Пример #1
0
void GDAPI godot_pool_byte_array_invert(godot_pool_byte_array *p_self) {
	PoolVector<uint8_t> *self = (PoolVector<uint8_t> *)p_self;
	self->invert();
}
Пример #2
0
void GDAPI godot_pool_color_array_invert(godot_pool_color_array *p_self) {
	PoolVector<Color> *self = (PoolVector<Color> *)p_self;
	self->invert();
}
Пример #3
0
void GDAPI godot_pool_string_array_invert(godot_pool_string_array *p_self) {
	PoolVector<String> *self = (PoolVector<String> *)p_self;
	self->invert();
}
Пример #4
0
void GDAPI godot_pool_vector3_array_invert(godot_pool_vector3_array *p_self) {
	PoolVector<Vector3> *self = (PoolVector<Vector3> *)p_self;
	self->invert();
}
Пример #5
0
void GDAPI godot_pool_real_array_invert(godot_pool_real_array *p_self) {
	PoolVector<godot_real> *self = (PoolVector<godot_real> *)p_self;
	self->invert();
}