MovieClipTest::MovieClipTest() { CCDirector::sharedDirector()->getTouchDispatcher()->addTargetedDelegate(this, 0, true); clock_t time; time = clock(); MovieClip* mc = NULL; CCArray* frameList = NULL; this->curTag = 0; for (int i = 0; i < 1; ++i) { if (!mc) { mc = MovieClip::create("spider", ".pvr.ccz"); frameList = mc->getFrameList(); mc->addEventListener(this, complete_selector(MovieClipTest::playComplete)); } else { //mc = MovieClip::create("spider", ".pvr.ccz"); mc = MovieClip::create(frameList); } mc->setPosition(ccp(ScreenUtil::getLeft() + 20 + (i * 120), ScreenUtil::getCenter().y)); mc->play(.03f, true, true); this->addChild(mc); mc->setTag(i); } CCLOG("view time : %d ms", clock() - time); CCSprite* sp = CCSprite::create("node.png"); this->addChild(sp); CCSprite* sp1 = CCSprite::create("node.png"); this->addChild(sp1); sp1->setPosition(ccp(180, 126.65)); CCSprite* sp2 = CCSprite::create("node.png"); this->addChild(sp2); sp2->setPosition(ccp(293.05, 271.75)); CCSprite* sp3 = CCSprite::create("node.png"); this->addChild(sp3); sp3->setPosition(ccp(150.45, 54.5)); CCSprite* sp4 = CCSprite::create("node.png"); this->addChild(sp4); sp4->setPosition(ccp(150.45, 167.5)); vector<float> vect; MathUtil::segmentsIntr(sp1->getPosition(), sp2->getPosition(), ccp(150.45, 54.5), ccp(150.45, 167.5), vect); CCLOG("%d", vect.size()); sp->setOpacity(0xCC); if (vect.size() > 0) { sp->setPositionX(vect.at(0)); sp->setPositionY(vect.at(1)); } CCSprite* spt = CCSprite::create("effect/a1.png"); CCSprite* mask = CCSprite::create("normal_body.png"); CCSprite* maskMc;// = MaskUtil::createMaskedSprite(spt, mask, true); //maskMc->setPosition(ccp(200, 200)); //this->addChild(maskMc); maskMc = MaskUtil::createMaskedSprite(mc, mask); maskMc->setPosition(ccp(500, 200)); this->addChild(maskMc); }