Keyframe::Keyframe(map<Vector3f, SharkVertex*, compareVect3> *rawVerts, vector<Quad*> *rawFaces) { //deep copy verts over. map<Vector3f, SharkVertex*, compareVect3>::iterator im; for(im = rawVerts->begin(); im != rawVerts->end(); im++) { pair<Vector3f, SharkVertex*> serk = *im; SharkVertex * d = new SharkVertex(); d->sNormal(serk.second->gNormal()); d->sTransformed(serk.second->gTransformed()); d->sLocal(serk.second->gLocal()); uVertices.insert(pair<Vector3f, SharkVertex*>(serk.first, d)); } //create faces. vector<Quad*>::iterator iq; for(iq = rawFaces->begin(); iq != rawFaces->end(); iq++) { Quad * nRect = new Quad(); for(int i = 0; i < 4; i++) { nRect->sVert(i, uVertices.find((*iq)->gLocalVert(i))->second); } faces.push_back(nRect); } //setNormals createQuads(); }
void SharkMesh::buildAOBJ(FILE* readFile) { vector<Vector3f> localVerts = vector<Vector3f>(); //in order to use OBJs as keys, need to remember their order. while(!feof(readFile)) { //tokenize the line identifier. It's only one character and //it should be on the first on the line char identifier = fgetc(readFile); if(ferror(readFile)){ printf("888888888Error reading FILE\n"); exit(-1); } //load in the vertices //v x y z nx ny nz boneName/weight boneName/weight ... if(identifier == 'v') { char cur = fgetc(readFile); //space if(ferror(readFile)) { printf("0Error reading FILE\n"); exit(-1); } while(cur != '\n') { // per line SharkVertex* sv = new SharkVertex(); //location of vertex Vector3f vert; vert.x = atof(nextToken(' ', readFile).c_str()); vert.y = atof(nextToken(' ', readFile).c_str()); vert.z = atof(nextToken(' ', readFile).c_str()); sv->sLocal(vert); Vector3f nor; //normal nor.x = atof(nextToken(' ', readFile).c_str()); nor.y = atof(nextToken(' ', readFile).c_str()); nor.z = atof(nextToken(' ', readFile).c_str()); sv->sNormal(nor*-1.0); //TODO magic. fix blender normals. shouldn't need to reverse them. sv->sTransformed(Vector3f(0,0,0)); //bone / weight repeats fseek(readFile, -1, SEEK_CUR); cur = fgetc(readFile); while(cur != '\n') { string boneName = nextToken('/', readFile); float weight = atof(nextToken(' ', readFile).c_str()); sv->sBonePair(boneName, weight); fseek(readFile, -1, SEEK_CUR); cur = fgetc(readFile); } localVerts.push_back(vert); insertVec(pair<Vector3f, SharkVertex*>(vert, sv)); } } //faces //f ... vertices in mesh ..... else if(identifier == 'f') { char cur = fgetc(readFile); //space if(ferror(readFile)){ printf("4Error reading FILE\n"); exit(-1);} Quad *curQuad = new Quad(); curQuad->sNormal(Vector3f(0,0,0)); //caution. Vertices listed in mesh may not be consistant with other quads int vertex1 = atoi(nextToken(' ', readFile).c_str()); int vertex2 = atoi(nextToken(' ', readFile).c_str()); int vertex3 = atoi(nextToken(' ', readFile).c_str()); int vertex4 = atoi(nextToken(' ', readFile).c_str()); curQuad->sVert(0, gVertex(localVerts[vertex1-1])); curQuad->sVert(1, gVertex(localVerts[vertex2-1])); curQuad->sVert(2, gVertex(localVerts[vertex3-1])); curQuad->sVert(3, gVertex(localVerts[vertex4-1])); curQuad->calcNormal(); pushFace(curQuad); //neighboring quads are to be found later, after parsing is done. fseek(readFile, -1, SEEK_CUR); cur = fgetc(readFile); while(cur != '\n') { cur = fgetc(readFile); if(ferror(readFile)) { printf("5Error reading FILE\n"); exit(-1); } } } else if(identifier == 'b') { return; } } }