Пример #1
0
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
	int Seed = m_ChunkGenerator.GetSeed();
	eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));
	auto seaLevel = a_IniFile.GetValueI("Generator", "SeaLevel");

	AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "");

	// Create all requested finishers:
	AStringVector Str = StringSplitAndTrim(Finishers, ",");
	for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
	{
		auto split = StringSplitAndTrim(*itr, ":");
		if (split.empty())
		{
			continue;
		}
		const auto & finisher = split[0];
		// Finishers, alpha-sorted:
		if (NoCaseCompare(finisher, "Animals") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPassiveMobs(Seed, a_IniFile, Dimension)));
		}
		else if (NoCaseCompare(finisher, "BottomLava") == 0)
		{
			int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
			int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenBottomLava(BottomLavaLevel)));
		}
		else if (NoCaseCompare(finisher, "DeadBushes") == 0)
		{
			// A list with all the allowed biomes.
			cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
			AllowedBiomes.push_back(biDesert);
			AllowedBiomes.push_back(biDesertHills);
			AllowedBiomes.push_back(biDesertM);
			AllowedBiomes.push_back(biMesa);
			AllowedBiomes.push_back(biMesaBryce);
			AllowedBiomes.push_back(biMesaPlateau);
			AllowedBiomes.push_back(biMesaPlateauF);
			AllowedBiomes.push_back(biMesaPlateauFM);
			AllowedBiomes.push_back(biMesaPlateauM);

			// A list with all the allowed blocks that can be below the dead bush.
			cFinishGenSingleTopBlock::BlockList AllowedBlocks;
			AllowedBlocks.push_back(E_BLOCK_SAND);
			AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY);
			AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY);

			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks)));
		}
		else if (NoCaseCompare(finisher, "DirectOverhangs") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenDirectOverhangs(Seed)));
		}
		else if (NoCaseCompare(finisher, "DirtPockets") == 0)
		{
			auto gen = std::make_shared<cFinishGenOrePockets>(Seed + 1, cFinishGenOrePockets::DefaultNaturalPatches());
			if (gen->Initialize(a_IniFile, "DirtPockets"))
			{
				m_FinishGens.push_back(gen);
			}
		}
		else if (NoCaseCompare(finisher, "DistortedMembraneOverhangs") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenDistortedMembraneOverhangs(Seed)));
		}
		else if (NoCaseCompare(finisher, "DualRidgeCaves") == 0)
		{
			float Threshold = static_cast<float>(a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3));
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenDualRidgeCaves(Seed, Threshold)));
		}
		else if (NoCaseCompare(finisher, "DungeonRooms") == 0)
		{
			int     GridSize      = a_IniFile.GetValueSetI("Generator", "DungeonRoomsGridSize", 48);
			int     MaxSize       = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7);
			int     MinSize       = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5);
			AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1");
			m_FinishGens.push_back(cFinishGenPtr(new cDungeonRoomsFinisher(m_ShapeGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib)));
		}
		else if (NoCaseCompare(finisher, "GlowStone") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenGlowStone(Seed)));
		}
		else if (NoCaseCompare(finisher, "Ice") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenIce));
		}
		else if (NoCaseCompare(finisher, "LavaLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, m_ShapeGen, Probability)));
		}
		else if (NoCaseCompare(finisher, "LavaSprings") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension)));
		}
		else if (NoCaseCompare(finisher, "Lilypads") == 0)
		{
			// A list with all the allowed biomes.
			cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
			AllowedBiomes.push_back(biSwampland);
			AllowedBiomes.push_back(biSwamplandM);

			// A list with all the allowed blocks that can be below the lilypad.
			cFinishGenSingleTopBlock::BlockList AllowedBlocks;
			AllowedBlocks.push_back(E_BLOCK_WATER);
			AllowedBlocks.push_back(E_BLOCK_STATIONARY_WATER);

