//-----------------------------------------------------------------------
 void OverlayProfileSessionListener::finializeSession()
 {
     OverlayContainer* container = dynamic_cast<OverlayContainer*>(mProfileGui);
     if (container)
     {
         OverlayContainer::ChildIterator children = container->getChildIterator();
         while (children.hasMoreElements())
         {
             OverlayElement* element = children.getNext();
             OverlayContainer* parent = element->getParent();
             if (parent) parent->removeChild(element->getName());
             OverlayManager::getSingleton().destroyOverlayElement(element);
         }
     }
     if(mProfileGui)
         OverlayManager::getSingleton().destroyOverlayElement(mProfileGui);
     if(mOverlay)
         OverlayManager::getSingleton().destroy(mOverlay);           
         
     mProfileBars.clear();
 }
Пример #2
0
void OverlayHelper::SafeDestroyOverlayElement(OverlayElement *item)
{
	if (item->isContainer())
	{
		OverlayContainer *container = (OverlayContainer*) item;

		// Arrggghh the variable is protected
		// ((OverlayContainer*)item)->mOverlay->remove2D((OverlayContainer*)item);
		OverlayManager::OverlayMapIterator iter1 = OverlayManager::getSingleton().getOverlayIterator();
		while (iter1.hasMoreElements())
		{
			iter1.getNext()->remove2D(container);
		}

		OverlayContainer::ChildIterator iter2 = container->getChildIterator();
		while (iter2.hasMoreElements())
		{
			iter2.getNext()->_setParent(0);
		}

		OverlayContainer::ChildContainerIterator iter3 = container->getChildContainerIterator();
		while (iter3.hasMoreElements())
		{
			iter3.getNext()->_setParent(0);
		}
	}

	if (item->getParent())
		item->getParent()->removeChild(item->getName());
	OverlayManager::getSingleton().destroyOverlayElement(item);
	unsigned i;
	i=0;
	while (i < timedOverlays.Size())
	{
		if (timedOverlays[i].overlayElement==item)
			timedOverlays.RemoveAtIndex(i);
		else
			i++;
	}
}
Пример #3
0
    //-----------------------------------------------------------------------
    void Profiler::setEnabled(bool enabled) 
	{
        if (!mInitialized && enabled) 
		{
            // the user wants to enable the Profiler for the first time
            // so we initialize the GUI stuff
            initialize();
            mInitialized = true;
        }
        else
        {
            OverlayContainer* container = dynamic_cast<OverlayContainer*>(mProfileGui);
			if (container)
			{
				OverlayContainer::ChildIterator children = container->getChildIterator();
				while (children.hasMoreElements())
				{
                    OverlayElement* element = children.getNext();
                    OverlayContainer* parent = element->getParent();
                    if (parent) parent->removeChild(element->getName());
                    OverlayManager::getSingleton().destroyOverlayElement(element);
				}
			}
            if(mProfileGui)
                OverlayManager::getSingleton().destroyOverlayElement(mProfileGui);
            if(mOverlay)
                OverlayManager::getSingleton().destroy(mOverlay);			
			
			mProfileBars.clear();
            mInitialized = false;
			mEnabled = false;
        }
        // We store this enable/disable request until the frame ends
        // (don't want to screw up any open profiles!)
        mNewEnableState = enabled;
    }