EV(0), edge->EV(1))){

                    vector<int> et = mesh->ET(*edge);
                    for(int j=0; j<et.size(); j++){
                        coda.push(et[j]);
                    }

                    while(!coda.empty()){

                        int t = coda.front();
                        coda.pop();

                        visited_triangle[t]=i;

                        if(is_face_critical(t)){
                            //here critical face
                        }
                        else{
                            int e = getFE(t);

                            int t_adj = mesh->getTopSimplex(t).TT(e);
                            if(t_adj != -1){
                                coda.push(t_adj);



                                Vertex3D v1 = mesh->getVertex(mesh->getTopSimplex(t_adj).TV(0));
                                v1 += mesh->getVertex(mesh->getTopSimplex(t_adj).TV(1));
                                v1 += mesh->getVertex(mesh->getTopSimplex(t_adj).TV(2));
                                v1 /= 3.0;

                                Edge* edg = mesh->getTopSimplex(t).TE(e);
                                Vertex3D ve = mesh->getVertex(edg->EV(0));
                                ve += mesh->getVertex(edg->EV(1));
                                ve /= 2.0;


                                Vertex3D v2 = mesh->getVertex(mesh->getTopSimplex(t).TV(0));
                                v2 += mesh->getVertex(mesh->getTopSimplex(t).TV(1));
                                v2 += mesh->getVertex(mesh->getTopSimplex(t).TV(2));
                                v2 /= 3.0;

                                edges.insert(pair<Vertex3D,Vertex3D>(v1,ve));
                                edges.insert(pair<Vertex3D,Vertex3D>(v2,ve));
                            }
                        }
                    }

                }
            }
        }
    }

    if(with_geometry)
        writeVTK_1cells("ascending1cells.vtk",edges);
}