			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks)));
		}
		else if (NoCaseCompare(finisher, "MarbleCaves") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenMarbleCaves(Seed)));
		}
		else if (NoCaseCompare(finisher, "MineShafts") == 0)
		{
			int GridSize        = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize",        512);
			int MaxOffset       = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxOffset",       256);
			int MaxSystemSize   = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize",   160);
			int ChanceCorridor  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor",  600);
			int ChanceCrossing  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing",  200);
			int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenMineShafts(
				Seed, GridSize, MaxOffset, MaxSystemSize,
				ChanceCorridor, ChanceCrossing, ChanceStaircase
			)));
		}
		else if (NoCaseCompare(finisher, "NaturalPatches") == 0)
		{
			m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(Seed + 1, cFinishGenOreNests::DefaultNaturalPatches()));
		}
		else if (NoCaseCompare(finisher, "NetherClumpFoliage") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenNetherClumpFoliage(Seed)));
		}
		else if (NoCaseCompare(*itr, "NetherForts") == 0)
		{
			LOGINFO("The NetherForts finisher is obsolete, you should use \"PieceStructures: NetherFort\" instead.");
			auto gen = std::make_shared<cPieceStructuresGen>(Seed);
			if (gen->Initialize("NetherFort", seaLevel, m_BiomeGen, m_CompositedHeightCache))
			{
				m_FinishGens.push_back(gen);
			}
		}
		else if (NoCaseCompare(finisher, "NetherOreNests") == 0)
		{
			m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(Seed + 2, cFinishGenOreNests::DefaultNetherOres()));
		}
		else if (NoCaseCompare(finisher, "OreNests") == 0)
		{
			m_FinishGens.push_back(std::make_shared<cFinishGenOreNests>(Seed + 3, cFinishGenOreNests::DefaultOverworldOres()));
		}
		else if (NoCaseCompare(finisher, "OrePockets") == 0)
		{
			auto gen = std::make_shared<cFinishGenOrePockets>(Seed + 2, cFinishGenOrePockets::DefaultOverworldOres());
			if (gen->Initialize(a_IniFile, "OrePockets"))
			{
				m_FinishGens.push_back(gen);
			}
		}
		else if (NoCaseCompare(finisher, "PieceStructures") == 0)
		{
			if (split.size() < 2)
			{
				LOGWARNING("The PieceStructures generator needs the structures to use. Example: \"PieceStructures: NetherFort\".");
				continue;
			}

			auto gen = std::make_shared<cPieceStructuresGen>(Seed);
			if (gen->Initialize(split[1], seaLevel, m_BiomeGen, m_CompositedHeightCache))
			{
				m_FinishGens.push_back(gen);
			}
		}
		else if (NoCaseCompare(finisher, "PreSimulator") == 0)
		{
			// Load the settings
			bool PreSimulateFallingBlocks = a_IniFile.GetValueSetB("Generator", "PreSimulatorFallingBlocks", true);
			bool PreSimulateWater         = a_IniFile.GetValueSetB("Generator", "PreSimulatorWater", true);
			bool PreSimulateLava          = a_IniFile.GetValueSetB("Generator", "PreSimulatorLava", true);

