bool VRLayerParent::RecvSubmitFrame(PTextureParent* texture) { VRManager* vm = VRManager::Get(); vm->SubmitFrame(this, texture, mLeftEyeRect, mRightEyeRect); return true; }
mozilla::ipc::IPCResult VRLayerParent::RecvSubmitFrame(PTextureParent* texture) { if (mVRDisplayID) { VRManager* vm = VRManager::Get(); vm->SubmitFrame(this, texture, mLeftEyeRect, mRightEyeRect); } return IPC_OK(); }