Пример #1
0
int main( int argc, char* args[] )
{
	if (!initialize())
	{
		return 1;
	}

	if (!createWindow("RF", 800, 600, false)) return false;

	SoundEngine* soundEngine = createSoundEngine();
	SoundSource* music = loadSound(soundEngine, "music.mp3");
	soundEngine->play2D(music);

	SoundSource* effect = loadSound( soundEngine, "effecft.mp3" );
	soundEngine->play2D( effect );
	deleteSound( soundEngine, effect );

	bool play = true;

	loadTexture("logo.png");

	//Font
	//RF_Font font = RF_LoadFont("cour.ttf");
	Font font = loadFont("cour.ttf");
	
	if (font->Error()	)
	{
		return -1;
	}
	font->FaceSize(20);

	//Sound

	float angle = 0;

	Player player;
	Player2 player2;
	Ball ball;

	while (play)
	{
		beginLoop();

		//Events
		if(checkEvent())
		{
			if (eventType == SDL_KEYDOWN && eventKey == SDLK_ESCAPE)
			{
				play = false;
			}

			player.events();
			player2.events();
		}

		//Logic
		player.logic(&ball);
		player2.logic(&ball);
		ball.logic();

		//Render
		clearWindow();

		player.render();
		player2.render();
		ball.render();
		//Fonti TODO 

		drawText( font, "Test test test test", 0, 0 );

		swapBuffer();

		handleFps();
	}

	return 0;
}