			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenPreSimulator(PreSimulateFallingBlocks, PreSimulateWater, PreSimulateLava)));
		}
		else if (NoCaseCompare(finisher, "RainbowRoads") == 0)
		{
			LOGINFO("The RainbowRoads finisher is obsolete, you should use \"PieceStructures: RainbowRoads\" instead.");
			auto gen = std::make_shared<cPieceStructuresGen>(Seed);
			if (gen->Initialize("RainbowRoads", seaLevel, m_BiomeGen, m_CompositedHeightCache))
			{
				m_FinishGens.push_back(gen);
			}
		}
		else if (NoCaseCompare(finisher, "Ravines") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenRavines(Seed, 128)));
		}
		else if (NoCaseCompare(finisher, "RoughRavines") == 0)
		{
			int GridSize                  = a_IniFile.GetValueSetI("Generator", "RoughRavinesGridSize",              256);
			int MaxOffset                 = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxOffset",             128);
			int MaxSize                   = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxSize",               128);
			int MinSize                   = a_IniFile.GetValueSetI("Generator", "RoughRavinesMinSize",                64);
			double MaxCenterWidth         = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCenterWidth",          8);
			double MinCenterWidth         = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCenterWidth",          2);
			double MaxRoughness           = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxRoughness",            0.2);
			double MinRoughness           = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinRoughness",            0.05);
			double MaxFloorHeightEdge     = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightEdge",      8);
			double MinFloorHeightEdge     = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightEdge",     30);
			double MaxFloorHeightCenter   = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightCenter",   20);
			double MinFloorHeightCenter   = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightCenter",    6);
			double MaxCeilingHeightEdge   = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightEdge",   56);
			double MinCeilingHeightEdge   = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightEdge",   38);
			double MaxCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightCenter", 58);
			double MinCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightCenter", 36);
			m_FinishGens.push_back(cFinishGenPtr(new cRoughRavines(
				Seed, MaxSize, MinSize,
				static_cast<float>(MaxCenterWidth),
				static_cast<float>(MinCenterWidth),
				static_cast<float>(MaxRoughness),
				static_cast<float>(MinRoughness),
				static_cast<float>(MaxFloorHeightEdge),
				static_cast<float>(MinFloorHeightEdge),
				static_cast<float>(MaxFloorHeightCenter),
				static_cast<float>(MinFloorHeightCenter),
				static_cast<float>(MaxCeilingHeightEdge),
				static_cast<float>(MinCeilingHeightEdge),
				static_cast<float>(MaxCeilingHeightCenter),
				static_cast<float>(MinCeilingHeightCenter),
				GridSize, MaxOffset
			)));
		}
		else if (NoCaseCompare(finisher, "SoulsandRims") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSoulsandRims(Seed)));
		}
		else if (NoCaseCompare(finisher, "Snow") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSnow));
		}
		else if (NoCaseCompare(finisher, "SprinkleFoliage") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenSprinkleFoliage(Seed)));
		}
		else if (NoCaseCompare(finisher, "TallGrass") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenTallGrass(Seed)));
		}
		else if (NoCaseCompare(finisher, "Trees") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenTrees(Seed, m_BiomeGen, m_ShapeGen, m_CompositionGen)));
		}
		else if (NoCaseCompare(finisher, "UnderwaterBases") == 0)
		{
			LOGINFO("The UnderwaterBases finisher is obsolete, you should use \"PieceStructures: UnderwaterBases\" instead.");
			auto gen = std::make_shared<cPieceStructuresGen>(Seed);
			if (gen->Initialize("UnderwaterBases", seaLevel, m_BiomeGen, m_CompositedHeightCache))
			{
				m_FinishGens.push_back(gen);
			}
		}
		else if (NoCaseCompare(finisher, "Villages") == 0)
		{
			int GridSize   = a_IniFile.GetValueSetI("Generator", "VillageGridSize",  384);
			int MaxOffset  = a_IniFile.GetValueSetI("Generator", "VillageMaxOffset", 128);
			int MaxDepth   = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth",    2);
			int MaxSize    = a_IniFile.GetValueSetI("Generator", "VillageMaxSize",   128);
			int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50);
			int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
			AString PrefabList = a_IniFile.GetValueSet("Generator", "VillagePrefabs", "PlainsVillage, SandVillage");
			auto Prefabs = StringSplitAndTrim(PrefabList, ",");
			m_FinishGens.push_back(std::make_shared<cVillageGen>(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, m_BiomeGen, m_CompositedHeightCache, seaLevel, Prefabs));
		}
		else if (NoCaseCompare(finisher, "Vines") == 0)
		{
			int Level = a_IniFile.GetValueSetI("Generator", "VinesLevel", 40);
			m_FinishGens.push_back(std::make_shared<cFinishGenVines>(Seed, Level));
		}
		else if (NoCaseCompare(finisher, "WaterLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, m_ShapeGen, Probability)));
		}
		else if (NoCaseCompare(finisher, "WaterSprings") == 0)
		{
			m_FinishGens.push_back(cFinishGenPtr(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension)));
		}
		else if (NoCaseCompare(finisher, "WormNestCaves") == 0)
		{
			int Size      = a_IniFile.GetValueSetI("Generator", "WormNestCavesSize", 64);
			int Grid      = a_IniFile.GetValueSetI("Generator", "WormNestCavesGrid", 96);
			int MaxOffset = a_IniFile.GetValueSetI("Generator", "WormNestMaxOffset", 32);
			m_FinishGens.push_back(cFinishGenPtr(new cStructGenWormNestCaves(Seed, Size, Grid, MaxOffset)));
		}
		else
		{
			LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", finisher.c_str());
		}
	}  // for itr - Str[]
}
Пример #2
0
bool cServer::InitServer(cIniFile & a_SettingsIni)
{
	m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!").c_str();
	m_MaxPlayers  = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100);
	m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled", false);
	m_PlayerCount = 0;
	m_PlayerCountDiff = 0;

	if (m_bIsConnected)
	{
		LOGERROR("ERROR: Trying to initialize server while server is already running!");
		return false;
	}

	LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS);
	LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS);

	if (cSocket::WSAStartup() != 0) // Only does anything on Windows, but whatever
	{
		LOGERROR("WSAStartup() != 0");
		return false;
	}

	bool HasAnyPorts = false;
	AString Ports = a_SettingsIni.GetValueSet("Server", "Port", "25565");
	m_ListenThreadIPv4.SetReuseAddr(true);
	if (m_ListenThreadIPv4.Initialize(Ports))
	{
		HasAnyPorts = true;
	}

	Ports = a_SettingsIni.GetValueSet("Server", "PortsIPv6", "25565");
	m_ListenThreadIPv6.SetReuseAddr(true);
	if (m_ListenThreadIPv6.Initialize(Ports))
	{
		HasAnyPorts = true;
	}
	
	if (!HasAnyPorts)
	{
		LOGERROR("Couldn't open any ports. Aborting the server");
		return false;
	}

	m_RCONServer.Initialize(a_SettingsIni);

	m_bIsConnected = true;

	m_ServerID = "-";
	if (a_SettingsIni.GetValueSetB("Authentication", "Authenticate", true))
	{
		MTRand mtrand1;
		unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000;
		unsigned int r2 = (mtrand1.randInt() % 1147483647) + 1000000000;
		std::ostringstream sid;
		sid << std::hex << r1;
		sid << std::hex << r2;
		m_ServerID = sid.str();
		m_ServerID.resize(16, '0');
	}
	
	m_ClientViewDistance = a_SettingsIni.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE);
	if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE)
	{
		m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE;
		LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance);
	}
	if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE)
	{
		m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE;
		LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance);
	}
	
	m_NotifyWriteThread.Start(this);
	
	PrepareKeys();
	
	return true;
}
Пример #3
0
cSandSimulator::cSandSimulator(cWorld & a_World, cIniFile & a_IniFile) :
	cSimulator(a_World),
	m_TotalBlocks(0)
{
	m_IsInstantFall = a_IniFile.GetValueSetB("Physics", "SandInstantFall", false);
}
Пример #4
0
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
	int Seed = m_ChunkGenerator.GetSeed();
	eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));

	AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "");

	// Create all requested finishers:
	AStringVector Str = StringSplitAndTrim(Finishers, ",");
	for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
	{
		// Finishers, alpha-sorted:
		if (NoCaseCompare(*itr, "BottomLava") == 0)
		{
			int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
			int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
			m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
		}
		else if (NoCaseCompare(*itr, "DeadBushes") == 0)
		{
			// A list with all the allowed biomes.
			cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
			AllowedBiomes.push_back(biDesert);
			AllowedBiomes.push_back(biDesertHills);
			AllowedBiomes.push_back(biDesertM);
			AllowedBiomes.push_back(biMesa);
			AllowedBiomes.push_back(biMesaBryce);
			AllowedBiomes.push_back(biMesaPlateau);
			AllowedBiomes.push_back(biMesaPlateauF);
			AllowedBiomes.push_back(biMesaPlateauFM);
			AllowedBiomes.push_back(biMesaPlateauM);

			// A list with all the allowed blocks that can be below the dead bush.
			cFinishGenSingleTopBlock::BlockList AllowedBlocks;
			AllowedBlocks.push_back(E_BLOCK_SAND);
			AllowedBlocks.push_back(E_BLOCK_HARDENED_CLAY);
			AllowedBlocks.push_back(E_BLOCK_STAINED_CLAY);

			m_FinishGens.push_back(new cFinishGenSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, AllowedBiomes, 2, AllowedBlocks));
		}
		else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
		{
			m_FinishGens.push_back(new cStructGenDirectOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
		{
			m_FinishGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
		}
		else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
		{
			float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
			m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold));
		}
		else if (NoCaseCompare(*itr, "DungeonRooms") == 0)
		{
			int     GridSize      = a_IniFile.GetValueSetI("Generator", "DungeonRoomsGridSize", 48);
			int     MaxSize       = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMaxSize", 7);
			int     MinSize       = a_IniFile.GetValueSetI("Generator", "DungeonRoomsMinSize", 5);
			AString HeightDistrib = a_IniFile.GetValueSet ("Generator", "DungeonRoomsHeightDistrib", "0, 0; 10, 10; 11, 500; 40, 500; 60, 40; 90, 1");
			m_FinishGens.push_back(new cDungeonRoomsFinisher(*m_HeightGen, Seed, GridSize, MaxSize, MinSize, HeightDistrib));
		}
		else if (NoCaseCompare(*itr, "Ice") == 0)
		{
			m_FinishGens.push_back(new cFinishGenIce);
		}
		else if (NoCaseCompare(*itr, "LavaLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
			m_FinishGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability));
		}
		else if (NoCaseCompare(*itr, "LavaSprings") == 0)
		{
			m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension));
		}
		else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
		{
			m_FinishGens.push_back(new cStructGenMarbleCaves(Seed));
		}
		else if (NoCaseCompare(*itr, "MineShafts") == 0)
		{
			int GridSize        = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize",        512);
			int MaxOffset       = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxOffset",       256);
			int MaxSystemSize   = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize",   160);
			int ChanceCorridor  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor",  600);
			int ChanceCrossing  = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing",  200);
			int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
			m_FinishGens.push_back(new cStructGenMineShafts(
				Seed, GridSize, MaxOffset, MaxSystemSize,
				ChanceCorridor, ChanceCrossing, ChanceStaircase
			));
		}
		else if (NoCaseCompare(*itr, "Lilypads") == 0)
		{
			// A list with all the allowed biomes.
			cFinishGenSingleTopBlock::BiomeList AllowedBiomes;
			AllowedBiomes.push_back(biSwampland);
			AllowedBiomes.push_back(biSwamplandM);

			// A list with all the allowed blocks that can be below the lilypad.
			cFinishGenSingleTopBlock::BlockList AllowedBlocks;
			AllowedBlocks.push_back(E_BLOCK_WATER);
			AllowedBlocks.push_back(E_BLOCK_STATIONARY_WATER);

			m_FinishGens.push_back(new cFinishGenSingleTopBlock(Seed, E_BLOCK_LILY_PAD, AllowedBiomes, 4, AllowedBlocks));
		}
		else if (NoCaseCompare(*itr, "NaturalPatches") == 0)
		{
			cStructGenOreNests::OreList Ores;

			// Dirt vein
			cStructGenOreNests::OreInfo DirtVein;
			DirtVein.BlockType = E_BLOCK_DIRT;
			DirtVein.MaxHeight = 127;
			DirtVein.NumNests = 20;
			DirtVein.NestSize = 32;
			Ores.push_back(DirtVein);

			// Gravel vein
			cStructGenOreNests::OreInfo GravelVein;
			GravelVein.BlockType = E_BLOCK_DIRT;
			GravelVein.MaxHeight = 127;
			GravelVein.NumNests = 20;
			GravelVein.NestSize = 32;
			Ores.push_back(GravelVein);

			m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE));
		}
		else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
		{
			m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed));
		}
		else if (NoCaseCompare(*itr, "NetherForts") == 0)
		{
			int GridSize  = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512);
			int MaxOffset = a_IniFile.GetValueSetI("Generator", "NetherFortMaxOffset", 128);
			int MaxDepth  = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
			m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth));
		}
		else if (NoCaseCompare(*itr, "NetherOreNests") == 0)
		{
			cStructGenOreNests::OreList Ores;

			// Quartz vein
			cStructGenOreNests::OreInfo QuartzVein;
			QuartzVein.BlockType = E_BLOCK_NETHER_QUARTZ_ORE;
			QuartzVein.MaxHeight = 255;
			QuartzVein.NumNests = 80;
			QuartzVein.NestSize = 8;
			Ores.push_back(QuartzVein);

			m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_NETHERRACK));

		}
		else if (NoCaseCompare(*itr, "OreNests") == 0)
		{
			cStructGenOreNests::OreList Ores;

			// Coal vein
			cStructGenOreNests::OreInfo CoalVein;
			CoalVein.BlockType = E_BLOCK_COAL_ORE;
			CoalVein.MaxHeight = 127;
			CoalVein.NumNests  = 50;
			CoalVein.NestSize  = 10;
			Ores.push_back(CoalVein);

			// Iron vein
			cStructGenOreNests::OreInfo IronVein;
			IronVein.BlockType = E_BLOCK_IRON_ORE;
			IronVein.MaxHeight = 64;
			IronVein.NumNests  = 14;
			IronVein.NestSize  = 6;
			Ores.push_back(IronVein);

			// Gold vein
			cStructGenOreNests::OreInfo GoldVein;
			GoldVein.BlockType = E_BLOCK_GOLD_ORE;
			GoldVein.MaxHeight = 32;
			GoldVein.NumNests = 2;
			GoldVein.NestSize = 6;
			Ores.push_back(GoldVein);

			// Redstone vein
			cStructGenOreNests::OreInfo RedstoneVein;
			RedstoneVein.BlockType = E_BLOCK_REDSTONE_ORE;
			RedstoneVein.MaxHeight = 16;
			RedstoneVein.NumNests = 4;
			RedstoneVein.NestSize = 6;
			Ores.push_back(RedstoneVein);

			// Lapis vein
			cStructGenOreNests::OreInfo LapisVein;
			LapisVein.BlockType = E_BLOCK_LAPIS_ORE;
			LapisVein.MaxHeight = 30;
			LapisVein.NumNests = 2;
			LapisVein.NestSize = 5;
			Ores.push_back(LapisVein);

			// Diamond vein
			cStructGenOreNests::OreInfo DiamondVein;
			DiamondVein.BlockType = E_BLOCK_DIAMOND_ORE;
			DiamondVein.MaxHeight = 15;
			DiamondVein.NumNests = 1;
			DiamondVein.NestSize = 4;
			Ores.push_back(DiamondVein);

			m_FinishGens.push_back(new cStructGenOreNests(Seed, Ores, E_BLOCK_STONE));
		}
		else if (NoCaseCompare(*itr, "POCPieces") == 0)
		{
			m_FinishGens.push_back(new cPOCPieceGenerator(Seed));
		}
		else if (NoCaseCompare(*itr, "PreSimulator") == 0)
		{
			// Load the settings
			bool PreSimulateFallingBlocks = a_IniFile.GetValueSetB("Generator", "PreSimulatorFallingBlocks", true);
			bool PreSimulateWater         = a_IniFile.GetValueSetB("Generator", "PreSimulatorWater", true);
			bool PreSimulateLava          = a_IniFile.GetValueSetB("Generator", "PreSimulatorLava", true);

			m_FinishGens.push_back(new cFinishGenPreSimulator(PreSimulateFallingBlocks, PreSimulateWater, PreSimulateLava));
		}
		else if (NoCaseCompare(*itr, "RainbowRoads") == 0)
		{
			int GridSize  = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize",  512);
			int MaxOffset = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxOffset", 128);
			int MaxDepth  = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth",   30);
			int MaxSize   = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize",   260);
			m_FinishGens.push_back(new cRainbowRoadsGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize));
		}
		else if (NoCaseCompare(*itr, "Ravines") == 0)
		{
			m_FinishGens.push_back(new cStructGenRavines(Seed, 128));
		}
		else if (NoCaseCompare(*itr, "RoughRavines") == 0)
		{
			int GridSize                  = a_IniFile.GetValueSetI("Generator", "RoughRavinesGridSize",              256);
			int MaxOffset                 = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxOffset",             128);
			int MaxSize                   = a_IniFile.GetValueSetI("Generator", "RoughRavinesMaxSize",               128);
			int MinSize                   = a_IniFile.GetValueSetI("Generator", "RoughRavinesMinSize",                64);
			double MaxCenterWidth         = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCenterWidth",          8);
			double MinCenterWidth         = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCenterWidth",          2);
			double MaxRoughness           = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxRoughness",            0.2);
			double MinRoughness           = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinRoughness",            0.05);
			double MaxFloorHeightEdge     = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightEdge",      8);
			double MinFloorHeightEdge     = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightEdge",     30);
			double MaxFloorHeightCenter   = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxFloorHeightCenter",   20);
			double MinFloorHeightCenter   = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinFloorHeightCenter",    6);
			double MaxCeilingHeightEdge   = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightEdge",   56);
			double MinCeilingHeightEdge   = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightEdge",   38);
			double MaxCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMaxCeilingHeightCenter", 58);
			double MinCeilingHeightCenter = a_IniFile.GetValueSetF("Generator", "RoughRavinesMinCeilingHeightCenter", 36);
			m_FinishGens.push_back(new cRoughRavines(
				Seed, MaxSize, MinSize,
				(float)MaxCenterWidth,         (float)MinCenterWidth,
				(float)MaxRoughness,           (float)MinRoughness,
				(float)MaxFloorHeightEdge,     (float)MinFloorHeightEdge,
				(float)MaxFloorHeightCenter,   (float)MinFloorHeightCenter,
				(float)MaxCeilingHeightEdge,   (float)MinCeilingHeightEdge,
				(float)MaxCeilingHeightCenter, (float)MinCeilingHeightCenter,
				GridSize, MaxOffset
			));
		}
		else if (NoCaseCompare(*itr, "Snow") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSnow);
		}
		else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0)
		{
			m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed));
		}
		else if (NoCaseCompare(*itr, "TallGrass") == 0)
		{
			m_FinishGens.push_back(new cFinishGenTallGrass(Seed));
		}
		else if (NoCaseCompare(*itr, "TestRails") == 0)
		{
			m_FinishGens.push_back(new cTestRailsGen(Seed, 100, 1, 7, 50));
		}
		else if (NoCaseCompare(*itr, "Trees") == 0)
		{
			m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
		}
		else if (NoCaseCompare(*itr, "UnderwaterBases") == 0)
		{
			int GridSize  = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseGridSize", 1024);
			int MaxOffset = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxOffset", 128);
			int MaxDepth  = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxDepth",    7);
			int MaxSize   = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxSize",   128);
			m_FinishGens.push_back(new cUnderwaterBaseGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, *m_BiomeGen));
		}
		else if (NoCaseCompare(*itr, "Villages") == 0)
		{
			int GridSize   = a_IniFile.GetValueSetI("Generator", "VillageGridSize",  384);
			int MaxOffset  = a_IniFile.GetValueSetI("Generator", "VillageMaxOffset", 128);
			int MaxDepth   = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth",    2);
			int MaxSize    = a_IniFile.GetValueSetI("Generator", "VillageMaxSize",   128);
			int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50);
			int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
			m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, *m_BiomeGen, *m_HeightGen));
		}
		else if (NoCaseCompare(*itr, "WaterLakes") == 0)
		{
			int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
			m_FinishGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability));
		}
		else if (NoCaseCompare(*itr, "WaterSprings") == 0)
		{
			m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension));
		}
		else if (NoCaseCompare(*itr, "WormNestCaves") == 0)
		{
			int Size      = a_IniFile.GetValueSetI("Generator", "WormNestCavesSize", 64);
			int Grid      = a_IniFile.GetValueSetI("Generator", "WormNestCavesGrid", 96);
			int MaxOffset = a_IniFile.GetValueSetI("Generator", "WormNestMaxOffset", 32);
			m_FinishGens.push_back(new cStructGenWormNestCaves(Seed, Size, Grid, MaxOffset));
		}
		else
		{
			LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", itr->c_str());
		}
	}  // for itr - Str[]
}
Пример #5
0
bool cServer::InitServer(cIniFile & a_SettingsIni, bool a_ShouldAuth)
{
	m_Description = a_SettingsIni.GetValueSet("Server", "Description", "MCServer - in C++!");
	m_MaxPlayers  = a_SettingsIni.GetValueSetI("Server", "MaxPlayers", 100);
	m_bIsHardcore = a_SettingsIni.GetValueSetB("Server", "HardcoreEnabled", false);
	m_bAllowMultiLogin = a_SettingsIni.GetValueSetB("Server", "AllowMultiLogin", false);
	m_PlayerCount = 0;
	m_PlayerCountDiff = 0;

	m_FaviconData = Base64Encode(cFile::ReadWholeFile(FILE_IO_PREFIX + AString("favicon.png")));  // Will return empty string if file nonexistant; client doesn't mind

	if (m_bIsConnected)
	{
		LOGERROR("ERROR: Trying to initialize server while server is already running!");
		return false;
	}

	LOGINFO("Compatible clients: %s", MCS_CLIENT_VERSIONS);
	LOGINFO("Compatible protocol versions %s", MCS_PROTOCOL_VERSIONS);

	m_Ports = ReadUpgradeIniPorts(a_SettingsIni, "Server", "Ports", "Port", "PortsIPv6", "25565");

	m_RCONServer.Initialize(a_SettingsIni);

	m_bIsConnected = true;

	m_ServerID = "-";
	m_ShouldAuthenticate = a_ShouldAuth;
	if (m_ShouldAuthenticate)
	{
		MTRand mtrand1;
		unsigned int r1 = (mtrand1.randInt() % 1147483647) + 1000000000;
		unsigned int r2 = (mtrand1.randInt() % 1147483647) + 1000000000;
		std::ostringstream sid;
		sid << std::hex << r1;
		sid << std::hex << r2;
		m_ServerID = sid.str();
		m_ServerID.resize(16, '0');
	}

	// Check if both BungeeCord and online mode are on, if so, warn the admin:
	m_ShouldAllowBungeeCord = a_SettingsIni.GetValueSetB("Authentication", "AllowBungeeCord", false);
	if (m_ShouldAllowBungeeCord && m_ShouldAuthenticate)
	{
		LOGWARNING("WARNING: BungeeCord is allowed and server set to online mode. This is unsafe and will not work properly. Disable either authentication or BungeeCord in settings.ini.");
	}

	m_ShouldLoadOfflinePlayerData = a_SettingsIni.GetValueSetB("PlayerData", "LoadOfflinePlayerData", false);
	m_ShouldLoadNamedPlayerData   = a_SettingsIni.GetValueSetB("PlayerData", "LoadNamedPlayerData", true);

	m_ClientViewDistance = a_SettingsIni.GetValueSetI("Server", "DefaultViewDistance", cClientHandle::DEFAULT_VIEW_DISTANCE);
	if (m_ClientViewDistance < cClientHandle::MIN_VIEW_DISTANCE)
	{
		m_ClientViewDistance = cClientHandle::MIN_VIEW_DISTANCE;
		LOGINFO("Setting default viewdistance to the minimum of %d", m_ClientViewDistance);
	}
	if (m_ClientViewDistance > cClientHandle::MAX_VIEW_DISTANCE)
	{
		m_ClientViewDistance = cClientHandle::MAX_VIEW_DISTANCE;
		LOGINFO("Setting default viewdistance to the maximum of %d", m_ClientViewDistance);
	}

	PrepareKeys();

	return true;
}
Пример #6
0
void cAuthenticator::ReadINI(cIniFile & IniFile)
{
	m_Server = IniFile.GetValueSet("Authentication", "Server", DEFAULT_AUTH_SERVER);
	m_Address = IniFile.GetValueSet("Authentication", "Address", DEFAULT_AUTH_ADDRESS);
	m_ShouldAuthenticate = IniFile.GetValueSetB("Authentication", "Authenticate", true);
}